that game would be so easy with vr controls
Learning the UI is definitely a core part of a lot of clickers!
They can Ā« get away Ā» with having extremely unintuitive interfaces because there are few or no stakes compared to traditional video games, so the pressure on the player is lowered
Iāve been playing one clicker at work for like⦠5 months. This week I unlocked two new interfaces that took me at least four hours to fully understand. I wonāt name the game because it is the Most Potent clicker and I probably shouldnāt inflict it on others without warning
Iām sorry, maybe weāre going to need that clicker thread at one point
Iāve been stuck in on yakuza 0 like itās a job I love going to everyday. I enjoyed all the pocket racing substories, some good wholesome drama. then I looked up pocket circuit fighter and saw a picture of him in yakuza 6
Okay, okay, I am going to try to play games. But Iām not going to stubbornly try to work my way through one at a time because clearly I donāt have the patience/attention span anymore. Hereās the docket:
Jalopy which Iām not ready to give up on, because everything I read about it makes it seem so interesting. Hopefully if Iām in a less cranky mood I can look past it being fiddly.
Supertype which I just keep plugging away at a little at a time and itās such nice little interstitial game to have on oneās phone. (Seriously yāall itās just clever enough and very accessible. Turn the sound off though, probably).
Monument Valley 2 which Iāve had sitting on my Kindle for ages so I want to dive into that finally.
We Happy Few which I suspect is going to aggravate me some but I like the premise.
After having played the game for a couple of hours I have to agree, easy is real easy. I havenāt even gotten close to losing a battle. Iāll keep playing like this though for now because virtually nothing makes sense to me yet. I donāt know what anything means! There is no tutorial! I estimate Iāll need at least 10 hours of YouTube guides to understand everything. But thatās no fun right now, I like discovering the functionality bit by bit through trial and error
We all know super back to the future 2, and I personally love violinist of hameln, both games by DAFT CO LTD. Today I discovered their other super famicom game PAPUWA-KUN which is not listed on many websites. It seems pretty good
CLICKER THREAD! CLICKER THREAD! i got pretty into undefeated spider please PM me the brain poison
So Iām several hours into Yakuza Zero and havenāt yet stumbled across any slot car racing, what the fuck.
itās in the top left corner of the map
I had to abandon the slot car racing because I could never get the hang of it
Kiryu gets so fired up for it, though. Itās great.
Recording lots of Gypsy Quest (Vagrant Story)
A couple hours of Persona 2: Innocent Sin. Turning off attack animations plus fast-forwarding helps me get through its sometimes, veeeery slow battle pace. Iād forgotten how much more went into demon conversation! Not sure if its the most complex in MegaTen (and this is the PSP remake) but with party combos, demon emotional state, character technique, etc. seems like the most varied Iāve played.
While PPSSPPing I decided to finally see what The 3rd Birthday is like (after I thinkā¦@AutomaticTiger? mentioned it favorably somewhere)
The tutorial showed me really choppy combat which I donāt exactly hate and without knowing much about the overall plot, maybe the body hopping time manip stuff will turn something interesting. Iāll give it about 3-4 hours to gauge holding me, Aya Breaās a cute but various shots of this game make it look like they get extra āclothes torn sexy toughā with her character, if so thatās a difficult line to walk and not faceplant for fanservice.
In Kamurocho?
I donāt think you can access it til a bit into the game. I think you get a cutscene outside of it. But itās in the upper left corner, just left of the little park.
Itās on the West end of Shichifuku St. in Kamurocho but is only open starting from middle of Chapter 2.
So far itās a little bit Bioshock, a little bit Halflife 2 with maybe a pinch of Fallout 3. Everything it does is pretty heavy-handed but I donāt hate it, at least not yet. I appreciate that at least so far all the combat has been melee (unless you count chucking bottles at people). I find myself surprisingly compelled to continue.
Itās absolutely lovely and you will finish it in about an hour
i got super into the slot car racing and then fucking hit a wall because there was a story-locked piece that i needed to progress slot cars
but i didnt want to do anything but slot cars so i quit
then yakuza 6 came out and now 0 is cursed to be played in like a decade
I have literally never played the third birthday, just the first parasite eve.
So it was probably someone else? I do think the first one is pretty neat, though, especially since itās Vagrant Story Lite mechanically, made by the Mario RPG folks.
i accidentally got mario and luigi dream team instead of the superstar saga remake and its totally okay because EVERY* MARIO RPG DERIVATIVE IS INFINITELY CHARMING AND FIGHTING IS FUN so its okay
i just⦠completely forgot this game existedā¦
*do not talk to me about sticker star
what did you think about sticker star
or super paper mario