- ABE VR is about getting dissected
- Accounting is the funny half of the Stanley Parable team and the Rick & Morty guy goofin’
- Apollo 11 is as good as your investiture in NASA’s glory days is
- Audioshield is Audiosurf but punching, made by the Audiosurf folks. That should tell you its strengths and weaknesses. Bonus: it can run directly off Youtube searches
- BLARP! is a cabbibo game and thus mission-critical like all cabbibo games
- Brookhaven Experiment is an early monster shooter. Probably outclassed by now
- Budget Cuts is the best implementation of teleport-style movement (though that’s still probably a dead-end) and the best game about crouching under desks. Demo-only so far
- Cosmic Trip is by the gaijin who split off from Q-Games after Dylan decided he wanted to spend five years making a free-to-play satire
- Fantastic Contraption is a wheel/rod/axle building game but limited. By the Northways
- Google Earth VR is better than Google Maps
- GORN is #shrugpunk
- House of the Dying Sun is a cockpit space shooter by people who really, really, love Dune and Homeworld. Really
- Hover Junkers is a multiplayer team-based shooter about pushing levers in a bounded space, similar to Guns of Icarus. Body-positioning is important
- Job Simulator is deeply overrated and also not funny
- L U N E is a cabbibo game and thus mission-critical like all cabbibo games
- La Peri is another ‘touch things for sound effects’ game but pleasant enough
- Rez Infinite is required
- Scanner Sombre is darkness and light, a cave of stars
- Space Pirate Trainer is limited but solid
- SUPERHOT is canon
- theBlu is a museum piece
- The Lab is Valve’s piece and, unlike Valve pieces, mostly outclassed by other developers. The portal segment is almost assuredly the last gasp of that world
- Thumper is immeasurably more skin-crawling in VR
- Tilt Brush is better inebriated
- Warka Flarka Flim Flam is a cabbibo game and thus mission-critical like all cabbibo games
- First Contact (Oculus) shamelessly panders but is worth 15 minutes and $0
- Robo Recall is overcomplicated; a clear sign of an overlarge developer applying its familiar concepts incorrectly to a new medium
- The Climb is supposedly interesting
- play around with old game conversions if you’re nausea-tolerant. Doom is excellent if you crank down the brightness
- There’s a Virtual Boy emulator that worked great on the Oculus DK1 but I can’t get it to work properly on my Vive.
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