Games You Played Today Oratorio Tangram

if you don’t wanna get bruised

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so i downloaded a pokemon crystal randomizer that also fuses pokeon together, and its really cool and fun thinking about which fused mons work best. So the fusions work like this, you have a base mon, like cyndaquil and the game picks a random pokemon with the same amount of evolutions as it like gastly. So cyndaquils sprite gets gastly’s color palette, primary type and moveset! So you’d have a purple fire/ghost cyndaquil with BOTH Gastly and Cyndaquil’s learnsets!. I think the stats are mixed up too. The names are even mixed up so it’s known as Cyndastly.
Some highlights include a Psychic/Flying Espeon/Dodrio, Poison/Rock Nidoking/Tyranitar (it has the color palette of sprites when Pokemon Blue was played on a gbc!), a Water/Fire Suicune/Ho-oh, and my personal favorite, a Dragon/Bug fusion of Dragonite and Butterfree!

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This is so cool.

Would anyone be interested in a thread where we all play the same randomization of Pokemon Crystal? Could be fun to compare notes on the same fusemon

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I can’t avoid him. Act III part 2 is to battle him.

Also thanks for the advice. I’ll give it another go.

Oh also another issue I have is that the guard button doesn’t guard. Literally ever. I’ve never blocked a single attack. What’s the deal with that shit

you have to be facing the attacks directly and lots of stronger enemies can break your guard iirc

DW4 was the first time the series descended into sameiness iirc – 2 was really cool and big for a launch title, and 3 added co-op and fleshed out the koeiverse and made a bunch of obvious improvements (at at time when the engine wasn’t too obviously busted and repetitive by the standards of its day), but after that they pretty much just became “musou games”

I do remember having to actually do some battlefield strategy on 3 on hard to get some of the conditional unlocks and whatnot but that’s, ah, very optional if you just want to have a good time



Here are some examples

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We had some family in town for a funeral over the past few days, and I introduced my brother-in-law (who never plays video games except on the rare occasion that he gets to visit us) to Inside, with his two sisters looking on and helping with the puzzles. I generally avoided giving hints, myself, since I already knew what to do.

inside

Of course, we ended up staying up very late so that he could finish the game in one sitting, because how can you not? (I did the same thing a few years ago when the game was new, despite starting fairly late at night and having work in the morning).

I love that the experience would be perfectly satisfying even if it didn’t include that brilliant final sequence.

(Years ago, I had this same brother-in-law play Eternal Darkness, after also having a neighbor play through it. This way, I was able to see the true ending.)

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Yes i know you have to be facing them. And if that’s the case then EVERY enemy breaks my guard. It’s frustrating.

EUIV again, this time my united India country has been reverse-imperialisming small countries in Europe. This pissed off Great Britain and France enough that they decided to have a throw down hell-war in an attempt to reign me in. Central Europe is now embroiled with armies because they brought in the two countries that dominate Italy and I have a big northern German ally of Brandenburg. When armies fight it’s a gigantic moshpit that each side keeps throwing in more and more men until one breaks.

This is while the gigantic Ottomans and historically hefty Russia were having their own pissing contest over the small horde country of Nogai.

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After more attempts than I’m comfortable admitting, I finally beat Enemy Unknown on normal difficulty in Ironman mode. I don’t want to prattle on too long about it but aggressively prioritizing weapons and armor was the way to go before beefing up my satellite defense. Once I got my satellites in order, it was just a matter of not losing my best soldiers. The only thing I think was missing was the storytelling and world building of the game, but don’t they address this with XCOM 2? Seems like it based upon what I’ve seen.

Anyway, I’m going to immediately move on to Enemy Within because I feel like playing some more and I’m invested in what’s happening now.

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Jesus, that’s a huge Brandenburg.

Today I spent some time thinking deep thoughts about Donkey Kong. I ended up putting Donkey Kong '94 on my 3DS and playing it for the ~first time ever.~

I can see why it’s considered such a classic! It was really ahead of its time. The way it plays with expectations by sending you through the first several levels of the original arcade game and then suddenly opening up into a full puzzle platformer with sprawling stages and a world map… I can’t think of another fakeout like that on the original Gameboy.

Mario’s acrobatic moveset feels totally unnecessary, but it’s a blast to play with. The physicality of it really works for me. It’s no wonder Nintendo borrowed from this moveset when they went 3D.

I think this game is going to get me to actually bring my 3DS on public transit for once, supplanting my traditional morning Imbroglio and Hungry Cat Picross sessions.

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i built up a new version of dosbox with an mt-32 emulator, so of course i had to play ultima 7 again.

for a change i swapped out the three starter dorks with the only three female party members available in the game. they all have garbage stats; like 60% total of what the starters have. it’s like playing on hard mode.

somehow, in all my dozens of playthroughs of this, i never found the dungeon Shame before. so hey! new content! surprisingly long little dungeon even if completely optional.

i have a real soft spot for this game despite being mechanically jank and basically at the design point of ‘we gave up, just save scum it constantly,’ but so many little touches in the world warm my tiny designer heart

edit: don’t mind me just carrying like 50 hams in a backpack

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Is this the one that starts with you investigating a ritualistic murder, or was that an earlier one?

u7 starts with the murder yeah

it’s got some pretty gory stuff (i’m finding out one of the npc characters’ death pose has her intestines splayed out which uh i didn’t know about)

Stayed up late playing the 360 port of the original Perfect Dark.

Braved going to Gamestop and Nabbed Child of Eden for $2(!?). Looking forward to diving into that tonight. Totally forgot this existed.

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Oh yeah, I didn’t even have a hand in that. My allies kept rivalling me (an instant alliance break) and eventually they were the only one left of the Great Powers that had a positive opinion. The others were either adjacent wanting my land or greedy colonials wanting a piece of the spice/silk pie that I wasn’t giving them.

enemy within is really good imo, it completes enemy unknown’s design pretty well. it adds a lot more decision anxiety though with all those extra buildings and tech and shit. and also that invisible enemy that completely fucks up the game flow, i hate it so much.

i went for a classic+ironman+training roulette run recently but all my squad got wiped out in the chrysalid infestation mission, my bad for underestimating their ability to run tens of squares and instantly killing people in one turn. rip sniper with holo-targeting :frowning:

i usually fret a lot over research/build/satellite priorities in this, especially since getting one too many abduction missions in the early game can screw you over from all the panic buildup. i always prioritize the squad size upgrades and satellites early, and delay actually buying stuff until there’s a mission coming, but i was always short on cash somehow. maybe i’m not good at the economy, will try again sometime probably.

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Ultima 7 is so good. I got a job as a baker for no reason and just made bread for like two hours.

I was like 12.

The Hoe of Destruction and it’s backstory will stay with me for ever.

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