Gonna start expanding again in Factorio, my rocket silo is built and my ore needs grow by the hour. Of course there’ll be a few details to deal with.
My ammo factories are set up, and one for laser turrets, and sooner or later I’m gonna test the new flamethrower turrets, the ideal outlet for all my oil byproducts. I’m also considering the Donald Project (formerly Isayama Project), building a really big wall between me and the bugs. They were exceptionally inactive during this early game and as a result my base factory is spread out and with few defenses. But now the bugs have grown and are getting antsy.
200.4 in Devil Daggers just now. I definitely was not controlling the map at that point. The spiders get out of control + they spawn another worm + I didn’t clear like 6 skull spawners.
I know a guy who played this every night, between 11 and 3 am, for two years. He’s been career-burned out from insomnia for a decade and this (and lots of marijuana) seems the only way he can relax.
He became one of those guys that would insist the geometry holes, escaping to glide down upon the world, were intentional, another layer of communication embedded in a nonverbal paradise.
I guess I beat RE5 and all it’s DLC. We talk often about games that clearly were made by people who were having fun, and this isn’t one of them. The action scenes are like stupidly well directed though. How come we can’t get this sorta fight choreography in American genre films?
Still finishing games so I can free up hd space. This time it was Divinity:OS, which was driving me crazy trying to find the last couple of star/blood stones I needed to get into the source temple. Gave up and consulted an faq, which is kind of bs but w/e.
So I ran headlong toward the final boss fight but forgot that I still had to kill Cassandra first. So I reloaded, did that, and then fought the final boss, which was much easier having done the above. I did die once, but that’s because I forgot my usual strategy of staying well back and sending summons forward to act as damage sponges and chip away at the enemies.
I like that the actual endings, such as they are, seem dependent only on how often you agreed or argued with… yourself
yeah I wasn’t sure how I felt about them requiring you to have found all the blood stones but most of them are pretty fun / acquired over the course of the main questline / not hugely out of the way (unless you missed one of the optional dungeons in cyseal).
TLDR is: use the GameFAQs system guides when confused, or some of the good YouTube tutorials if you prefer something visual. The manual doesn’t actually tell you a whole lot but someone’s posted it in that thread too.
Biggest tip: Press R3 to rest for a turn and restore some HP.
Since I just finished Trails in the Sky 2 I’ve been in the mood to try another RPG and have been considering playing Unlimited SaGa again myself.
I felt the same when it was announced, but a lot of people have regarded it better than SMTIV on the whole. The more varied yet still kinda generic animu designs, I don’t really mind. If it’s closer to Nocturne/Strange Journey, that’s a better place to be.
I’ll be jumping in soon as I finish Mankind Divided.
Still working on Mankind Divided, recently bought Witcher 3: All the Witches, the Stardew Valley 1.1 patch is due out Real Soon Now, and Civ 6 comes out in less than a month
Season 5 of Person of Interest finally hit Netflix, as did Luke Cage, and I have access to HBO now and can finally watch Silicon Valley
Plus I’ve started DMing a D&D 5th edition campaign where I actually have to come up with a cohesive plot and