ed
Itās a branch of GZDoom; just download the installer, run it from the .bat script it adds (or read the config and launch vr manually on start); it should find all your .wads and just work.
I had to use CVAR āvr_floor_offset -1.5ā to get an appropriate height on Vive; it might be different on Rift (this can be saved in the config file it uses).
I had no music from the default sound driver (fluidsynth) until I patched it in with: http://www.moddb.com/games/doom/downloads/audiopack-for-zdoom-and-gzdoom
Also: I played with the brightness and contrast until I got dark hallways real dark, so I can make out imps but only by squinting. This rules! and itās the closest Iāve gotten to being scared by traditional Doom, ever. Monster closets are great jump scares now.
no, like poland
I was using a 360 controller (mappings similar to the 360 port: left trigger to run, right trigger to shoot, strafe on left-stick, turn on right-stick). The input mapper is pretty good on GZDoom. For Hexen I put look up/down on right stick with a huge deadzone, and view reset to right-stick-click, so I can mostly ignore up/down (lack of mouselook is a key feature of Doom-likes for me).
Looks like theyāre working on adding the motion controls but I donāt know what thatād add.
i know iām just uh what do the kids call it
shitposting??? maybe iām doing it wrong
Trying to learn Puyo Puyo makes me feel so dumb. Dumber than Iāve ever felt. I think feeling so completely lost has been a valuable experience and if I can just get a teenyb it goodā¦I think then Iāll truly believe I can do anything.
one of the best things about puyo though is itās still very satisfying to be medium good and take intuitive risks
uncharted gaiden is pleasant enough
nadine likes monkeys and says I run around like a madwoman in combat and probably shouldnāt have worn a red shirt for this scenario?
I wonder if she says the thing about running around like mad if you donāt spend half your shooting times swinging from tree branches
I think Iād rather have played this than full-fat UC4 but unlike the new dishonored for which that also is looking to be the case they donāt seem to have actually added anything to make it worth playing despite being kind of lukewarm on the previous release
Iāll probably be skipping the mainline numbered installment for the sidestory myself, I like Nate and all but new characters on new adventures sounds like a good time.
Did UC4 have a supernatural twist? I was curious what it was going to wind up being.
UC4 was ā¦ really overlong and retconned some dumb stuff and was about growing up and being a dad
it was pretty terrible as a whole. like watching a judd apatow edit of crystal skull. individual bits were basically good though
Iām at the point in Puyo where I can make chains but just dropping things as fast as I can into groups of three tends to get me better results. Itās like the equivalent of when you first start to learn fighting games but mashing is still the only way you win
I liked it. My wife liked it enough to insist that I only play it with her around. Thatās pretty remarkable.
Lost Legacy is relatively punchy ( you start mid job; no humdrum home life simulator lead up) and the stealth/combat scenarios are probably the most complex and interesting the series has had and the leads are charming together in that easy Uncharted way few other vidcons can pull.
I mean, itās still an Uncharted.
You can pick up a Norinco assault rifle and pretend youāre Kane and/or Lynch.
I guess Nadine would be the distaff Kane, as a mercenary.
Sorry Chloe ur the
the twist was that guybrush threepwood exists in the uncharted universe
I like that this new one literally has a treasure at the end of a rainbow
The instigating event for the finale is sort of forced but the setpiece is a nice melange of a three (3!) previous Uncharted highs + standard sneakshoots in a pretty amazingly seamless package.
I like Chloe and Nadine together better than Drake, after spending so much time with him. Then I always like Elena more than him, too.
the credits are cute
(spoilers?!)
The dialogue between Nate and Elena at the end of 2 might have powered my goodwill for all the rest of all the games.