A cute thing about scholar is that the belfry luna experience is preserved offline - you get invaded by a generic bell keeper
lost bastille
Itās so fucked up that the looney tunes door is a SHORTCUT if you run off the ledge above it from the opposite direction like I NEVER EVEN THOUGHT TO DO SOMETHING SO SUICIDAL
Now that Iāve played more of the game Iām sorry but i have to say youāre WRONG!!! no but seriously the heide knights show up in the same number of locations in scholar as they do in vanilla ds2 if the three billion dark souls 2 wikis are not lying.
the lost bastille one is in sinners rise now, so basically they just moved him a bit, and the shrine of winter one is now in the gutter and actually uses the items he drops. i was really surprised to run into that guy down there too. instead of the forest of fallen giants one there is a bunch of them in heides tower. theyāre still wandering!
got dark souls 2 ps3 ā¦ setting up my camera and tripod posthaste to take pics of this on a big ass SD CRT
yeah i didnt realize they just got shuffled around! cant believe i forgot the guy jailed in Sinnerās Rise, whenever i see him im always like āwhatād he do??ā
Hi friends. Thanks to everyone in this thread I was convinced to download og edition on my laptop. I played it for 12 hours on saturday and 12 hours on sunday and now im standing outside the final boss. I think Iāll do the dlc before I finish cause Iāve never done it.
Iād never beaten this one cause the fatigue kicked in real hard in the late game on both my previous playthroughs. Turns out with one of those I was literally one boss away from the end oops.
I agree with many opinions already stated eg this is the most ps2-era fromsoft type souls game. Itās by the developers of Evergrace. There are some real kinda wonky inconsequential zones in here, and the scale of representation seems super warped and inconsistent. I like it! But especially as you approach the end it kinda ramps up the epic E3 trailer imagery in a really pathetic way and you start feeling like youāre playing some EA-developed souls game.
I think the whole adaptability system and the much less binary animations are really cool and interesting, and they really do imbue this one with a different flavour than the other games. Also the various animations you can choose for healing with estus vs lifegems are a tasty calculation to make mid-battle. I appreciate the heavier, treacley feel and that it even extends as far as the speed of health bar replenishment rules.
There are some ace levels though. Everything down the hole fucking rocks. I think the opening castle level is excellent. That little misty woods zone! The crypt zone is awesome too though I wish it were bigger.
Anyway thanks for everyone in this thread. I certainly wasnāt expecting to play this game anytime soon and did not plan for it to be my entire weekend! But Iām happy it was.
im on Earthen Peak right now and i keep being like ādamn this is a good levelā no really cool observations itās just neat. A very good DnD dungeon-ass level, you can whip thru it in like 30 seconds if you want but theres lots of optional diverticulae. Those headless puppet soldiers are bastards though if they get you in a combo youāre basically screwed. and dont get me started on the sexy pyromancers who can just cast āFuck Youā and oneshot you if you get too close
This and No-Manās Wharf are alltime great Souls levels imo. I love that the original version of the wharf conspicuously didnt have the ākick a bridge downā shortcut right where it should be and then Scholar added it. like if someone very slightly adjusted your pictures & moved your furniture and suddenly the feng shui was just
Ohh I was wondering about that shortcut in this playthrough! I thought maybe I had imagined it because like you say it looks so naturally like a shortcut location. Having previously played both versions once each, the solitidy of the world is even more difficult to get a grasp on. It is so right that this is the one with two versions that kinda blur together and neither can easily be considered the definitive one
we havent even yet touched on the major new character Scholar added (the titular Scholar) who always scares the fucking shit out of me when he first appears
dark souls 2 thread in 2024 like 10x as long as the new zelda threadā¦ sickos each and all
ON COINTELBROS ADVICE I AM GONNA CHEAT A LITTLE. FUCK IT I WANNA ACTUALLY SEE THE DAMN GAME IM GIVING MYSELF 99 HEALING GEMS
YEAHH CHEAT THE GAME & YOURSELF (unironic)
thereās a dupe glitch for PS3 Demons Souls thats so trivial & useful it might as well be a difficulty slider, i started a new character in that too cuz fuckit and have basically opted out of managing healing items & upgrades
I didnāt even get 2 minutes into demons souls before I was told how to duplicate items
hell yes, cheating in video games is good for you
makes sense the alternative is that you try to actually engage with the weapon upgrade system and lose your goddamn mind
Man fromsoft are fucking good at videogames
i love fighting thru a rly fuckin hard series of encounters and shitty traps just to find a bunch of useless gems for a character build iāll never make. Tough but fair
im harsh because i love
I technically cheated in stalker the first time (150 lb weight limit instead of 50) to get me through and every time I played a mod or restarted the game after I did normal weight, I donāt care getting help through something the first time so I can play it hard mode later
it really does just help to break games immediately like i can always put them back together after & see how theyāre āsupposed toā be played. the alternative is usually āI didnāt finish your gameā
exactly, everyone should be SOOOO happy that Iāve finally tipped the scales to āI actually want to play thisā as opposed to the dozen other false starts Iāve had with these games
im VERY happy theyre honestly just good ass video games i think the hardcore gamer shit is nothing but damaging to their rep. An easy mode really wouldnāt have killed any of them
No-Manās Wharf: first pass, methodically kill every goon, light torches/pharaoh stone/open shortcut door/memorize the layout. second pass, benny hill the bastards all around the place and watch from a safe distance as they try to unfuck their pathing getting stuck in the water or running into a wall trying to enter a door. beat Flexile Sentry on the first go and with not much time to spare!
- ankles
- calves
- knees
- thigh
- ass
- waist
- dead