Games You Played Today: Actress Again: Current Code (Part 1)

Can Mooncrash be played without playing base Prey?

Sadly no. But the base game + Mooncrash is very, very discounted on GOG right now. $12 for the whole shebang.

@meauxdal Beat me in KOFXIII lol

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Still playing Witcher 1 and the end of chapter 1 has a somewhat infamous boss fight I take it given that multiple sources warned me about it. First attempt I quickly got swarmed and bitten to death within 10-15 seconds, which partly may be my fault due to my unfamiliarity with its particular brand of crpg combat (you can press spacebar to real time pause…) but mainly due to the battle involving you likely being surrounded and all your attacks interrupted. The second time I used my… whatever my force push power is called to start to buy myself a second to compose myself and I scored a lucky low probability stun effect on the boss which means the next hit did an execution animation to kill it instantly. It was like the PC gaming gods took pity on me after the various Deus Ex oddities and self-inflicted inadvertent hard mode Planescape: Torment run and said “he deserves a win”.

This only leaves a swamp section of plentiful annoying backtracking as things I was forewarned about, and I already installed the mod that raises my walking speed by 25% (all games should have this BTW) so perhaps I may see this thing through.

…I also got another playing card. When I heard about the whole “you get a playing card for every lass you bang” thing I thought they would just be like… skeevy sidequest chain rewards but the two I have were basically lasses going “BTW, I’ll bang ya” in the middle of unrelated dialogue strings and there was a third I didn’t bother with that was basically “if you bring alcohol to the mill at dusk we’ll sex”. It is the lamest thing in the game, but I don’t think that is much of a revelation.

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in lunar you can get a card for every lass you want to bang!

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I have played through dishonored 2 like three times and I love it more each time. I don’t understand why the reaction was so lukewarm.

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it rewards mastery much more than regular play!

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I have been playing :cactus: again for some reason

the game has an EX option that is “play the game in first-person”

I have looked at this option in the past and chuckled sensibly to myself

something in my brain broke from being stuck at home for 3 months and I’m now trying to S+ the boss rush in first-person view

it turns out things that you can’t see are hard to dodge

this is compounded by the fact that bullets and lasers are rendered with sprites and this translates into flat lines or skewed textures flying at you with very little sense of depth

I’ve gotten 80% of the way to doing it and I have no fucking idea how I’m actually managing to get that far to begin with

and yet, it must be done

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idk if this is true at all but also it’s not inherently a bad thing

I happen to enjoy meticulously playing stealthily and having to learn guard routes and level designs to figure out the most optimal path/strategy to get through undetected. I think dishonored 2 is honestly great in this regard.

the game also plays really well if you don’t want to play perfectly!

I think it’s a really great thing about its design that it rewards ocd tendencies and also just playing through it with a more cavalier approach.

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I loved developing mastery with the first Dishonored and I think I will love Dishonored 2 if I can reach that same point. I just got to the Royal Conservatory and felt real bad ass as I made my way to the Conservatory proper. I don’t like these games when I play like a doofus and get in mob fights, although the sword battles can be cool in a piratey kind of way.

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I tried replaying Silent Hill 3 but I got mad fighting the dick worm boss when it hits me and knocks me on my ass and I just lay there for 10 minutes

somebody send me their pcsx2 newgame+ save with the infinite machine gun already unlocked

I beat the second boss in Shinobi PS2 by tricking him into falling off a roof repeatedly

That’s not going to work on this healer man and his armoured dogs

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The speed at which Phantasy Star Online 2 has consumed my life is astounding. You better believe I am using this game as a vehicle to live my best life as my OC do not steal and subjecting everyone in my parties to tons of in-character autochat and like, 1 clever joke. I’m the cool guy dual SMG showoff class (gunner) so I rebound my controls to take advantage of DAREDEVIL’S DODGE which is the fuckin awesome action half-life dive weapon action you get that you can cancel and chain into other shit and basically stay in the air Forever. With that on left trigger, my normal attack on the right trigger, and lock-on on LB it feels like I am playing the most incredible lost trashy PS2 action game. I spent an entire boss fight pirouetting around an enormous moving fortress shmup boss autochatting SHOW ME YOUR MOVES!! at a guy named Texas Gundam, who was literally a Gundam in a cowboy hat. This is a danger game…but it might be a good one.

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Finished Ace Combat 7, i liked a lot!

i think as far of making the planes fly good, for me, is the best of the series (i played the ps2 games with a almost broken PS2 controller except Zero that i played on emulator, and Fires of Liberation on a Xbox) but i think on my emotional attachement is not as strong comparing to 4 and 5, but is above the ones on PSP and Liberation and 2 (i didn’t played 3 and assault horizon yet).

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mega man 5 is a very good game







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You hold those balls if you got em

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stand by your homoman

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but know when to fold em

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i hate it when people say “it gets good after x hours!” about rpgs, but after playing tokyo xanadu for a few hours, i am actually starting to warm to it a lot more. it feels like there’s less boring stuff between action sections, and also i went to a cosplay shop in the mall and bought cat ears and tails for all my party members

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okay I just had to shoot it five times cause I’m playing on easy action mode. I get stuck in “I can’t waste bullets so I can stockpile them and take it easy at the end” mode on these games a lot and try to melee everything.

but I can see more why I only played this game the one time but replayed sh2 a million times though. this one is way more stressful. 2 has the journey into the town, still one of my favorite parts of any game, and you get a whole section of the town to wander around with a few easily manageable monsters thrown around. it’s almost more like an adventure game. 3 starts in a nightmare you die in, then you’re in a mall a very short while before it goes to the otherside mall, then you’re in a subway with a ghost. even the hospital from 2 is a way more extreme version than it is in 2. in 2 the hospital and the hotel change over to otherside versions very shortly at the end and it’s kind of just damp water damaged abandoned versions of the real thing, and the prison-labryinth thing in the middle of the game is kind of it’s own thing.

which is also something I think is really interesting about 2 is that they didn’t beat the rust and blood nightmare world from 1 to death in their next one. this one’s a direct sequel to 1 though and you’re playing the character whose mind created the whole nightmare world of the first game so it makes sense it’s more prominent, and they already had the first sequel where they showed restraint so it’s not annoying when the go all out on it. it’s more nerve wracking to have to deal with though.

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