Games You Played Today VIII: Journey of the Cursed Poster

it is funny as a queer/trans person in games world who has slowly tried to gain the confidence to make pop music that i should be the exact target audience of this but i feel like it is the exact opposite of anything to do with me. probably a lot of other people felt that way too, which is why i imagine this game kind of disappeared without much notice.

also as an aside, the only people who regularly talk about “authenticity” like it’s some ineffable unreachable quality are the least authentic people in the world.

17 Likes

HAHHA YES I ANGRILY HISSED ‘NO ONE AUTHENTIC FUCKING USES THAT WORRRRRDD’ oh my god im steamed again. stupid fucking worthless game

9 Likes

the level of delusion you’d need to think anyone would watch vtubers with such viscerally unpleasant character designs

9 Likes

deeply insecure people in the 90’s would get addicted to heroin to try and be more authentic. now people just make extremely self-aggrandizing indie games.

6 Likes

We Are OFK really is the culmination of the last 15+ years of the American Indie Scene. This is it, this is what everything that has ever happened in that scene has come to. The pretention. The immense lack of respect for games as a medium. Hiring people to do all the work for you while taking all of the credit yourself. The metaphorical and sometimes literal pedojacketed queer body count built up from using social justice language to cut off employment and housing opportunities to every actual talented queer developer who showed off a moderate amount of free will in a world full of conformist capitalism. A bunch of narcissistic buffoons who don’t have a fucking clue screaming into a megaphone about being genuine, when you don’t have an ounce of genuine emotion in your body. South Park Libertarians who don’t believe a single word that comes out of their own mouth who only know one way to finish a project: throwing money at it until it’s done. To them, you cannot spell Sincerity without Sin. Learning a skill like art or, God Forbid, music, takes time away from their STEM-based values and networking with other marketing execs. We Are OFK, not Takeshi’s Challenge, is truly a video game made by somebody who hates video games.

Every last aspect of this bullshit is calculated cynicism. The use of social justice lingo in the dialogue is cynical. 95% of the entire game being the characters looking down at their phones and texting each other while standing right next to one another like a Banksy piece is cynical. The representation is cynical. Getting Anita Sarkeesian involved with the game is cynical. You use the Blizzard Diversity Scale to try and get money from self-hating “Queer Is A Slur” idiots, while using these characters and Anita’s involvement as a cynical shield from criticism, because after all, who would ever criticize a game with at least one (1) Black Trans Person, other than Gamergaters??? The backgrounds are so obviously AI generated. The $300 motion capture is the most half-assed garbage that anyone with a week’s worth of Blender knowledge could have outdone for free. But then again, actually making your own art assets takes time and skill and a desire to learn something, and that’s getting in the way of making money right fucking now.

This is a game about “being genuine,” and the entire story is about a bunch of rich assholes deciding to start a band on a whim, but they spend more time to talking to investors then actually putting a single fucking song together or even playing an instrument. There are no emotional stakes, no material issues whatsoever, just a bunch of angry adult children getting mad at one another in situations that may as well have been written by a child who watched five minutes of an episode of My So-Called Life. Its use of LGBT identities and people of color is so fucking sanitized that it wraps all the way back around to being racist and homophobic as fuck. In the fictional Los Angeles of OFK, queer people are listless children with severe emotional arrested development and no life experience. If you are queer, We Are OFK says, you are fucking stupid. Every non-white character is either a walking stereotype, or their identity is so meaningless that they may as well just be another white dude. Marginalized identities exist only as a concept, not as actual, living people with personalities that didn’t come from some pick-me you follow on Cohost.

There is at least one scene where a character essentially forces themself on someone, but they make sure to ask for consent first. The problem with this is that you are given control of the other character, and you are given two options: Yes, and Yes. You can only continue by letting your manager sleep with you, which is truly such a great allegory for the Indie Scene (capitalized as a pejorative): the only way to make any progress is to give yourself sexually to someone with power over you. In case the creator of this game is namesearching and finds all these posts: brother, I sure hope you don’t have any allegations against you, because you are not beating them with that scene. And even then, sex is only ever implied in this game, because this is another one of those bullshit “comfort” games put together by people who think that gay sex is gross, that a queer body is an aberration. A very “you can be gay, you can be trans, just don’t shove it down everyone’s throat, okay?” kind of “representation.”

