Games You Played Today VIII: Journey of the Cursed Poster

Playing Nier Replicant, nice to see my skinny boy legs getting some representation. Finally!

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the only real innocent man in there. you’re a political prisoner

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Atari 50 is maybe the best gaming collection I’ve ever played where I don’t actively enjoy playing the majority of the games, haha.

Amazing as a documentary piece, though.

(Millipede, Tempest 2000, Warlords, Missile Command and Miner 2049er are all pretty good)

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rage of the dragons is dangerously chuuni, even for a late neo geo game

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!!! i didn’t know anyone on this forum gave a darn abt crystal bearers that’s awesome

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Last two from Namco Museum Archives Volume 2 (PC/Steam; ROMs extracted and played in Mesen):

1

Rolling Thunder (Famicom)

2

This was feeling pretty good until the guys who throw grenades faster’n bullets. : P

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a

Super Xevious: GAMP no Nazo (Famicom)

Not to be confused with the arcade, GAMP-less “Super Xevious,” according to Wikipedia, which also says:

  • SX:GnN was a flop
  • subtitle means “Riddle/Mystery of GAMP”
  • “GAMP” is a supercomputer that took over after an ice age froze the world and its inhabitants ‘p’
  • GAMP = “General Artificial Matrix Producer” ‘o’

b

There are “puzzles” in each stage. Some clouds mysteriously teleported me in the first stage, maybe that was the “puzzle”? And enemies were hidden under them. ;PPP And the second stage looped until I managed to bomb every single ground target.

c

Never liked Xevious’ shoot/bomb thing, the power-up system and puzzle thing added are baffling, the graphics–other than that they’re reasonably fast, and full-screen–aren’t doing anyone any favors, and the 1-second-loop music and screechy SFX made me want to stop playing REAL fast.

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JoJo’s Bizarre Adventure: All-Star Battle R (PC/Steam)

Having to get DIO to cooperate and hit my Jotaro’s attack with his correct attack to trigger Rush Mode for a secret mission completion was a bit of a pain. : PPP ; D

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It is a wonderful thing. Everything about it is a wonder.

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DROD: TCB day 25

I am out of hell.

My completion time for that mud/tar/gel floor was 6 hours 50 minutes 56 seconds which
 is a lot. I looked at the secret room and it wasn’t too unreasonable except for my inability to figure out how to either deal with or prevent enemies from spawning from the top section. I could have maybe figured it out with more time/effort but I only peaked at it after clearing the rest of the floor (which thankfully was out of nightmares although still had a few slogging grinds left in it) and was ready to be free of this place.

The next area introduces a very new mechanic/gimmick that I am
 unsure about, but it is certainly less troublesome than what the prior area offered (so far, I am currently stuck on one room and have at least one more beyond it). Each room here has one or several NPC “builders” that either build, remove or move parts of the room as you are working to clear it. They may throw up walls ahead or behind you, try to collapse bridges, switch one type of tile with another, basically the can change the room layout in a way no other enemy/NPC has been able to so far.

This is a neat concept but what makes me pause is how
 let’s say opaque if not chaotic their pathfinding is. You can click on them to see what their next move will be but it doesn’t really predict how they’ll act next. Sometimes it is fairly obvious, an example being a room where you have to eliminate enemies from three sub-chambers in a room but where once you enter one of them they will go to try and seal the door in behind you. There are several other rooms where they will go work on one part of the room then decide to go to another for a bit before heading back with no obvious rhyme or reason.

In fact one of the rooms here is apparently a bit infamous for how
 well how much people don’t like/understand it (when I checked a LP to get the room name of the episode was “I hate this room” with commenters immediately knowing which one it was beforehand). Basically you have to enter a central area where six or so builders will try to grab the falling tiles from the perimeter of the area to build stuff in the middle, but when they grab the last one the entire thing collapses. You need to prevent them doing so long enough for someone on a separate but attached lower section to build a fuse to a bomb to kill a single roach. I eventually cheesed the pathfinding by playing goalie and taking advantage of one builder’s odd behaviors, but I legit don’t think this was the intended answer. That said checking afterwards there seems to be debate as to what the intention was, even the guy who made the room acknowledged that people didn’t like it and he did a poor job of implementing the idea he was going for.

That said the room didn’t take me too long as if I see a cheese strat I generally go to see if it works so I won’t pile on, while it’s clearly not well executed other rooms annoyed me much more.

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Survival mode in Lego Fortnite felt better than I remember Minecraft being

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I completed my Aria of Sorrow Hard run attempt sans items last night. It turns out the best strategy I could find for the end was to


SURPRISE stand there and punch the Castle to death!

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Tenchu Wrath of Heaven soundtrack doesnt need to slap so hard

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Yet slap it does

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Ive decided to 100% TRAPT because it keeps getting better the better I know it. I either previously missed or just unlocked the “side story” extra story challenges. I have all the keys and 2 of the endings but Im only 69% complete! I have access to a new costume but its 100,000 worl! What!?

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Been replaying gothic

Only took 6 patches for it to work on a modern os. While the combat is really clunky (just as I remember) I honestly adore how the game allows the player to fuck around and find out, about just about everything. Wanna kill random npcs? Enjoy getting mugged if you fail or everyone hating you if you succeed. Makes me wish some of that freedom still existed in AAA titles. While Tears of the Kingdom and Elden Ring have significantly better open worlds and combat, neither of them allow you to become a weed dealer, so I’d say score one for Gothic

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Eurojank now, eurojank forever

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curious what people who’ve played/loved gothic (not me) would say about elex or elex ii

i couldn’t handle the jank. the jank was too powerful

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got the achievement in elex for playing 40 hours or whatever after 25 minutes

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Finally a worthy successor to the best cod map of all time: Nova suburban mcmansion hell in mw2

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