games you played today chronicles X: ten things I played about you

Oh yeah : D

00_big_dino

There was also the rip-off in Caveman Ninja (aka “Joe & Mac”):

00_dino

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This is kind of the big differentiator for me. Pre-engagement sneaking vs. running vs. fighting is really interesting now. It was kind of starting in P5, but sneaking was optimal and running AFAIK wasn’t an option (correct me if I’m wrong?).

I also think it’s interesting that there are multiple dungeons? And that you can really control the party composition almost immediately?

Tbh, I am biased towards fantasy and I’m pretty sure I wished for a fantasy Persona even back when P3 came out, so this is kind of taylor made for me, but it’s taylor made for me.

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this is exactly the kind of specific stupid thing I bought a PSVR for. unfortunately now too broke for the even more specific, even stupider thing

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They hated them because they spoke the truth.

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Unless they pull a Dark World on me, I think I’ve explored probably a good 80% of the map in Zelda.

It’s really wild to shenanigan your way up to the tops of trees that would, in any other 2D Zelda game, just be there as a decorative wall, amble around them for a good while, and then find a little pocket with a secret in the middle you wouldn’t have found otherwise.

Finished the little River/Sea Zora arc, which is insanely cute throughout. They’re making it sound like I’m in a run to the endgame at this point, which…nah, there’s no way.

I think the last two areas of the map that I haven’t defogged are the volcano in the upper left and sorta Lost Woods area to the right of it. I also need to circle back to a lot of places I’d been to before now that I finally have a way to blow up walls.

It’s still kinda clunky, but I think Echoes is definitely climbing up my list of favorite Zelda games…it’s pretty good.

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beat the demo - it took me roughly 6 hours, and at the end of the demo, where it opens up to the general Persona-esque “spend your day in the dungeon or spend your day doing other stuff”, i mostly focused on just trying to get through the dungeon (and then it ended).

i’m intrigued enough to keep going, so i guess i’ll get it! so far it’s inoffensively pretty good, and if you prefer fantasy to what they were doing in Persona, then i think you’ll like it even more.

it feels very contemporary, to say the least. maybe less meta then all the “can you cook an omlet in the dungeon with Horatio senpai” or whatever, but i see moments of Attack on Titan, i see moments of Berserk, etc. etc.

edit - also, i can’t help but wonder if the scenario writers are fans of Formula 1, what with two out of three party members being named “Strohl” and “Hulkenberg”

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Ain’t nobody playin C-Smash online anymore. Guess I’ll just hang with the bot.

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hey let’s bang out a quick phone game shitpost

Snowbreak:

ZZZ:

Genshin:

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@notbov and here is a screenshot of the PS5 of a friend of mine, and I am Seriously Wondering What The Hell Is Going On:

Honkai, Gensin and ZZZ, whaaat!

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oh that’s easy

the three games combined take up less room than Warzone

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sincere, unironic answer: not knowing anything about your friend and how long they’ve stuck on, but Genshin did a major update a month ago and added a bunch of stuff for lapsed players (welcome home cheater), Star Rail has like, negative time requirements and ZZZ is new and also has low time investment

anyway make sure to tell your friend about the Honkai Star Rail physical release

image

(yes it has a disc)

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Just discovered that TMNT: Shredder’s Revenge added Mona Lisa and Mondo Gecko as DLC playable characters, and while I haven’t been tempted to buy them yet, seeing others use them is doing a good job of selling them. They look real cool, in a way I don’t think they ever actually did in the actual cartoon? But then, that’s arguably the case for like 80% of TMNT characters from that original series. Game’s still real fun.

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I was ready to buy the second DLC sight unseen and then I booted the game to check out the remixes and for some reason I got the idea from the trailer that they’re would be remixes and the one featured there was the Anamanaguchi one and instead all of the remixes are NES chiptune-style

I was not pleased

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Descent from Arkov’s tower - prologue (Steam demo)

The UI has some rough spots and I’m not so sure about the overall difficulty–doesn’t seem like the armor-eschewing rogue is going to be able to last long against those javelin-flinging goblins! = oo Are you just supposed to grind $ to unlock more powerful classes? Hrm.

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Love the music and pixel art, and the simplicity of the gamepad control (aside from the aforementioned UI sticking points here and there, like losing control focus when returning to the main menu, or having to activate Steam Input and set the d-pad to emulate the left analog stick in order to be able to play using the d-pad; I’ve put some feedback on that stuff in this thread: Some feedback :: Descent from Arkov's tower - prologue General Discussions ).

4

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ruby rhod here, for instance

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Oh.

I have a longer post about both games but a much shorter post is

Shin Sakura Wars continues to impress me despite it’s anime-ness. The best they could do on a budget.

Alan Wake 2 I am certainly playing a lot of, but not so sure how much I am getting out of it.

The comparison for The TV Show game and The Anime game is time. The Anime game has each segment broken up into almost exactly 30 minutes. It impresses me every time. Could be an adventure segment or mostly cutscenes or action but they all end almost exactly at 30 minutes. Makes it very easy to just play a little taste. Work at it once a week.

Alan Wake 2 I’ve been shoving into my maw but want to end my sessions at a Part End and it is completely unpredictable how long that is. Some parts are less than 10 minutes. Some are 2 hours. You really have no way to predict what you are getting into.

Come back for the end of the year where I make the most forced comparison essay between these two games (though honestly they have more simularities than I’d have expected (pocketed dark worlds, reinvention of a franchise, episodic structure, mix between walking around and action, uneven writing.)

What I am saying is I am a writer.

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My Humble Choice renews at the end of each month but I went ahead and renewed my sub today so I could try out Remnant 2. I remember liking Remnant 1 alright, and I can’t remember how that game started, but this is like the worst of the 360-era AAA tutorialized intro level and schlock writing. So much walking and talking and waiting for people to hold their side of doorway so the game can prompt you to hold your side of the doorway before you can open a door. A man and a woman rescue you from danger and after back to the home base you start asking the man if he’s in love with the woman. I think it’s trying harder to have main characters and wants you to care about them, except all the writing is from 15 years ago. This game feels like the Doom Eternal scenario where the devs heard people liked the lore and they decided that meant to add more talking and more story scenes.

It looks like a high-res 360 era AAA game too. So maybe that’s exactly what they were going for.

I bought Sword Art Online Fractured Daydream (Sword Art Online Fatal Bullet 2), refunded it because Humble didn’t send me my early access key, and then decided to start Remnant 2 in its stead. But now I think I’m just going to buy Sword Art Online from somewhere else and play that instead.

Does it support the PS5 feature where it breaks the game’s progress into Activity Cards on the home screen and it tells you how much time you have left in the current Activity?

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mona is immediately my favorite character in it now

a large part of that is her animation, which is just so full of personality

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