Games You Played Today Oratorio Tangram

how does it compare to sentinel returns

Tonight I finally realized why the name ā€œMoonriseā€ appeared everywhere on my 3DS games: Itā€™s the name of my 3DS! I named it that because my previous one was named Sundown. Iā€™m stupid.

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A billion times better.

Sentinel Returns has an awesome cover, interesting art direction and a nice throwaway soundtrack that John Carpenter busted out on a sunday afternoon.

Ultimately, the original is better due to there being 10,000 levels and the level layouts are more challenging. I think the original graphics suit the game more, followed by the variously arranged (and minimal) jingles that play depending on what mechanic you use.

Atari ST is the smoothest version, has a better colour palette and adds a 180 swivel mechanic that allows for faster gameplay.

I removed some clumps of dust off my PCā€™s CPUā€™s heat sink and it now runs at ~40C instead of 67C. I also replaced the 3TB HDD I use for archiving because when I bought it all the reviews said it will die on the third year and itā€™s almost been 3 years.

I am a smart and diligent PC user.

6 Likes

Last night I ground a bunch of money out of mini-bosses in P5 while watching the most garbage anime

These two things complemented each other well

Nearly finished with Zelda: Spirit Tracks. It kinda blows! Zelda has the best personality of any assistant, though.

i played some more of Dragon Age: Inquisition and I really like this game.

I played a little bit of DAI the other day as well. I like exploding arrow in that game. Feels good every time that thing explodes. I have yet to do the Trespasser dlc.

it gets pretty horrendous not long after you get the second hub

or rather, it doesnā€™t get much worse, it just reveals that itā€™s even more cynical than it appeared to be and thereā€™s nothing else there

iā€™m like 5hrs in right now and the game was Ā£5 or something on sale. iā€™m glad that iā€™m not really invested in any way so that i can just stop playing when it starts to get too dry.

i have no idea whatā€™s going on in the story and the combat is pretty bad but something about the mid sized scale of this game rather than a full sprawling totally open world just makes it really satisfying to play.

yeah, I felt the same way, thatā€™s why I replayed the first 5-7 hours like three times, and kept thinking that if I were sufficiently into the systems and the characters by then I could deal with the tedious power fantasy it devolves into

if you have to play it just donā€™t play it as a melee character. itā€™s such a miserable slog. I think thereā€™s a magic class that gets a lightsaber

Iā€™ve been in a Kirby mood

I played a bit of Kirbyā€™s Pinball Land, which is my second favorite pinball game, behind Pokemon Pinball (the original R/B version for Game Boy)

Look how cute it is! Itā€™s got chickens! You canā€™t get mad at chickens!
Also, the title theme is one of my favorite chiptunes of all time

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On that note, Pokemon Pinball has a fantastic jazzy chiptune soundtrack

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oh geez i spent wayyyy too much time w kirby pinball in the olden days, but totally forgot about the game until now. that theme music brings back memories, as do the chickens.

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Iā€™ve mostly been playing mobile games recently because my life is a lie.

I really recommend The Room 1-3 (that is, there are three games). They are very pretty and feature a very intricate, steampunkish aesthetic, with lots of clockwork mechanisms with little switches and dials and gears and keys to play with tactilely on the touchscreen. Mechanically they are interesting because in a single series you can see the spectrum from Room Escape <ā€“> Mystalike. The plot ramps up nicely, though it is derivative. Theyā€™re never very hard, but thatā€™s ok. The third game is pretty much a full fledged Myst clone, right down to having various endings that depend on how much you pay attention to clues in the hub area.

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What kind of phone do you have? You ever play Gadget: Invention, Travel, & Adventure?

I was able to get enough enjoyment out of Spirit Tracks, but it was by basically making the game as linear as humanly possible. Doing side stuff required more of the train andā€¦ no.

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Android. I just looked on the Play Store and couldnā€™t find that so I assume itā€™s ios.

Yeah, sorry. I guess that version is actually Gadget: Past as Future, but itā€™s a weird Japanese adventure game from 1993 that inexplicably got re-released on iOS.