Games You Played Today Classic Mini

I think Shadow Complex is the only time I’ve ever experienced a game-breaking glitch, and like 90% done at that. Some weird not properly flagged event toward the upper right of the map. Pretty sure I bailed slightly fuming then dove into AssCreed II.

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In Ratchet & Clank: A Crack In Time, I encountered a nearly game-breaking bug where if I died in the final boss battle, it would spawn me as Clank instead of Ratchet, right outside the room for the fight and a portal back out to the rest of the game. Because I was Clank, the transition to the boss fight would no longer trigger, dropping me out of the level geometry if I tried to enter the boss room.

I could get around it by taking the portal back to the penultimate boss fight and going through all the sequence of events that led to the final fight, allowing me to try again. But if I died during that final fight, I was back to Clank again.

I was also playing the game a couple years after it came out; the developers never responded to my bug report.

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Played a bit of this Plague Tale Innocence game. I was looking forward to this and it seemed at risk of being bad so I’m glad it’s kinda legit?? Sometimes you just wanna play a game where you get balls deep in some filth and pestilence. You get to really use the rat swarm tech in some fun ways in this game.

Just uhhh, make sure you play it in French like I expect the dev’s intended, because the English voice acting is really bad.

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Yeah, it’s some of the garbled graphics -> body mutation comparison were effective on me in Axiom Verge, I wish he’d leaned into that

truly a crack in time

I spent an hour and a half in the most dismal ‘chase’ section of the rather gloomy Prince of Persia: Warrior Within trying to find an impossible platformer route away from the smoke monster. When I gave up, turned it off, and tried again the next day, I realized the room hadn’t loaded properly and was missing platforms necessary to traverse the room.

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I got banned from ArcheAge because extra mountains loaded in and i climbed up them to get on top of an airship and someone reported me. At least that’s what i think happened, they would never tell me why.

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Another “weekend” off, another night spent messing with Dreams.

There’s a vapor wave game that’s just a simple first person platformer where you collect soda cans amongst Grecian columns and palm trees and whatnot, but the stuff it does with colors and lighting looks great.

There’s also a pretty fantastic looking game where you guide a skeleton down a canyon via ziplines. I dunno if Dreams uses HDR (or lets people adjust it for their own games), but the sunset peeking through the rocks is a really nice effect.

As tech demos go, there’s a really sloppy car game with an incredibly impressive destruction model. The car careens all over the place, but it has a ton of pieces that pop off or flap around as you crash around.

Finally I messed with a bad FPS demo that’s sole redeeming factor was that the person ripped the audio from the Cinco Food Tube commercial that plays as you approach an electronics store.

So yeah! Dreams! A little cooler with each week that goes by.

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Probably depends on what you’re looking at. I remember feeling shades of body horror and existential fear (like losing self, maybe a distant retro-pulp echo to SOMA’s bells) in the undercurrent.

Yet another thing I’d really like to replay, iirc there’s some interesting modes when doing so.

I’d have to get hands on with it again to describe why, but I think the weaponry and enemy/boss design are under-repped, not all necessary or integral but they made for a lot of involved, tense engagement. Only thing that goes against it, I think there’s a couple areas and bosses towards the end that came off really sloppy. More “shoot frantically and survive” than anything else you can properly strategize and react to.

Get ready for in two months with Kotaku article about why the Judge Eyes pinball minigame (which launches with the Unity logo) was made in Unity.

Also i won the drone race grand prix and the drones buzz by flying up a schoolgirl’s skirt and a guy take a peek and then being slapped and haaaaaaaaaaaaaaaaa

Like I said before I should probably stop. This game leans into You Can Pay For Sex In Kamurocho.

I feel like this might be the response to the internet’s obsession with Kiryu’s status vis-a-vis fucking.

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i’m interested in dreams, but i’ve been told that you pretty much need the ps move controller. is that true? i just want to make cutesy low-poly stuff without having to buy some peripheral i have no other use for.

not at all! You use the regular controller as a cursor quite a lot but it works very well.

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Playing Katamari again, slowly working my way to 100% on it for the first time. I have all of the shooting stars, but gotta find the presents in most levels. I have hardly done any constellations.

Getting to the end of Mario and Luigi: Superstar Saga But With Different Graphics and Music. I’m wearing the triforce thingy that makes both brothers deal and take twice as much damage, boss battles are short whether i win or lose, definitely the way to play.

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The damage doubling thing is a game changer, I wish that was a common choice in RPGs so you could decide whether you wanted really fast fights or slow grindy ones.

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Yeah, I imagine most everyone will be using the regular dualshocks. The amount of people who even have PS Moves has got to be fairly small.

This is something MediaMolecule is apparently working on and updating through Early Access, but right now discovery in Dreams suuuuuuucks. At the moment it’s just a single line that can show like three or four pieces of content at once, and you just scroll to the right and see what shows up. For just how much content is already out there, let alone what the “dreamiverse” will look like in even a couple of months, it’s just completely inept. They’re going to need to re-design how content browsing works otherwise dream surfing is just going to be a chore and most content will disappear into the ether within a day unless you specifically search for it.

I also have no idea how to use the http://indreams.me website. Can you add stuff to your in-game lists so you can find them later in game? No idea what the Tools function does either.

The content sharing is so cool though. I stumbled upon a nice Rouge the Bat character who could jump and fly, and I was able to see it was a remix of a Knuckles the Echidna character someone had made. So I was able to jump straight to that and see what he played like (same as Rouge except with the ability to climb), and I could also see that Knuckles was built as a remix of a Sonic the Hedgehog character someone had originally made. So I jumped straight to that and played around with that Sonic who had a pretty good homing dash but didn’t have the flight or climbing. So you can follow the chain and see how people have been building off each other’s work.

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Shadow of Loot Box is one of those “parody” games attempting to poke fun at bad design trends in games. Each level is its own annoying mechanic: character progression (you have to level up to buy the ability to run, jump, and interact), meaningless quests, escort missions, crafting, survival mechanics, open world checklists, etc. It thinks it’s being funny but all it does is recreate these annoying mechanics, individually, without commentary. It wraps this all in an unsatisfying FPS where all the enemies are loot boxes.

One constant mechanic is a shop that sometimes lets you buy items to skip annoying parts of the game, but it also limits how much money you can find and never uses the purchases to make any kind of point.

I was hoping for something like DLC Quest, which explored some of the same ideas but was actually competent and engaging. This was neither.

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decided to play through fear for the fifth (sixth?) time. retains the best overall gunfeel in fps history. the sound effects work is truly magnificent.

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Enemy routines ain’t too shabby, either!

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actually tried out dreams. haven’t done much yet aside from the tutorials and spending a very long time making a character model

game seems to know me very well

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Motion is your mistress!

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