Games You Played Today Part 007 Goldeneye

oh that reminds me my phone showed me some article super excited THEY MADE GEORGE COSTANZA IN STARFIELD!!

the headline

the reality

omg it looks just like him :weary:

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Not that I’m comparing them as actual games at all, like bg3 is almost certainly a 180 degrees good game utterly in opposition to bethesda’s crap, but it’s really interesting to me that the two tentpole western computer rpgs that have come out recently have both utterly captured the online vidcon pop culture. People are desperately thirsty for this style of experience right now. I wonder what that signifies.

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i think people are desperate for anything playable if they’re not into indie games and will go further and further outside their comfort zones to find it. people are talking about the new bethesda game though because thats what you’re supposed to do (and what everyone does) every time one comes out. like im always hoping bethesda will do something to break the spell on people but they make games just generic and frictionless enough that they’re perfect for depression

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I think Starfield is just zeitgeist rehearsals

BG3 seems like a mixture of hype around ‘you can do anything’ promises and the huge popularity of streamed TTRPG content.

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also starfield is basically free for a lot of people because gamepass

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haven’t seen a kohl makeup option

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if fallout 4 and 76 weren’t enough i don’t know what could be

i dislike BGS and D&D so i am freeeee

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The people love skyrim/whatever bethesda rpg they came up on but I think even most bethesda enjoyers think fallout 4 is not good, but they still enjoy it because they’re not in it for the dog shit quests and writing they want to play house between adventuring

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I believe the settlement system was added to placate people and make them more malleable

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Re Blasphemous I forgot to mention that the Spanish dub is phenomenal

Coincidentally I just watched an Almodovar double feature (Strange way of life + the human voice) with American actors spoken entirely in English. And the loss of Spanish to his movies is immeasurable. In conclusion I think Spanish has become my favorite language

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I’m still bitter about friends somehow convincing me to play Fallout 4 day of release. It was one of my worst video game mistakes.

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Oblivion was a big game for me as a kid, and since then I’ve anticipated each Bethesda release, stopping after Fallout 4 totally jaded me. But I am surprised that Starfield is already out, or surprised just how checked out of Bethesda hype bullshit I’ve become.

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Still playin’ Armored Core 6.

Still the funnest thing I’ve played since the last major… big time… do the kids still call it triple-A? I dunno. The last big buy that skipped bargain bin day for me was, I believe, Ace Combat 7.

…I don’t really get interested in big releases much anymore, come to think of it. Hmm.

Anyway, fuck yeah, Armored Core 6.

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Well we know for sure which game has the better character creator

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life is strange true colors might have a dog you can pet (i don’t know) but it has a cat you are forbidden to pet

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BG3 has a cat that stays in your camp that won’t let you pet him and if you use animal speaking to talk to him, he nervously says “d-don’t look at me”

He is named Grub

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Fallout 4 climbed to the top of my favorite modern bethsoft RPGs (Oblivion and after) mostly because of the settlement system. It’s something I’ve been wanting in games for ages: a creative building mode that also behaves according to the rules of, and ties into the reward system of, an action game.

Coincidentally, and maybe by accident, FO4’s mechanics also mark one of the few non-cynical hopeful post-apocalypse stories. The world of FO3&4 has been literally covered in trash by the civilization that burned the planet, and mechanically you are able to take that trash and repurpose it into materials to build a new world from.

I don’t know what the deal with Starfield is though. I have 22 hours on the clock and last night I ended my game session after running into what is literally the first conflict in the game. Every single person in the game is So Fucking Nice(And Reasonable), like they figured this was how to correct the problem of Star Trek movies having too much shooting. There’s four “enemy factions” of humans in the game, but you never talk to them, so functionally you could replace them with dogs holding knives in their teeth and nothing would change.

I’ve heard whispers that there’s something ~special~ in the postgame that’s ~never been done before~, so maybe they’ve finally integrated the creation tool into the game itself.

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It drove me insane how you wake up after 500 years and immediately get a power armor suit and kill a death claw, because people who’ve lived in the wasteland their entire lives were more incapable of this than you are. And then like blub blubb fish they stare ate you and ask what they should do next, and you become king of the waste land. This came out at a point that my jadedness about frictionless games and power fantasies and the spectacle and the games industry’s participation with it was at its MAX! And I could not cope and branded fallout 4 as death enemy of my life.

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and it continually gets easier from that point. there’s a giant super-mutant and a giant mirelurk in the map somewhere, and by the time you find them, you’re more than likely strong enough to kill them in a few shots from any common gun

i remember the first time i played it, near the start of the game a random enemy dropped a hand gun that happened to have a high chance of crippling legs. using that gun, i could make any enemy in the game just lie on the ground like an idiot while i stood there bashing their head in with a stick

all these western action rpgs have this reverse difficulty curve problem. i killed the last boss of skyrim with a single punch. same with “the good one”, fallout new vegas. (which is generally better than most of them, while suffering from many of the same problems)

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the most I was able to fix fallout 4 is to play it on an easier difficulty in survival mode with increased spawns (RIP to that mod, the crusader no remorse music in the config menu was too good) and even then you have just created a bizarre nightmarish world of chaos where every group of enemies numbers 20-30 and you have to use every resource available to you to survive and they never stop coming for you. i dont even know if i would call it fun…just more playable

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