Dysmantle (PS5) - somehow, against all odds, this game is Good. it doesn’t look good, in fact it looks like it lacks any potential to be good. however, it emerges Good from the smoke and rubble. i have played this game for 89 hours and i’ll probably play 10 or so more to mop up the platinum trophy.
it’s another case of doing a lot with a little (see also: Paradise Killer). the game isn’t very aesthetically compelling, but give it some of your time and it finds a way to get its innocent-seeming hooks into your dopamine centers. you will either really hate this and quit immediately or you’ll probably play it as long as i have lol.
i am really not down with nakedly Skinner box-feeling games too often, but this one really works. the world design is pretty strong, the lore is consistently interesting(?), and there are lots of neat environmental details (even if the voice acting or random licensed tune drop-ins are sometimes just straight-up bewildering).
the combat is really quite poor, and it’s the worst bit of the game. it’d be OK if there wasn’t so much of it. i feel if they had solved the “combat is resolutely mid” issue, this could have risen to even greater heights. as it is, though, the combat doesn’t feel bad so much as just uninspired and shallow.
still, the game was able to take me thru all 89 hours of my experience with a pretty consistently happy player. chop chop chop hack hack hack.
do yourself a favor and put on a nice record, maybe listen to one of those podcast thingies in the background or something. the aural ambience is nice but the game is too long to do that to yourself lol
Assault Suit Leynos (PS4) - i love the AS games, and this is possibly the pinnacle of the series. widescreen and HD means you can actually see what’s going on way better than in the 16-/32-bit games, and the controls are smooth and sensible on a modern pad. there are two modes - the default story mode as well as “classic” mode which more faithfully recreates the Mega Drive original with the assets from the new game. notably, Classic mode uses a more zoomed-out camera than the default mode. both are great, but Classic mode is considerably more difficult (again, true to the MD original).
the game itself is a riot. maybe a hair too short, but e.g. the last mission has like 7 submissions so it’s a bit longer than it looks on paper
unlike some of these retro releases that just emulate the game and call it a day, this is a pretty transformative package that is well worth playing even if you’ve played the older AS games to death