After playing it for about 10 hours I have to agree
I found the experience somewhat inconsequential but pleasant - v. beautiful game with inoffensive Metrovania sequences and an OK battle system - but I got mad when I lost to a boss twice which is something that never happens to me when playing a game and is not a good sign!
My one biggest gripe has to be how battles use a blazingly fast ATB system (like Final Fantasy 4-9 but 10x faster) instead of being turn based like Valkyrie Profile
You donāt have the time at all to plan and strategize so you just end up button mashing and hope it works, unless you always stick to the same characters you know very well, but then the game becomes boring. Pick your poison.
Plus there were several times where I got absolutely stomped by fast enemies because the time windows when I could go on the offensive between their attacks were so short
Maybe this could have been solved by adding a time pause once every characterās ATB gauge is full? As it is though, I canāt extract any enjoyment out of these battles beyond surface level aesthetics