Games You Played Today ##RELOAD

Yeah I wish they at least added a double speed function, or allow skipping animations with a button press

Took me a while to realise what ‘organise boxes’ did, after that I wondered why they bothered to keep the other options in there.

The worst part though is the berries, the amount of time it takes to pick, plant and water each one is excruciating

I’ve been playing The Witcher 2 on and off and

it’s fine?

Maybe I should just read a book.

Majora’s Mask is your car breaking down on the highway 15 miles away from your best friends wedding.

And it is snowing.

And your cellphone died.

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everyone stop playing the witchers in english

That’s what I feel most of the time when I play a videogame

So far books are losing because I probably try a hundred games a year but only read 2 or 3 books in the same time. Studying not withstanding. I don’t even enjoy playing videogames though. It’s just something I Have To Do so I know what’s going on and can be part of the conversation. If I read 50 books a year instead I’d be a better human being, earn twice as much and just know more about the world in general. So it’s sad, really. But this will be the year I break the habit and read like 30-60 minutes every day.

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I had exactly the same reaction to Witcher 2. The game mechanics are well designed and the writing is above average. But it’s missing a je ne sais quoi to make it worth playing. Game’s not about anything, it seems to have no vision or ambition beyond the idea of checking all the boxes to be a good game. It’s just a fantasy universe where a bunch of stuff happens.

Note that I only played Witcher 2 for a couple of hours before dropping it, so maybe I just didn’t give it a chance, and I haven’t tried 3 either after hearing nothing that made it sound fundamentally different.

Despite broadly similar writing, themes, art and mechanics, 3 felt categorically different to me because of the open world. Because it took place in a contiguous open world (and a very stuffed one) it added meaning to the war and its impacts; it gained scale and it managed to do it without dropping richness like most open-world games.

The monster contracts provide a good pace break between narrative missions, as does riding into the wilderness.

The world is sketched out well enough that I got the richest sense I have felt of high medieval life, of cultural change pushing thinly-disguised real-world peoples into conflict and how storytelling was used to make sense of a dark world.

I liked it a lot, despite falling off Witcher 2 after about 6 hours.

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2 has really interesting positioning-centric combat (that 3 abandons a little bit) and the writing and production are so good they make it look easy, particularly in 2011 when there were almost no good CRPGs. the first big town floored me with its bonafide liveliness, and that comes a little after two hours in. it’s tighter than the third game, too, though the third game is extremely tight given how huge it is.

I think Witcher 2 is definitely about something. The “final boss” conversation spells it out a bit. Even as an agent of your king you’re still alienated from the monarchy, as is your antagonist from his monarch. You’re a tool.

I’m going to be boring and stupid and predictable and say that I very much quite enjoy what is shown off in the Battlefield 1 beta tech test demo trial. At first, I was lukewarm on it because holy fuck are tanks strong (which is fine) and then I unlocked the completely realistic to WW1 anti-tank rocket rifle and now it’s a silly game of cat and mouse with vehicles. And you can set people on fire. And there’s a gas mask button. A button just for surviving mustard gas.

The game is fucking gorgeous too and runs disturbingly well maxed out and looks every bit as good as the bullshit footage they showed off at E3 (god damn are the smoke effects just the greatest shit ever) and I’m willing to forgive the framedrops during the sandstorm because holy shit, that sandstorm is like the perfect confluence of graphical prowess as a mechanic.

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I can’t even get the thing to work

fixed it for some reason origin wasn’t set to update and was some old ass version.

I’ve been playing Tom Clancy’s Rainbow Six: Siege on the PS4 for the past week. The game is actually really good. I understand it sucked at launch? I haven’t played an R6 since the first one but this game brings the intensity like I remember. You need to play strategically and cautiously, but there’s plenty of room to pull off stupid stunts. I like it. hmu if you wanna play.

Yeah, I got on the Siege hypetrain early summer. It is really intense, especially in clutch situtions. Gets my heart racing real good. Map awareness and teamwork is the key to success, less so individual twitch skills.

I think I can only play Grow Home in tiny chunks because it by turns inspires feelings of anxiety, tedium and rage.

Definitely skipping the sequel

Edit: My next tiny chunks took me to the finish line, and the game was like “How about some post game content” which got a resounding NO from me. Like this is a genuinely unique game and is good but by golly does it press my buttons just right

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Replayed Ninja Five-O, and currently can’t decide whether I’d like to play a sequel that is structured like a Metroidvania, a Metroidvania that plays like Ninja Five-O, or if I should just stop toying with forces I can’t pretend to understand and just accept that Ninja Five-O is already, gameplay-wise, the best possible meld of both Castlevania styles.

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you didn’t even get to the best piece of post-game content: hang-gliding while carrying an irate sheep in the other arm.

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Ninja Five-O is really fucking great. I actually strongly toyed with the idea of a Metrovania with grappling hook as core mechanic too, and went so far as to prototype the basic mechanics for it a couple of years back. I got stuck trying to figure out principles for designing exploratory levels and formulating an upgrade path for such a powerful grappling hook though and stopped working on it. There’s a reason all the grappling hook games are linear stage based, and if there’s a way to Metrovaniaize it, that’s not a problem that I knew how to crack.

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take away the ability to jump

remember when they added jumping to that bionic commando

nobody remembers rearmed 2 shrug