Games You Played Today Part 007 Goldeneye

as I recall, the best sounding Zelda was German

your mileage may vary

2 Likes

The Forgotten City (PS5) - yes, please. slow but engaging. the voice acting is surprisingly on-point. the dialogue is pretty well-written, too. i’ve realized recently that i’m having so much fun with various ā€œdetectiveā€ conceits. vampyr, paradise killer, tacoma, outer wilds… i guess this is basically my favorite thing to do. gotta play that dang ole disco elysium at some point i guess

10 Likes

ā€œshaker shteinā€ is a gundam name

1 Like

Treasure boss.

1 Like
15 Likes

Aw this rules.

god i was so enamored by this game i literally just went towards things that looked cool for like 10+ hours before even starting to check the ship log.

i think it really worked for me for a few reasons:

  • the exploration (what i usually want to do in a video game) is directly tied to the story, thus both were compelling for me. i sometimes have a hard time keeping interest with story-driven games, even when i’m enjoying the story (maybe a personal flaw but i haven’t found a cure for this, yet).
  • the solar system is almost seamlessly connected (e.g. you can fly directly from a planet’s surface to another without any obvious loads). that plus the semi-realistic orbital mechanics and largely self-consistent laws of physics sell that universe as a physical space. the universe has rules that are simulated to a convincing-enough degree that suspending my disbelief wasn’t very difficult
  • the fine control you have over the ship & spacesuit were very compelling to me. i LOVE slowly getting better at nuanced controls, even when the game rarely forces you to be good at it. any time i’m on foot hopping around or doing a tricky maneuver with the ship it’s like a little playground for me. the movement is just fun!
14 Likes

starfield doesnt let you change brightness settings anywhere and if you’re in borderless windowed mode and you tab out the game pauses completely so you cant ignore any dialogue wtf

literally nothing!!!

EDIT: I STAND CORRECTED

image

14 Likes

This better not be a new trend after The Witness, some of us have shitty vision and need to adjust brightness to differentiate colours

8 Likes

whys it so fucking hard for developers to accommodate colorblind and/or other vision impaired people even in tyool 2023

like meaningless pandering towards people who arent white/abled/straight/cis is frustrating enough on its own, but even the Median Gamer Demographic is statistically underserved by game accessibility & inclusivity cuz devs get so hung up on their specific color-coding and font-sizing. Spend some of your phat budget on sensitivity playtesters ffs

6 Likes

I hope after I die it’s nothing but 24/7 Shipment in the afterworld

4 Likes

I played this late in my summer of PS+ because of some people talking it up and I was pleasantly surprised by it. I think at least one of the big revelations was obviously within the first… 90 seconds, but I found it very satisfying to go around talking to everyone and figuring exactly how everything was going to fit together. It is funny as I am the one person who didn’t ā€œgetā€ Outer Wilds but for whatever reason its markedly less ambitious genre mate got its hooks into me fairly well.

3 Likes

I forget about this when it is like one of the best video games ever made.

4 Likes

This is well said. Sometimes in the modern game designer striving for ā€˜improved quality of life’, they will accidentally destroy the core of an experience in order to prevent these moments of frustration that naturally arise from a well designed puzzle game.

17 Likes

00_title

Free, play-in-browser semi-procedural tiny retro platformer w/ great control = )

There’s also a downloadable version available there, which I haven’t tried.

mid

I used arrow keys for movement, space for jump.

05_lava

Had a bit of a moment figuring out I had to click on the full-screened browser window to get control. ^p^

06_water

Love the control, the sound, the colors, the sprites, the bite-size levels, the pick-your-path, the replayability (you get four lives to get through to the upper right of the level grid of randomly chosen stages, maybe some 40 or so in all? I think?) everything. Just great. ^_ ^

end

Session:

12 Likes

i miss these kinds of small free indie games sometimes. glad to know Terry is still making stuff like this.

6 Likes

mmmm, I dunno. To an extent. But one of the triumphs of the game is how granularly the RPG skill system sorts the possibility space into ā€œthings at which you will succeedā€ and ā€œthings at which you will failā€, and how it takes care to make the failures just as fun and interesting as the successes

4 Likes

What’s sb opinion about Control? I read a lot of contrasting impressions on the web… Is it worth it or should I skip it?

2 Likes

think it’s fun (downloaded but haven’t started it)

2 Likes

The gameplay I think is a bit mixed due to limited weapon variety, gear drops, a weird map, and a strict health pool, but abilities are pretty cool. I think it’s Remedy’s best game, I love the world and style of everything and it has a weird energy few games of this budget have these days.

3 Likes