Hundred days
I dropped this game after the initial « Stardew Valley for vine moms » story, and the game not having a long press on a stick register as multiple presses.
Like imagine you’re in a menu (this game is all menus) and you have this list of items and you want to select the one at the bottom. To do this you have to manually tilt the stick down then reset it to a neutral position, 5 times. Instead of the game automatically scrolling down when you keep the stick tilted down. Or instead of pressing down on a d-pad 5 times. It’s maddening. I know I’ll never pick it up again.
Picross S9
I was wondering how Picross S was doing these days so I got the latest one?
Mega picross mode is still the best but it feels slightly less satisfying than before.
They kind of stopped caring about the pixel art.
It feels like they’ve taken a real picture of an item and applied a filter instead of drawing pixel art from scratch. As thus it’s often very hard to try to guess what you’re drawing mid-drawing now.
And after all these years of Jupiter Picross games, they’ve done basically Nearly Every Object In The World so each new item is a kind of fruit you’ve never heard about. You’re never drawing a melon or a top hat. It’s only gulashs tirolese and tawny frogmouths.
Color mode is less great but leads to cute and animated pictures. The large paintings made of individual picross puzzles are total filler. And the mega huge 30x30 grids on Switch (handheld) are cool but eye murder. That one grid in the screenshot took me more than one hour.
RPG Time The Legend Of Wright
A delight. Your schoolmate has drawn / made a whole RPG in his notebook and you’re going through it. In practice you’re a little sketch of a cool hero walking around and doing light adventure actions. The RPG elements are a little mirage and in practice don’t matter.
Can a game get by on cute ideas alone? The answer is unfortunately no for me. I feel my brain is not getting engaged and my attention is constantly slipping away. Such a cool little game though. I have a habit of always playing one game at a time but this game would probably be better played as ultra short 5 minutes sessions over a long period. I’ll try it
Soul Vars :
this is « teleports behind you Heh… nothing personal kid » as a whole videogame. Post Souls in media res unexplained story + wonky translation + badass korean kids in urban settings going « i don’t need friends » It feels like every character is muttering their own nonsensical dialogue. I love this
The battle system isn’t great though I got a SaGa-like kick out of understanding all the esoteric mechanics. I think the biggest issue is random battles with too much friction : you need one warmup turn to setup your combos at the start of battles and you can’t just mash your way through at any point. Exhausting after a while