Look I’ll be fair I watched MLG gamers play this game and I guess I parried late because their parries work. That’s cool for them. I think wired PS4 controllers introduced too much lag because if I parried when it’s suggesting they do I just ate a hit every time which made me get way more lacks with my timing.
About Blasphemous, I always wanna play it again just for the spainish voice
I can’t even begin to conceive what the point of the WoW-colored Apex Legends addons could possibly be, but then I can’t conceive what the point of them is in Apex Legends either
The idea of slowly building a team-wide card deck with your friends so you get incrementally stronger over the course of a series of levels is cool in theory I guess. I liked it the first time I played when it seemed like it was run-specific and the cards get reset every time, only to find out there’s a whole “deckbuilding” mechanic back at home base where you spend experience points on new cards and shit and then I stopped being able to see my monitor because my eyes had rolled fully back and were pointing into the back of my skull
I played that zombie game for 2 minutes before quitting and it was the wettest looking game I’ve ever played
But not in a good way
If I had the know how I’d make a mod that placed Mr Kruger in the background of this photo.
Reached a point where I was incredibly into Death Stranding, I loved climbing mountains and crossing rivers and setting up zip lines. And then it made me do Dunkirk: The Bad Third Person Shooter for 20 minutes, followed by yet another long, bad cutscene starring one of my most disliked directors, and I’m back to fucking hating it. The Kojima Experience.
It’s kinda good though, I tabbed out while Heartman was yammering on, read a bunch of NWR interviews, was really rewarding to learn that my #1 suspicion about him (dude too cowardly to make an actual exploitation movie cuz he’s never actually seen another human being die) was true. Maybe the best thing to come out of this Death Stranding ordeal, love to have my biases confirmed, will watch Maniac Cop 1 & 2 tomorrow to celebrate true trash, dunno about #3 though, I don’t remember anything about that one, probably sucks.
there are definitely weaknesses with the level and encounter design but i would welcome as many sequels as they can afford to do for the presentational quality alone
Played a dungeon building game on itch called The Wratch’s Den. It’s one of my top 5 games of 2021 so far. Beat Nightmare difficulty and had a fun time in Expansion mode.
There’s a scene where somebody pulls a flaming arm out of some wreckage and lights his cigarette with it while some soft, romantic music plays in the background, he tosses it aside and walks over to a woman and they embrace each other tenderly next to an overturned ambulance. Maniac Cop 3 is so romantic.
Playing Near’s translation of Bahamut Lagoon. I played this game when the first translation came out, and it ended up being one of my favorite games. I’m curious to see what Adult Me will think of this game, since I ended up not fully grasping the characterizations of the emperor and his uh, sidekick for lack of a better word. I was fully focused on whether or not they were gay because I was a dipshit.
Anyway, Near’s death already makes this a bit painful and heartbreaking, but I had forgotten how…melancholy this game is. It’s also extremely goofy! It’s this weird combination of goofy-ass weirdos and melancholic nostalgia.
Anyway I’m only an hour in so we’ll see how it holds up. I remember many of the characters being pretty 2 dimensional BUT there are also like 45 characters or something ridiculous.
The new translation is definitely more consistent so far, and not quite as awkward.
I forgot how much they worship the main character though, that’s a bit annoying. I’d love to never be fawned over again in a video game merely for Pressing Buttons.
I tried playing bahamut lagoon on zsnes in like 1999 and all I remember thinking is “this is so much worse than FFT”
Oh yeah the battles are won or lost before you even begin, you’re practically just watching them play out. It’s only about preparation and knowledge. It’s not great tbh but I like the dragons a lot, and I think the sprite work is dope
“bahamut lagoon” is such a pleasing combination of syllables i don’t think any game could actually live up to the title
about to restart Cave Story for the third time since I once again fucked up rescuing Curly
I feel like the way everybody praises the protagonist in Bahamut Lagoon is actually pretty cool because it enhances the rejection he gets when the princess goes for another guy
One example that encapsulates gameplay balance in this game is how, if you feed your main dragon enough, he will eventually become literally invincible, and you can just watch him complete every map alone while the rest of the team sits in a corner waiting
I remember that if you feed enough rotten / weird items to your dragon it will become this hideous useless poison blob (?) dragon and I sort of want to replay the game and go all in on that : are there other rotten dragon forms, does the useless poison dragon eventually become good, etc
I really want to see how this would play out if the hero’s mom were a party member who was around to start some shit and cause an entire subquest where you need to re-recruit your mom after you get into a fight with her because she embarrassed you even more after you got rejected by the got-dang princess of the bahama lagoon herself.
would love to see the “you think you’re better than my son?” side quest
Mandelbaum Lagoon
The lesser-known sequel, Return to the Bahamut Lagoon, where everybody is naked.
I played the nominal sequel Blood of Bahamut for about two hours.
Edit: whoops like 5 years ago. I gotta stomach ache over here.
tried playing hades. this game is…not good