Family photo.
I just finally hit gold tier for the first time!
Iād love to an exhibition match against you though, Iām axfelix
i could give this a whirl.
I just played three hours of Devil Daggers like that. I love the HRFT audio. So awesome being able to hear shit out of your field of view and swivel and blast it. Iām at 135 seconds, anyone got me beat?
I think @VastleCania has you beat with 180.5833 above. Iām sitting around 165 but Iāve only played it a couple times since the leaderboard reset.
Two days ago I played Virginia. I didnāt know anything going in and so I was a bit disappinted to see thereās no investigation gameplay, or really gameplay at all, itās a sorta Twin Peaks walking sim, or often really just click-the-next-hotspot. Still, whatās there is compelling narratively at times and some scenes do a really good job, finding the right dreamlike feel, and the last 20 minutes or so are really great. Itāll last you two hours, though I replayed it soon after and the second play is interesting given what you know after finishing. Also itās not very expensive.
Iāve also been playing What did I do to deserve this, my Lord? 2, the second game in the quirky PSP dungeon ecosystem puzzler series, and Iām thoroughly gripped and amused by it. Although I am still overwhelmed by its systems and finding it hard to drive any mutation but the cannibal ones, Iām really impressed they managed to build all this on the mere interaction of hitting things with a pickaxe. Iām stuck on world 3 but have been spending a lot of time in the sandbox to fill the almanac.
The remainder of my free time is devoured by Factorio. This is my second game from scratch and Iāve been playing with trains a lot, since the map I got is rather poor oil-wise, so I have to gather it from remote spots. Thatās pretty nice because trains got overhauled in the last patch and theyāre pretty great!
The fat lizards are pretty ridiculous so thatās all you really need, anyway!
I dig a lot of what those games do; itās the only dungeon keeper type series that actually feels like youāre running a dungeon full of disagreeable monsters, instead of a goofy base management simulator. Resources are finite and the only way to get more is to dig!
Iām getting there! 159 now!
I may have peaked in Devil Daggers. I can see what I need to do: clear all the skulls before the worm/spider combo appears at 150ish, take out the spider, and kill the worm on its first run. Iām almost there, butā¦I keep screwing it up, missing one gem on the worm, etc. Then I get overwhelmed and die.
Once I break this barrier though then Iām gonna add at least another 20 to my score, I think.
Itās a cool game. I was expecting it to be essentially Canabalt Doom. Turns out itās actual deliberately paced and only lightly randomized.
True, the lizards may be all I need, except when I want to fill the almanac. Still, Iām realizing I need to advance through the story, because the level up between heroes is handy for filling in some of the missing species.
This fact makes me wonder if there is a True End, like there apocryphally is for Ziggurat.
The top score is something like fifteen minutes, so I guess it goes at least that. I guess I could watch the replay, which is one of the cool things it does. I like watching my own replays top-down, like, āOh shit, I fucked that spider up,ā or, āThat was a clutch shotgun right there.ā
played some SLAIN: BACK FROM HELL
itās ok
should probably stop making purchasing decisions based on āI like how some of these sprites move aroundā
I also like the sheer volume of blood
Just got to 189 seconds in Devil Daggers and holy shit Iāve been playing 6 hours. Shit clicked with me, I guess.
hell yes
Shin Megami Tensei IV Apocalypse, possibly ghost-coded by Obsidian, master of the slightly obtuse but ultimately better half sequel
Touhou Genso Rondo isā¦well you know.
Gonna start expanding again in Factorio, my rocket silo is built and my ore needs grow by the hour. Of course thereāll be a few details to deal with.

My ammo factories are set up, and one for laser turrets, and sooner or later Iām gonna test the new flamethrower turrets, the ideal outlet for all my oil byproducts. Iām also considering the Donald Project (formerly Isayama Project), building a really big wall between me and the bugs. They were exceptionally inactive during this early game and as a result my base factory is spread out and with few defenses. But now the bugs have grown and are getting antsy.
200.4 in Devil Daggers just now. I definitely was not controlling the map at that point. The spiders get out of control + they spawn another worm + I didnāt clear like 6 skull spawners.
