Sure! Is that one that supports 4p? I’m in either way, busy Tuesday and Thursday night but fairly caught up on work at the moment so I should be sporadically available in 9-5 hours too.
(I should take some vacation but my union policies technically let it roll over infinitely which is real hilarious, some folks have like 6 months saved up, and I’m trying to minmax so I can quit a little earlier than I’m supposed to be allowed after my sabbatical if another opportunity comes up)
Yeah everything except the first 2 Halos supports 4 players. @BustedAstromech mentioned to me he wouldn’t mind joining in a while ago, dunno if this week works for him though.
Starting at 3pm any day generally feels convenient for me for multiplayer. Maybe we can start 3pm Sunday or Monday. Which will give us a bit of time to check it’s working beforehand this time
I’m trying to use this Universal Bump and Jump control scheme in Halo: MCC because the Internet says it’s the way to go if you wanna move like a pro, but I’m not sure my brain will accept jumping with a shoulder button. Anyone else use this in shootmans?
The Universal Default scheme shares button mappings with Helldivers, which I’m playing with the same group of people. It’s tempting.
I’ve been playing through MCC recently and just switched to Zoom and Shoot like a heathen because clicking in the stick to zoom is hard as often as I do it