Games You Played Today Part 007 Goldeneye

as I recall, the best sounding Zelda was German

your mileage may vary

2 Likes

The Forgotten City (PS5) - yes, please. slow but engaging. the voice acting is surprisingly on-point. the dialogue is pretty well-written, too. iā€™ve realized recently that iā€™m having so much fun with various ā€œdetectiveā€ conceits. vampyr, paradise killer, tacoma, outer wildsā€¦ i guess this is basically my favorite thing to do. gotta play that dang ole disco elysium at some point i guess

10 Likes

ā€œshaker shteinā€ is a gundam name

1 Like

Treasure boss.

1 Like
15 Likes

Aw this rules.

god i was so enamored by this game i literally just went towards things that looked cool for like 10+ hours before even starting to check the ship log.

i think it really worked for me for a few reasons:

  • the exploration (what i usually want to do in a video game) is directly tied to the story, thus both were compelling for me. i sometimes have a hard time keeping interest with story-driven games, even when iā€™m enjoying the story (maybe a personal flaw but i havenā€™t found a cure for this, yet).
  • the solar system is almost seamlessly connected (e.g. you can fly directly from a planetā€™s surface to another without any obvious loads). that plus the semi-realistic orbital mechanics and largely self-consistent laws of physics sell that universe as a physical space. the universe has rules that are simulated to a convincing-enough degree that suspending my disbelief wasnā€™t very difficult
  • the fine control you have over the ship & spacesuit were very compelling to me. i LOVE slowly getting better at nuanced controls, even when the game rarely forces you to be good at it. any time iā€™m on foot hopping around or doing a tricky maneuver with the ship itā€™s like a little playground for me. the movement is just fun!
14 Likes

starfield doesnt let you change brightness settings anywhere and if youā€™re in borderless windowed mode and you tab out the game pauses completely so you cant ignore any dialogue wtf

literally nothing!!!

EDIT: I STAND CORRECTED

image

14 Likes

This better not be a new trend after The Witness, some of us have shitty vision and need to adjust brightness to differentiate colours

8 Likes

whys it so fucking hard for developers to accommodate colorblind and/or other vision impaired people even in tyool 2023

like meaningless pandering towards people who arent white/abled/straight/cis is frustrating enough on its own, but even the Median Gamer Demographic is statistically underserved by game accessibility & inclusivity cuz devs get so hung up on their specific color-coding and font-sizing. Spend some of your phat budget on sensitivity playtesters ffs

6 Likes

I hope after I die itā€™s nothing but 24/7 Shipment in the afterworld

4 Likes

I played this late in my summer of PS+ because of some people talking it up and I was pleasantly surprised by it. I think at least one of the big revelations was obviously within the firstā€¦ 90 seconds, but I found it very satisfying to go around talking to everyone and figuring exactly how everything was going to fit together. It is funny as I am the one person who didnā€™t ā€œgetā€ Outer Wilds but for whatever reason its markedly less ambitious genre mate got its hooks into me fairly well.

3 Likes

I forget about this when it is like one of the best video games ever made.

4 Likes

This is well said. Sometimes in the modern game designer striving for ā€˜improved quality of lifeā€™, they will accidentally destroy the core of an experience in order to prevent these moments of frustration that naturally arise from a well designed puzzle game.

17 Likes

00_title

Free, play-in-browser semi-procedural tiny retro platformer w/ great control = )

Thereā€™s also a downloadable version available there, which I havenā€™t tried.

mid

I used arrow keys for movement, space for jump.

05_lava

Had a bit of a moment figuring out I had to click on the full-screened browser window to get control. ^p^

06_water

Love the control, the sound, the colors, the sprites, the bite-size levels, the pick-your-path, the replayability (you get four lives to get through to the upper right of the level grid of randomly chosen stages, maybe some 40 or so in all? I think?) everything. Just great. ^_ ^

end

Session:

12 Likes

i miss these kinds of small free indie games sometimes. glad to know Terry is still making stuff like this.

6 Likes

mmmm, I dunno. To an extent. But one of the triumphs of the game is how granularly the RPG skill system sorts the possibility space into ā€œthings at which you will succeedā€ and ā€œthings at which you will failā€, and how it takes care to make the failures just as fun and interesting as the successes

4 Likes

Whatā€™s sb opinion about Control? I read a lot of contrasting impressions on the webā€¦ Is it worth it or should I skip it?

2 Likes

think itā€™s fun (downloaded but havenā€™t started it)

2 Likes

The gameplay I think is a bit mixed due to limited weapon variety, gear drops, a weird map, and a strict health pool, but abilities are pretty cool. I think itā€™s Remedyā€™s best game, I love the world and style of everything and it has a weird energy few games of this budget have these days.

3 Likes