I think the their novel section covered their issues and even explained about the other set messing up the Gestalt Project.
Yeah, that was particularly cruel in regard of the androids.
So I tried to finish Emil quest and I cannot? I got to the part where he gives you the key but got to a point when I cannot interact with the elevator when I was playing normally. And now in chapter select I choose just before you go to the missile quest and I cannot either interact with Salesman Emil or the elevator door? I still have the key.
did you try the elevator button rather than the actual door? i think they might be separate triggers?
hence why i said āone possible takeaway!ā
and to @teblus - i didnt visit the village after! kinda felt like that needed some time to cool off haha.
Looks like I have to do the whole quest again, which is not that bad.
Oh, I remembered, when they gives you the debut tools I thought it was what you needed to get ending E. Like you were supposed to hack the game itself to get it. Guess is just debug tools, though they may be fun to play with.
oh yeah it seems sort of crazy for them to have the debug tools in a ps4 game, are there (m)any other examples of console games with that sort of thing?
Sonic 2
eveās tattoo is also the symbol of the cult of the watchers. it was doubly amusing because robot cannibalism started exactly in the following scene after the reveal
Iām not exactly sure why robocannibalism was a thing in this game but it fits well enough thematically so whatevs
Are the ships lost forever when they day or they are used for more than one player? If ships are used more than once numbers may add up. And I guess the first ships were from the QA testing this thing?
Who knows. The way I see it is the game is asking me if I would give up my data to make and act of kindness. And from my point of view, someone experiencing the same joy I experienced is well worth my meagre 27 hours playing this. Only thing that stopped me is that Iāve yet to help Emil to locate the Lunar Tears. Which is weird, not taking the plunge the first time because I felt indebted to one of the characters.
But then again, this is Nier.
This is the first game that has made me tear up while fighting a final boss.
For ending D, is there any difference if 9S says he wants to go or stay?
IIRC itās just one or two text lines acknowledging your decision. The expression is focused on the playerās motivation, I think.
also, about tearing up, man, the secret boss killed my vision
I absolutely did not cry during 9Sās funeral for 2B as Kaineās theme swells, surrounded by the flowers. Thatās fucking slander and I wonāt stand for it.
so, I sacrificed my savestate since I needed quite some help towards the end of the session (Iāll probably be hating credits the next few weeks! Well played, Mr. Taro) - my ESPgaluda/Ikaruga training has been too many years ago.
Anyway, the few wonderful moments that stand out if you ask me:
-
the first time you do that combined sword+lance attack where 2B uses the lance to go airborn, and uses the swirling sword to inflict massive damage⢠(or is it the other way 'round? too fast for me to remember after 67+ hours in the game)
-
forest king flashbacks:
it is so endearing to see how the machines try to wrap their heads around (human) concepts like loyalty, thankfulness, life in general (esp. growing up!) and fail in such a comical, and at the same time, sad way. That moment, when this one machine wonders aloud why the king remains a toddler (for the last 250ish years, come on!) might have been the moment Iāll remember most when stepping away from this game, since it managed to be funny, sad, astonishing and crazy at the same time. The game doesnāt try too hard, setup, execution and tone hit the marks - just a perfect moment of this game. -
dead aliens:
That honestly was a surprise I didnāt see coming. Well played, with the tropes/expectations one has due to consuming lots of (sci-fi) media, this scene/setup works pretty well to give you that āWHAT?ā feeling, where your expectations (youāll meet the overlords/aliens later in the game) are crushed. Well played.
Will go for most/all endings in the next few months, I'll be enjoying playing this game at a slower pace now, and do all the sidequests/finally do the Emil quest. Didn't find his room and was always wondering what he was talking about, thought that was gibberish but seems like I got trolled (again) by this game. Also: badass move that they show this picture with emil watching the ruins of the ancient civilization/city in the very first loading screen of the game (what a _huge_ spoiler that most/all(?) players don't get?)
(wiped Pascals memory btw, because I couldnāt just walk away and leave him like that. Maybe that was the programmer in me, but I felt that wiping his memory would be the most humane course of action. Humane, huhā¦)
tl;dr: Game gets a GOTY2017 nomination already, doubt that I'll find something "better", i.e. more engaging this year. Even with Ace Combat 7 on the horizon, yes.
The True Final Hidden boss of Nier 6 is the player. To defeat them, the Kinect watches you as the console 3D prints a dagger and commands you to plunge it into your own heart
Holy mother. I beat this game to a point where Iām ok with spoilers today.
What a game.
Pacing problems to be sure (mostly loop B) But WHAT A GAME. oy.
havenāt seen this article linked here yet (maybe Iāve missed it) and itās probably the most thorough/interesting analysis of the game online Iāve found so far
Somewhere out there a little LaurelSoup bot is helping someone clear those bullet hell credits. I had some more stuff to finish, but I couldnāt not say yes.
