I can't believe today was a good play (Games you played today)

I love how they use texture layers as fills, and how interesting it makes turning the lights out.

Like a lot of modern arthouse indies, it could use a bit less minimalism and purity of form. But in the context of its production size, there’s a lot in there.

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I had a damn good time with it even when it was making me curse out loud

Teleglitch is one of my favorite games and a much-overlooked gem. Incredible soundtrack, amazing mood, tense survival-horror, fantastic aesthetic. Might be a perfect game.

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and you like siege too! glad to know someone else is raging against the dying of their aging reflexes

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My new rule is I’m not going to play a game unless the main character has eyes, and they are visible during gameplay.

This is the Kickle Cubicle rule.

This means I can play Doom but not Halo.

Text based games are exempt from this rule, as I’d rather read than look anyone in the eye.

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My secret? Reflexes are a crutch.

“True god players win the neutral before stepping foot on the field” - Sun Tzu’s The Art Of Gaming

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Boneworks is less a game and more a pile of cool (really cool) tech looking for a purpose. It makes a very strong case for itself just on that, though. Tech-demo games have always had a strong case in PC, where simulation, just for the heck of it, is a valid end in its own right. But I think those need a perspective on the world, a system they can mark as closed to examine. Boneworks just says, look at all you could do with these joints and interactions. It’s a very polished version of a programmer game after they’ve expressed the idea that was driving them, but before it’s been shaped into something.

I got really excited when I started using a crowbar to pry open doors because I could wedge the hook under the handle, like a real crowbar

Boneworks is “a final answer to the question: what would it be like to have a body?” **1/2

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While we’re on the topic, who else plays siege on xbone?

after all these years i finally finished mega man legends. i should eventually finish the other two.

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Alright since a couple of you talked it up I tried some Teleglitch. Maybe I’m in the wrong frame of mind for it or something but right now I’m bouncing off of it pretty hard. Damn shame the soundtrack is apparently DLC? Playing this in mostly silence makes the whole thing feel really dry.

The soundtrack also doesn’t play during the game, because it was originally released without one. It’s intended that you play the tracks on their own through an external music player as a backdrop. Playing the game in total silence and taking in the vibe is definitely the intended experience.

If you really want to do soundtrack stuff, the whole thing is on youtube, so just play it there instead. I really like Track 1

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You know what, now that I’ve gone for a few more runs and am making some headway, I think I get it. I’m digging it. If anyone has some ProStrats for Mikey now that he’s made it through two levels and would like this run to actually go somewhere, I’m all ears.

I love those polygons

i’m about to play max payne 3 for the first time, let’s see if i need to kick @Felix’s ass or not

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It’s real, real good, but it doesn’t control like any other thirps. You gotta give it time to percolate

yeah max payne 3 rulez

I remember when we were young and Max Payne 3 was being readied for release on PC and everyone was shouting to the high heavens about the game requiring a hefty ~35 GB install

it’s a nice, good slow burn and then you get to that last level and the Heath soundtrack really kicks in and everything just makes sense

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the set pieces in that game are maybe the best in any modern third person shooter, even as they are endlessly annoying

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i stopped playing after ten minutes because i couldn’t see anything

THINGS THAT ARE SHITTING ME

cutscenes repeating after dying
having the last man standing thing point my gun at a wall and not letting me re-aim so i just have a slow, tedious death
the crosshair turns red when i killed someone but it is so small that i cant see it anyway
if i’m almost dead with no pain killers i might as well just take a death because one stray bullet is gonna kill me anyway, and dying puts me back to a checkpoint with full health
the lack or regen health feels dated and hunting around for pills really breaks the pace
max changing his gun automaticall after a cutscene, why would i go back to my pistol when i have this big fuck off machinegun
on the other hand, how about auto changing my shit when i run out of ammo
is pretty clunky in general
so far it is prtty meh, is this gonna be like y’all told me dog days was good when it is in fact a bad game

great soundtrack though!!