I’m working on a game called Jagged Hearts with a friend of mine. I’m doing narrative, systems, and level design, as well as some marketing copy and production stuff. Since we’re getting close to our vertical slice I figured I’d post about it here.
It’s a tactics RPG set in a fictional world reminiscent of medieval Europe and inspired by real-life peasant revolutions. We want to make a game that pays homage to the classic tactics RPGs of the past - particularly Tactics Ogre - while giving players lots of cool synergies and an emotionally engaging, spiritually interesting narrative.
If this sort of thing sounds like your jam, I’ve linked the website below.