Games You Played Today: Actress Again: Current Code (Part 1)

it took me a full 3 minutes to realize there was text in that picture

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You heard right!
The original Silpheed is arguably the best one, but the Sega CD Silpheed has a really cute gimmick.
The game has FMV backgrounds using assets that match the in game assets. It works wonderfully.

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Also has good music

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I will never be able to read that word as anything other than Slipheed

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You should track down the Warcraft 2 alpha that leaked a few years after the game.

I finished Siren last night and any recommendation I try to put together in my mind is haunted by an imagined experience of playing this game without a guide, which would be more authentic, more scary, I think, but wildly more stressful and more annoying as well. As far as Siren is concerned, being judged by a criteria that would put it either into Extremely-Good-If-You-Play-With-A-Guide or AMAZING-AMAZING-If-You-Struggle-Through-Without-One territory is a great place to be, because a good survival horror game should be stressful and annoying but it would be Sirenā€™s claim to have been stressful and annoying in unique ways and to untested degrees.

I will say that Siren is probably one of the most progressive and bravely designed video games I have ever played, especially in the genre of survival horror. It wields genre conventions in a terrifyingly strange way that puts all of your training into question. Even as a survival horror connoisseur Siren still managed to make me feel powerless and scared in the way I remember feeling at the start of my horror gaming career.

This game will even break its own rules just to thwart whatever tactics you manage to develop across its many hours of playtime. That can be annoying but it can also be very, very cool.

Siren comes at you with a sword - a familiar enough seeming combat encounter, this should be easy- but you slowly realize something about it is so fucked up because Siren is holding that sword by its blade and still looks at you like a bloody dead monster who wants to KILL you. There is nothing like Siren out there. You would need to be brave to be like Siren, and Siren was far too brave for its own good. It is an extreme game. And using a walkthrough can only alleviate some of its stress because theoretical knowledge will take you just so far when you actually have to perform well to survive.

Siren is amazing! Its presentation is so weird that it works exactly like its mechanical design to create a thoroughly strange and at times unrecognizeable survival horror experience. Personally I loved the British voice acting. If you like cool games then Siren is an absolute must.

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Nothing has even come close to PS2 era horror.

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Pathologic is the next step if you havenā€™t played it.

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Funny you mention it because @vodselbt made a thread for Pathologic.

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ah, what a beauty

I hadnā€™t even considered comparing the two, but I think thatā€™s totally apt. Mechanically they are very different but aesthetically I think theyā€™re both very comfortable about eschewing conventions and making players uncomfortable. No fricken wonder I loved Siren. DAmn!!

I have never been one to cry ā€œhorror is dead, abloo abloo!!ā€ but what youā€™re saying is the absolute truth.

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Did my tip prove true?

Oh yes it definitely did. I think the game eventually encourages you to play that way, since most characters end up armed and enemies actually get weaker. But the escort missions and the Harumi stealth sequences remain scary. And sniper shibito never stop being threatening. Overall I think it manages to keep that thing in survival horror games where by late game you just get emboldened in check.

Gonna play some of that terrible RE Gun Survivor 2 game on stream if anyone is curious to see how it playsā€¦ itā€™s prettyā€¦ bad. https://www.twitch.tv/vodsel

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the general experience of my No Future playthrough thus far:

Iā€™m growing increasingly concerned that the boss timers they put in jumped up from 10 minutes to 15 in the second chunk of the game and that they seemingly are expecting me to abuse dumb, unintended shit like being able to switch characters during cast animations or that only the player-controlled character can die

looking forward to going back to the boss who has an attack that sweeps through the entire playfield and if you donā€™t dodge it, it hits for 2-4 times more damage than you could possibly have in HP

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Played Crazy Climber 2 a bit, was prompted after hearing Nichibutsu get mentioned on the ic podcast(The Frisky Tom lcd games look sort of fun, unlike the arcade version). I started having joycon drift issues around the time I bought it, but I havenā€™t been having any issues lately.

Iā€™m not too crazy about it, they added more bullshit obstacles and thatā€™s about all. Itā€™s not as readable and less is telegraphed. Itā€™s just a more frustrating experience, Iā€™m not getting the grit I got from the original.

I also want to mention Kidā€™s Horehore Daisakusen, though I havenā€™t played it recently. Itā€™s like Heiankyo Alien except bloated with dumb power ups that prevent you from digging and burying. I really wanted to like this game, it has mappy doors that you can incapacitate enemies with.

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I didnā€™t read the fine print and bought this game not knowing the two new harder difficulties arenā€™t available until NG+

;_;

hey let me add to the fine print: you canā€™t actually use a file for NG+ until you clear the post-game content because gosh darnit, we made this new content and youā€™re gonna play it mister >:(

itā€™s probably better this way because then you get to gather up items and Lilā€™ Cactus bonuses. also you get to learn boss patterns, which you instantly throw out because lol now every attack kills you

Two years later I am back on this particular bullshit. I tried to emulate this so I could stream it, but a single core of my CPU is not strong enough for this game to run at full speed, and the music slowing down and speeding up was nightmarish to me. And yes, I learned how to overclock my CPU to try to get this running at full speed, but no dice.

So I charged my 2DS and redownloaded the game and Iā€™m starting as a woodcutter this time, going to try and be an archer as my main combat class.

Last time I played this I was pretty depressed. Now Iā€™m doing way better. So weā€™ll see if this is a depression game or not, yā€™know?

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Started Sunset Overdrive. The character creator has pretty gross-looking options for the most part but the hair is particularly bad.

Hereā€™s my current char.

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