Games You Played Today: Actress Again: Current Code (Part 1)

elliot quest!!!

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Odallus is better than Castlevania.

My mind is open to being changed, I don’t hold the old Castlevania games as sacred or anything. There’s a good chance I could go back and play one of those games and bounce right off. So I’d like to hear more if you’re willing to elaborate.

You get armor halfway through the game that changes your sprite and you are a daddy that has to kill his evil son at the end. There is a mine cart level. Can’t argue with math.

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I’m almost 30 hours into my FFXII replay and I’m surprised at just how bland it is.

The more subdued, bland approach is something I really loved about XII.

For quarantine I’ve been playing FF10, 12, 13 and 15. I like all of them very much so far. I had been playing DQ 7 and 11 before this, and I find I prefer the Cirque de Soleil look of the FF games to the kind of bland environments + great Toriyama monsters of DQ.

As far as aesthetics go, my judgement is: For FF12 and 13, it feels like they spent a billion dollars on beautiful graphics and 1 dollar on footstep sound effects

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Painted World of

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this is an immaculately crafted post

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I think this is why I could never get myself interested in giving dragon quest a shot. if I’m going to put up with jrpg mechanics I’d prefer to be wandering around Magitek Havana while I do it not Medieval Village.

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played jeopardy last night with other sbutts

you can probably figure out which two categories were the easiest to win

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i actually can’t no

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while i would say amano > toriyama when it comes down to it (nomura’s more… mixed), there’s just something so comfy about dq including its very basic aesthetic ā€˜blandness’

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well sure, but the toriyama gets to just fully exist in dragon quest, whereas final fantasy started out a hundred miles from actually realizing any amano and they’ve hardly gotten an inch closer since

(ā€œsureā€ is re: amano/toriyama, i don’t think dragon quest is bland at all)

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well. i mean, i think there’s as much amano present in ff6 as there is toriyama in any early dq, though naturally the simpler styles of toriyama and earlier nomura were more easily translated to 16-bit graphics and obviously the style and aesthetic shifted with ff7. and hasn’t really returned to amano since, aside from some things in ff14. yeah?

and i’m with you, i don’t see dq as bland either.

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idk about super metroid or sotn, but elliot quest does an excellent job recapturing the feel of zelda II without being obnoxiously derivative!

it’s also like, objectively better than zelda II in every way!

everyone should play it!

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anyway parasite eve II is also quite excellent so far. I remember playing it as a teen and quitting after I got to the shower scene the first big boss fight outside the motel. it’s certainly much more difficult than the original, but still much easier than the trad survival horror games it copies. but I also think it’s much more interesting design wise than any of the PSx resident evils, or parasite eve itself! a true hybrid RPG/survival horror game with great atmosphere, sound design, and an interesting/unobtrusive character building system.

I sure hope some dumb shit doesn’t happen in the ending! that’s… not a joke, I honestly have no idea where the plot goes from here so pls don’t spoil this 20+ year old game for me thanks

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i remember the commercial for Parasite Eve II being like, mostly the shower scene.

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everyone made SUCH a big deal about it, it’s kind of hilarious because it’s extremely tame, and honestly kind of classy?

are you going to check out the 3rd birthday? i feel like that game is probably terrible but i don’t know anyone who’s played it and i’ve always been kind of curious

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My dream for FF16 is that the game is rendered like Amano’s illustrations and has a 2D illustration look to it. Similar to how Dragonball Fighterz or Okami emulate hand-drawn styles.

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i’m gonna just say this would never work

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