Games You Played Today: Actress Again: Current Code (Part 1)

I made meliadoul muslim but I did NOT do it the way I made zalmo italian

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i watched several videos from some random youtuber playing Fall Guys to see what the game is like and i feel like i already know the game’s ins and outs and problems without needing to even play it, which is not a great sign i guess. like you said i hope they keep re-balancing/improving stuff and excising the stuff that doesn’t work… there are a lot of things you could do to make this kind of game work better, and i like that there’s a game like this that has got some kind of traction. but without a lot of improvements it’s probably just going to be a fad for a tiny bit and then die off.

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I think you have to accept that Fall Guys is unfair & random a lot of the time.

In a team match you can make a difference but team co-ordination has to be emergent and sometimes it just doesn’t happen. The physical interactions between players can seem very random, i guess mainly due to network conditions.

Yesterday i saw an amazing performance in the egg gathering game. An opposing player stood in the bottom of our nest and was able to totally empty it of eggs. They grabbed them and then just jumped next to the middle step. Somehow they were able to propel each egg out of the nest. I’m still not really sure how they did it, i don’t know how they got the eggs to move forwards. I was stood on the middle step and couldnt stop it at all. Maybe if i had held down grab i would have caught them as they were thrown, idk.

I didn’t have the skill to replicate it the next time i played, in the same way that i find it very hard to do the slow jumping in the Hex-a-Gone final.

For low skill players, the randomness and unfairness might be the only way they can win. If they make games which are too skill based, they may lose the wider audience.

I can’t play competitive FPS games because i suck AND lots of the players i will meet have many years of experience. It’s like 10 years since i’ve even tried to play one of those games, it’s just a constant stream of “YOU DIED” and it’s not at all fun. I guess matchmaking is the key to that but … i’m not at all sure how that has progressed.

Most games are fun if you play with people of your own skill level, which games do the best at matching people?

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How does the game deal with playing with friends? are you just thrown into the same events, are you guaranteed to be on the same team during team events?

which events are you thinking of here, i guess in some of the team games it makes sense to stay in a zone? i wouldn’t say most events are like that tho (?)

Not most of the events but the rolling platforms and the jump-rope type game modes seem fairly easy to win by just moving very little. I think some of them are designed to trip up people who just want to move and jump a lot.

The way it works is you can have a 4 player lobby which drops you all into the same 60 person game. You are always placed on the same team as your lobby for team events. You can see your friends because they have a little arrow above them. When you’re eliminated you can just spectate whoever’s left in the lobby. The biggest issue is that you cannot leave spectating freely. So if one of the people in the lobby is still spectating, everyone has to wait for them to leave the game before joining another. If the next game mode loads up you have to wait until it finishes loading and the starting counter finishes to leave.

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oh yeah, i forgot about those, the rollers were much easier when i just moved between two of them.

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“sorry you got shot at but you’re using toilets wrong and that needs to be addressed IMMEDIATELY”

wtf

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It’s really funny, To Me

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Post Void finally got on my radar and its a really good bite-sized experience. Playing it has a zen quality to me where I have to work on maintaining rhythm, focus and awareness while staying relaxed and unfazed by setbacks or my accuracy goes down down down. I’m having fun picking out why I failed and working on one little thing at a time. Lowering the game speed would be very instructive however and I could see someone bouncing off this pretty hard.


Picked up Alex Kidd in the Enchanted Castle on genesis and it is very weird. I don’t know why I find it compelling exactly. I think its just interesting to play a game that offers no instruction or guidance at all, and has no theme outside of VIDEOGAME. Its dumb, I dig it.


In search of More Swery I picked up Spy Fiction on PCSX2 and my gosh is it just low grade anime Y2K Metal Gear Solid so far. It echos the arcade in its presentation like its on Sega Model 3 or some such. Its pretty wonk-tastic but Im gonna stick with it, hopefully it remains unproblematic.

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Spy Fiction is definitely a weird one. There’s some hints of Swery but I wouldn’t expect too much from it. I don’t recall it doing anything too crazy other than the gender of your character determining disguise options.

If I recall correctly it has a gruelling series of bosses but I feel like I might be getting it confused with some other game.

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started botw in master mode
the early game is a little rough because everything one shots you, but as soon as you get off the plateau you can pick up majora’s mask and some other dlc gear that evens it out a little
this game has been a journey for me, the 40 year old americans tweeting “This. Is. Everything.” for six months put me off, i was pretty unenthused with the ten hours i played in cemu then last christmas after my dad passing and a dogshit stressful year in general i played through on switch and found myself lost in how serene the whole thing is

from good normige to bad, i’ve also been playing tomb raider 2013
i find it fascinating how this game oscillates between gross and utterly nondescript

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the hype around BOTW was definitely a lot and i honestly was pretty skeptical of it too. i think there had been a lot of built-up lowered expectations around both Nintendo and AAA games in general which led to it being so rapturously received. i think a lot of critics and fans were waiting for a Nintendo game like that to validate their Dark Souls/Skyrim fandom too and make something less “kiddie”/hand-holdy. but it’s hard to ignore that it’s an obviously good and artistically successful game in many ways, even if it feels weirdly empty at times.

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Melty might be the best game.

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This game sucks very badly

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what’s the HBO equivalent of torture porn

showtime?

TR 2013 validated its existence when it made Conan O’Brien sad

Every once in a while when they let you like, glimpse the inside of a Tomb, it seemed like maybe there was a better game trying to break free.

Hey you’re someone to ask, I’ve never played any of the classic games in the series but I have them on Steam, if I were only going to play one

(let’s be honest, I’m depressed and impatient so I’ll probably only play a few hours of one)

which one should I go with?

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Really the first one is still the best. If you have Anniversary, that’s a remake with modern controls. Couple annoying things added and couple wonderful things altered/removed but it’s mostly the same game and easier to play.

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Or emulate the PS1 version of the original. Same game but you get to use a controller instead of the keyboard only controls on PC.

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