I have been struggling for the last couple of days to find a proper term to use for We Are OFK. All that comes to mind is that the only thing genuine about it is that it is genuinely evil and anti-intellectual. It was designed to be a piece of marketing first and foremost; parasociality (is this a word?) as a bullet point. 40 year olds selling themselves to people half their age in a desperate desire to be considered cool, and not simply making something people actually care about. It’s punk rock in the Sex Pistols sense; people with power mad that they don’t have more of it. The scene needs to be shut down. I mean, it’s needed to be for fifteen years, but this has to be a tipping point. Just tear it all down and start over with a much more solid foundation.

I can at least hang my hat on the fact that this game failed miserably.

37 Likes

I’ve played intentionally homophobic games that still felt less homophobic than we are ofk

16 Likes

I like how we haven’t even mentioned the game’s One (and only) Vaguely Interesting Concept, a character that is a holographic talking cat, which the game fails so completely to contextualize or capitalize on that it’s frankly astounding. Instead of having a discernable personality or believable relationships with the characters, it ends up being used as the framing device for an even more boring in-game VN wherein Hatsune Miku is a Fed. What an impressively complete ability to squander anything that could even be the slightest bit interesting.

8 Likes

there was better gay representation in a teenager’s Mega Man rom hack from twenty years ago

A Vicious Army Of Gaybos Bent On Destroying My Dick is more important for the culture

17 Likes

you could just play steins gate, where the character named luka is actually trans and when someone forces themselves on her the game takes it way more seriously despite it also not really taking it seriously. Lmfao. we are ofk is the product of a 40 year old bitch who desperately wants to fuck 20 year olds. In his gdc talk he talks about Gorillaz as if they don’t make music anymore because he’s perpetually trapped in 2012 chasing queer pussy on Tumblr and doesn’t know what year it is anymore. The way everyone dresses, all of it, its so pathetically rooted in the past, its just fucking embarrassing

11 Likes

Screen Shot 2023-11-28 at 10.26.26 am

lol

12 Likes

i’m pretty sure one of my talks i did at GDC had a similar like/dislike ratio lol. people are really ornery in the comments of those if you’re not doing a talk that’s like “10 tips for Design Optimization”

also what a deeply unfortunately titled talk name, lmao

9 Likes

I played a pair of free, made-by-two-brothers dark gritty cyberpunk adventure games on GOG called Stasis and Cayne.

They were like… fine. Very interesting to see the brothers’ strengths and weaknesses on full display. Prerendered backgrounds: very nice. 3d character animation: barely passable. Writing: they were trying hard? One of those games that introduces and then very quickly resolves mysteries by making everyone leave a PDA with all their secret personal thoughts behind. But the actual prose is workmanlike and uninspired. The puzzles were ok I guess. Mostly practical use tool on thing puzzles and then every once in a while they give you one that’s like, I hope you were taking notes when you read that PDA 90 minutes ago.

Overall a cyberpunkian tale of body horror and brutal corporate malfeasance, which is the kind of thing I can always get behind, and clearly it was very personal and meaningful to the boys who made it, but also, like… meh.

10 Likes

Even worse than that you play the aggressor and your two options are “ask for consent” and “make sure this is okay”. Worst choice in video games.

12 Likes

i mentioned this when i played it months ago but the amount of asian stuff thrown in with no context makes this the first game that has shown me what asian-american orientalism looks like in a true sense

16 Likes

this too - i am “SAME”-ing this as vigorously as i possibly can because it is exactly For Me and yet i have never encountered a media product that has misunderstood me quite so incredibly, probably because the audience it’s for is so specific

it feels like the indie negaverse version of the last of us 2

14 Likes

teddy pinning a consultant up against the wall and giving them two choices only to the question of ‘is this racist’ and their choices are ‘it is not racist’ and ‘you are so sensitive’

17 Likes

man seeing multiple people i know/have met before at indie game events in the OFK credits just now really bums me out. especially because it feels so… insubstantial. the art direction is barely there. i don’t know what all those people involved even did on this game. some people i know don’t really like Volcano High but that game is like a total artistic masterpiece compared to this one. those characters actually have expressions and stuff, and the scenes have actual lighting and depth to them.

9 Likes

yeah having been around these kinds of productions enough times I’m sure its like, good well intentioned people being micromanaged to ultimately waste their time, and then the direction of the project being so unfocused that most of the work they do is either thrown out or implemented in weird, contextless limp ways.

5 Likes

i would like to hope it’s that situation for a lot of people involved but like… this feels even too weirdly empty and misjudged and cynical that i’m not sure if i can even give them credit for that. at some level you have to know what you’re making. but what do i know, i guess.

1 Like

yeah i could be being way too charitable. From some of the streams i’ve seen the public facing people are all certainly exactly as cynical and management consultancy-pilled as you’re saying.

1 Like