introduce yourself

Nice, that’s good to know…our cat is a kind of mild responder to catnip, he kinda gets into it but not as much as some other cats I’ve known, but maybe that’s a sign that he would get really into silvervine. From a bit of glancing around I’m getting the impression that silvervine is stronger.

Thanks, lovely to meet you as well! ^^

Very much so! A few years ago she did delete her main Twitter account but she’s still been online in other places. We’re both working on redoing our websites right now so there is that, but also much of her solo game work and stuff we’ve done together is at https://lilithzone.itch.io/ which we both attend to regularly. She’s on this forum too, under the name @townmap…I’m not entirely sure if people here realized that was her or not :stuck_out_tongue: but she said it was fine if I said it was her so um, yeah, you may have seen sign of her more recently and not realized perhaps. She manifests under a variety of guises…she could be anywhere, anyone… :milky_way::crescent_moon::stars:

You know I hadn’t thought of the streaming aspect! I’ve only been working on it kind of minimally in part because I think of it as something with extremely niche use (I’m not sure how many people out there both have photosensitivity conditions and use X11…some, I’m sure, and of course I know of at least one :stuck_out_tongue: , but I’ve never seen anyone online pining for that particular kind of software, as opposed to WIP games of ours people want to see finished or whatnot). In any case, I wasn’t really thinking about its use to streamers—that does expand the potential user group a lot! Still, do many streamers use X11…? You can use it in Windows under Cygwin but of course Windows games won’t necessarily run in that environment. I’m not sure if Windows natively provides a way to do arbitrary graphical operations on the “root window” (or whatever the Windows equivalent is)…it might, but I’ve never heard of it if so.

Of course, I guess if the graphics-processing part of the program works as I imagine it would, maybe there would be at least some way to hook that part into the middle of your streaming pipeline in some sense—that would depend on your streaming software I think moreso than the OS. Stuff to think about I suppose…if/when I get more done on it I’ll take pains to keep the pure graphics stuff decoupled from X11 and written as portably as I can so it at least leaves the possibility open of adapting it to Windows environments in one way or another.

Although, maybe you in particular do use X11…? I looked at your site a bit :stuck_out_tongue: and saw you apparently stream PS2 games which you could do that way. (Also since you say you like harpsichord, I want to mention the keyboardist Simone Stella, who in 2011 made recordings of Buxtehude’s entire harpsichord-friendly ouvre which make for hours of lovely harpsichord music if you like the North German Baroque style, and also the harpsichord specialist Elisabeth Chojnacka who recorded one of my favorite albums of contemporary harpsichord music Clavecin 2000. That one sadly doesn’t seem to be on Youtube but here a different recording of her doing Ligeti’s “Continuum” at least which is the first piece on the album—the one on the album has less reverb and is with a treblier, reedier harpsichord…which I feel like makes for a more transparent result and one which better exposes the acoustic characteristics Ligeti perhaps intended in the harpsichord’s upper partials for the piece…just like, IMO I guess :stuck_out_tongue: …anyway PM me I guess if you’re interested in either the Stella or the Chojnacka. :wink:)

Aww well I’m glad you like it so much! I’ll pass that on to Lily…I have to admit though, I in the end didn’t end up having that much direct involvement with that game. It has ideas I came up with and stuff Lily and I thought of together and things, but there’s not much in the way of stuff I actually made or wrote directly in the game as it came out in the end. If you’ve played Song of Homunculus, The Last Car, or Elf Bowling RPG, those have a lot more of my concrete work in them (although not always in the same sense). Little bits of my stuff are in other game’s of Lily’s too here and there, like Room Map or Gilgamesh II or Day/Night Town etc.—single pieces of music, small code modules, a texture or animation, that kind of thing, usually just stuff that comes up organically during development. (We work next to each other so a lot of what we both do ends up being at least sort of collaborative in some sense just because we’re both there and talking, which sometimes leads to other things and so on.)

Glad you feel that way :smile_cat: I actually don’t really play PC-88 games ever sadly because I don’t know of a PC-88 emulator with a strong temporal blur effect…I wish there was one because actually I think the PC-88 is extremely cool (I like its graphical look and I’m ever-enamored of FM synthesis). Lily does play PC-88 games a lot though so maybe she would be up to discuss them here more. :stuck_out_tongue: Although, she has posted about them a bit already.

I like the MSX a lot too, and it does have some really great games, including some cute hobbyist stuff and things which I kind of pine for playing console games in Mednafen. I’ll try to post fun stuff about it.

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