I eyeballed a list of how to obtain them and it seems like a pretty exhausting probing of “the wrong thing to do” at all times in the game
arguably nier lends itself to that in the first place but other than the really obvious/silly ones (like the mackerel) I imagine I’ll wind up looking up a lot of them when I’m done
jackass’ timed fights on my first loop were pretty fun, as was escorting the lost girl robot back from the desert. the sokoban puzzle was really slow and easy, I feel like this game is constantly admonishing me to get on its level. not in the worst way though.
I love how a lot of the lore, particularly around the first game, is basically a mostly-failed-effort-atop-a-mostly-failed-effort to cope with the end of the world.
I also admire how stingy the palette is