Played a lot of Sunless Sea yesterday. I’m a fan of the story structure and the ship mechanics but I feel like the game is way too stingy on resources.
the early game just pushes you really hard to stay in a small area. it works but it does make you basically blow your first one making that point
My favorite thing about that series are all the little inconsequential NPC arcs you can witness if you talk to all the townspeople after every event, it makes the world feel very cozy and lived in!
ohh yes, while this can be good for the setting and etc, this was also adressed on Sunless Skies.
I actually quite disliked sunless skies because it made the navigation feel much more arbitrary! I liked the density of sunless sea’s world, but it is a rougher start no question
I would concur with this.
I also played some Sunless Skies, and here were my thoughts there:
- Super bored by how long it takes to reach places and how I have to explicitly hold down my movement keys the whole time
- I don’t like the action combat nearly as much as the ship combat of Seas. It’s just as boring but I have to be more actively engaged in how boring it is so I feel more actively bored.
- The interface blows big chunks, the constant animations and presentation of it irks me in a bunch of ways
- Seriously, like, just parsing out a story using the Skies interface is a complete disaster, part of what I like so much about Seas is the stories interface makes intuitive sense to me and ensures I follow the through-thread of what’s happening. All the font, color, and interface choices around storylets in Skies seems to be designed to make me gloss over all of it and feel confused. Somehow combines the worst of mobile and PC game interfaces.
- LEVEL UP MECHANICS ohgodohgodohgodohgod
The art is definitely prettier, but it lost something in translation. That Fallen London feel, I guess.
Yeah.
I mean, I’ve been all over the map before. I usually get the Western Stigma right at the start (UN. THE SUN. THE SUN. THE SUN. THE S), and I know the good early-game money-making methods (namely, Salt Lions + Salt’s Attention, a cool 550 + port reports profit until the questline ends) so I can get provisioned, but it still feels super stingy.
Like, just getting a nice ship with a good gun - necessary for the East unless you’re willing to run dark and drive your terror super high - is exorbitantly expensive. So much so that experienced players literally tell you to cheat lol.
yeah I think people wanted the sequel to be better because they made it without the apparent sex pest but oh well
I still need to get the Zubmariner DLC and start a new run
His sorta-solo project - Cultist Simulator - is probably the platonic ideal of this sort of game in terms of writing and presentation. Not buying future games from him since the abuse allegations though.
Its things like this that make me feel like an alien when I play games. I dropped sunless seas because it felt so empty and like nothing was happening 99% of the time
well, don’t play skies I guess
Skies is the same way except you have to pay attention the whole time instead of being able to set a course and alt-tab to read something in the meantime.
the japanese godzilla (?) sticker is so cute!
Yeah, it’s from Shin Godzilla, and it is the cutest.
did the ol’ update on rpcs3 to see how nier runs on my aging computer and I think it’s as perfect as it’s going to get now so I think I’ll play that
Doom 2016 still gets my heart racing on Nightmare difficulty and the last few levels are just wild with death because you just didn’t check yourself.
I’ve been playing Monster Hunter World: Iceborne for hours and hours a day every single day since like the 1st and I still have that “ooh what if I tried…” urge when I’m not playing
made it to a fishing minigame I can’t make heads or tails of
this is where the real nier starts
check the minimap