I haven’t played one of the ports, but I’d say removing the classic controls looks like it’d make the game way more tedious and generic. I’d stick with the 3DS version which sticks to RE4 controls plus a strafe button.
If I played it on a console I would just be thinking about how I’d rather play RE4. It looks impressively pretty on the 3DS screen, and I actually liked using the 3D feature to line up shots. Kind of feels like an experience built for handhelds IMO
but this talking sword with a southern accent in deadfire gave me pause
also deadfire feels like at least one of the people writing or doing voice direction for the game saw the tumblr post about boring accent stereotypes in fantasy settings
I’m kinda tired and started reading your post as though you were talking about 2. Yeah 1 is a very solid game, and fairly impressive on the 3DS, at least for when it came out.
I recall most areas on the ship having great atmosphere, enemy designs were…uhhh maybe not too memorable, still their noises (mr MAYDAY being a peak) could really put an edge on your low health. Some of the action moves carried from mainline 4/5 helped as nice mixers, but with less ammo around and creatures instead of ganados/etc, a lot more dread to be had.
I skipped Revelations 2 because it appeared to be overly gratuitous, plus possibly all about gear numbers and stats? Fine stuff for a side mode I guess…as a progression from the first I was disappointed. If it’s not a long investment I might blast through someday.
fwiw though I wound up taking a break until the next patch around the 20 hour mark, the late game combat balance is a little off and they promised to fix it in early June
I’m not sure if my apartment isn’t properly palatial, but there’s enough of a diskinect between the motion controls and keeping the lock on rhythm going in Child of Eden that I kind of prefer the controller.
It’s also uncool that the Kinect keeps throwing that little thumbnail of me on screen. I never want to see myself ever.
I played like 4 hours of Crackdown 2 yesterday. There’s a lot I like—gun days and melee nights, hopping and climbing around the city—but I’m not sure what to make of the narrative trappings. The Peacekeepers or whatever the future super police are called are supposed to be awful right? Should I have played the first game first?