Games You Played Today The Nonbiri Express '09 (Galaxie ((500×2)−1)) 9小時9人9ゲーム LOOK I MADE IT LONGER: The Power of One

your title was the one i had written down in a notepad for when this thread got made but we got beaten to it

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I played Tomb Raider for the PS1 on the 3DS until just past the first save point, at which point it crashed.

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I feel like I’m being punished for getting excited over a zero escape themed thread name

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I don’t know about the rest of you, but I’d say my day today has been preeeeeetty productive.

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Coming up on the end of Trials of Mana, in the final stretch. Do I have the patience to level up to 55 (from 49) or will I be stubborn and just try to take on the final boss as-is…the big question…

Guess I’m glad I played this version with the supposed worst/most-challenging team (Hawkeye, Riesz, and Kevin), because as tough as it was pre-class change, it wasn’t…awful? Easier than Secret of Mana, though I almost certainly played that game wrong the whole time.

I’ll definitely go with the other 3 for the remake.

Guess I’ll finish this and be done with Collection of Mana! Delete it and free up that precious 400 MB of space on my Switch.

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the party you’re talking about (Duran, Angela, Charlotte) is actually just broken in every difficulty because Duran can get an aggro passive on his light path, which means Angela and Charlotte can free cast like idiots. in fact, it scales up violently into the difficulties they patched in, especially No Future, where you can keep the AI on Duran and have an immortal character drawing most the fire (their solution to “the AI can’t dodge boss attacks” is giving you, John Q Player, a teamwide passive where non-player party members can’t die)

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Dunno why the guide I followed said I needed to be level 55 or 60 to beat the final boss. Knocked him out pretty quick at 49.

That’s that one finished! I booted up Collection of Saga and played a few minutes of Final Fantasy Legend and wiped about three times in a row. Uhhhh maybe another time.

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I played Prey and finished it a week or two ago and it’s one of my favorite games in a while. I’m now in the middle of Mooncrash and I’m very much enjoying how it repurposes and tweaks the game’s systems. Loving this shit.

These are the first “immersive sims” I’ve played, and while the name of the genre is the worst in videogames, I guess I should check out more of the genre.

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Screenshot_20240109_115030_Chrome

nice

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Hell yeah

In my case, I’ve just been playing through the DLC in Pokemon Violet. I like the subquestline in the Teal Mask where you find these rich, out of touch people and they keep giving you presents for finding them in more and more obscure places, and then eventually teach them that there is no difference between “commoners and glitterati” (what they call themselves). Also when they ask to battle, I think this is the first time in Pokemon history that saying NO still initiates the fight? They refuse my refusal saying that “Time is Money”

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I’ve been playing the PC version of Road Redemption.

This is a fairly good Road Rash clone, but it’s more violent and post-apocalyptic (i think, i don’t remember Road Rash having decapitations (?)). I think the Mad Max style presentation softens the violence somewhat. Each level in the campaign mode has a mission, and if you fail it the game continues but your max health drops by 25%. This feels kind of punitive but on reflection i think it’s better than just ending the game.

I find the game quite hard, there’s situations which i don’t understand how to handle at the moment, and there are five different attack buttons to deal with as well as driving the motorbike. I don’t necessarily think thats a bad thing, it can be fun to try to get better.

Unfortunately that’s kind of undermined by a system which allows you to buy permanent upgrades after a game over - you can choose not to buy any, but that leaves the suspicion that the game difficulty is set too high.

Mainly I wanted to post the game over screen which appears everytime you die, as i don’t think I’ve ever seen this before:

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Actually finished World Tour mode in Street Fighter 6 after grinding a whole bunch. The very final thing you do is answer the game’s thesis statement ‘What is strength?’ by talking to an influencer as they get in a taxi who asks if you found an answer to the question. You can just say ‘Yes’ and the game is satisfied. I kinda wish more games allowed you to determine if your character has achieved life satisfaction by just asking them.

I’m ready for Tekken now

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I don’t think Kirby Star Allies is very good (I guess it’s fine, maybe [traditional style] Kirby games just aren’t for me), but I do appreciate the emphasis on kissing your buddies when they’re down…we could all learn something from Kirby…

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it is finished





(flashing lights (breaking the evenness of these gifs to allow for spoiler tagging bugs me so much but hey))


mother brain really pissed me off! fuck. RIP framerate

juking Metroids to freeze on the way there was fun though (rubberbanding them reminded me of Baby :heart_hands:)

surprisingly common online opinions like this can go to hell

image

this one’s still the vital Ur Text. not my fav Metroid but THE Metroid I think…might even recommend it as someone’s first if they asked. building up resources after dying does kinda suck but I told myself, as I stared down each kamikaze Geega, that being a mindless leech for a few minutes was just my way of integrating into the greater organism and embracing my parasitic relationship to it

and I didn’t find things to be so “lol bomb every block at random” ridiculous as some make it out to be. there’s a logic that repeats along with the rooms which is fun to gradually recognise (plus irregular tile patterns as clues and framing hints like the way the camera dips down to show more ground under Samus when there’s something under her at the bottom of a shaft as opposed to when there’s not (usually heh)…plus the fact that a room can only scroll either vertically or horizontally, parameters to be mindful of (often the question is whether: tech limitation or design choice and I would assume both! in dialogue with each other))

Hardcore Exploration. yes. gimme. make a map and leave with a souvenir, an all-in-one ride & gift shop (imagine it’d be fun playing with another person to help with drawing) what an underrated activity…when you can’t be absolutely sure of the boundaries and your self-made reference exists outside of the screen…another ghost in (let out of?) the machine, idk I almost wanna say it’s spooky

that said, behold, the world’s ugliest map for a video game

crapMap

pausing my cartography during the boss hideouts was its own little thrill and doing Kraid fully powered-up after Ridley proved a nice flow. I might remake this map for another run. thinking about speedrunning a game hasn’t been so appealing in a while. the fact that this game’s legendary multiple endings feed into that really shows they were onto something. quite the achievement this one!

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run

^ ^)

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of all the metroid communities i’ve been a part of and observed, r/metroid has the most gamer-brained (derogatory) fans i’ve ever seen. browsing that subreddit is self-torture for me.

anyhow, i hope you enjoy speedrunning it. getting the best ending (sub-hour) seems daunting at first, but ends up being quite doable!

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backloggd reviews are like this too, and then I stumbled across a video of a young 20 something authoritatively reading what they’d clearly copied from the game’s wikipedia before expressing the same (clearly the remakes have fixed I and II) and hey it’s not everyone’s cuppa and it took this long for it to click for me to the point of beating it! but…the gamers…the kids…I will pray for them

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Wow wow wow wow what
This is my 9/11
The worst team has to be Hawkeye + Charlotte + either Angela (if you don’t want to cast spells from a menu all the time) or Duran
It can’t possibly have Kevin

Secret of Mana isn’t actually hard either, it just has an inverse difficulty curve, with a couple early hard fights (like the tiger)

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I was gonna say, Kevin seemed too good to be bad. Feel kinda bad that with the way I set my team up, he spent a lot less time power bombing enemies and most of the time just perpetually healing the team. He did a good job of it, though…

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Has anybody played Lunacid? If so, what’s the opinion?

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