I can't believe today was a good play (Games you played today)

it’s so good, glad someone else is playing it

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It’s on Game Pass PC so I have it downloaded but haven’t quite tried it yet!

Chapter 17 of Pokémon Mystery Dungeon: Explorers of Darkness is probably the closest Nintendo will ever get to saying “believe victims of assault/harassment” in a video game for children

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Astrologaster starts on my birthday (October 13th) and I believe this is, one might say, a good sign

Arghhh I fell just short of getting my medical license!

I feel like that’s fitting in game and out of game though lol

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I played Urban Assault, a game my dad had on a gold master disc (for review purposes, I think? He got review copies from Microsoft for the WorldVillage Games section) when I was a kid. I beat it when I was like, 12.

It looks like this.

It’s an RTS with the conceit that you play a “host station” that controls squadrons of lesser units. You can command them to specific map sectors, which they will then do rudimentary AI stuff in, or you can take command of the squadron leader and play it like an action game.

The plot is all about aliens conquering and post-apocalypse Earth, I’m not that far into trying it this time so nothing of note on narrative front yet.

That said, the aesthetic of the game is best described as “a greybox level comprised of tiled and stretched Giger textures, through fog”. This, the detached beeps and boops of your UI interactions, and the droning and firing of the units creates this super creepy atmosphere that feels super surreal and lonely, like you’re a disembodied soul floating over a dead earth.

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whoa, ok, dds2 is up and down but the endgame’s strong. i like that the early game doesn’t rlly cohere w the attract mode/ after credits of the first game. i like the negligable law/ chaos action. i like how building on dds1 there’s now a huge amt of information dispensed by revisiting unnamed npc’s. i love how the prototypical industrial spaces offset the metempsychosis action, an airport only called “airport”. i like that as with dds1 that i spent about a quarter of my total playtime in the final dungeon. i love the camera action as you progress thru the final boss.

the difficulty’s kinda whack tho, its very easy to beat bosses by attrition

@shelter curious if you could expand on your thoughts on them!!

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I played “Wild West And Wizards.”


It’s… interesting.

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That’s a beautiful shot, is that an emulator with shaders or a real crt?

Opened up Outward to play with my gf after a long hiatus, and loaded into her game. Checked my inventory, got re-acquainted with the game, and when we were both ready, we walked out of the Conflux Chambers and into the Cherconese wilds.

After a minute of walking, we decided to set up camp, and it was then that I realized my bag had magically disappeared and my compass indicated it was somewhere a ways away, possibly in Vendavel Fortress, which gives me headaches just thinking about.

It was at this point we remembered why we had taken such a long hiatus from the game in the first place, and we decided to continue it.

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crt found on the curb~

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help!! heeeelllpp!!! my computer’s disc drive has eaten the first disc of Lost Odyssey and will not spit it out!!!

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Lost Lost Odyssey Odyssey

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multiple people are playing lost odyssey and not a SINGLE person has coughed up the worm boss fight strategy! hes an early boss! hasnt anyone got there yet??

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I think I grinded till I was level 11 and then got lucky after 5 tries.

Hope all of you get to lol at the Funeral scene!!

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i got to lol at the funeral scene when cossix played it a decade ago but i want to lol again

THANK YOU RUDIE FOR BEING THE ONLY PERSON TO ANSWER

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All I can remember from the past is getting destroyed by the worm. I did defeat it eventually, but I all I remember is my continual destruction by the worm. The worm has made me useless Daphaknee.

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I checked in on the official Outward discord, and as far as I can gleam from interrogating some folks, the disappearing bag glitches should be fixed, and what I experienced was likely some holdover from the old save when we put the game down. After some finagling via the debug mode to get an old save up and reloading the game, I got my bag back and we played through for a bit.

I really hope the bag issues are indeed fixed, because I really like what Outward has to offer. Love how unforgiving it is, and I enjoy the design decisions they made to make the game more… I’m not even sure what the word would be to describe it? Between having to actually orient yourself and navigate on the map, without any magical markers and waypoints, and the lack of a typical RPG level-up and stats system, and other things, it’s just very cool and immersive.

crap i guess i wanna replay Lost Odyssey, too

and maybe beat it this time?

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Warning I think Lost Odyssey is very bad and will complain and nag at how bad it is as y’all play it.

It scarred me. Convinced for years it was a good game and then realizing wow all of this is bad! The opening like 45 minutes is good.

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Game design reasons or babby’s first Unreal Engine reasons?