the silver case is an extremely accurate depiction of working with weird incel co-workers and only being able to confide in a creepy big guy whose been rendered mute through psychosis
well i havent lived through this incredibly specific example but i believe you
it reminds me of my old job where i wasnt out as trans but i was the most non-threatening one to the women i worked with so i would get taken aside because the dishwasher who tells everyone he and his gf “mutually masturbate” each other is being a fucking creep again and somebodys gotta listen right? and then i just wouldnt say shit the entire time and they would be satisfied with that. also i really did feel like big dick when i came back from my seattle vacation and then barely spoke to my coworkers for weeks
yatp (yet another teg post)
absolute territory
dogfighting game. i played the tutorial and nothing caught my attention so i didn’t continue playing. seems serviceable for what it is (indie wing commander)
earthx
chinese business sim where you play as the owner/CEO of not-spacex (in game, represented by a trace-over of elon musk with no face). also serviceable for what it is - you just buy rockets and send them to space - but there’s no cool design or physical modeling, it’s JUST the business sim part, so i got bored to death immediately. also the tutorial is fucking atrocious, and i couldn’t stand to play as not-musk for longer than like 20 minutes
approaching infinity
a roguelike in the classic sense. you fly or run around on a grid doing various actions, from mining asteroids in a spaceship to exploring derelicts or planets as an away team. UI is kinda awkward, but i appreciate that this is a capital-r Rogue-like. emphasis is on exploration (every tile you explore gives you “data” that can be sold at outposts) which i appreciate a lot. no xp grinding mobs here!
final fantasy 7
it’s final fantasy 7. i’ve played it many times and i will play it many times more. i love this game
helium rain
indie x-like (that is, the german space sim series that peaked with x3). much more relaxing, nicer interface, and a cool ship upgrade system where you can see the individual parts you’re upgrading and swapping out. still in the early game, which is basically a very slow trading game, but apparently it unfolds in a cool way where diplomacy and war becomes a much bigger component over time, and the AI follows the same rules you do. feels sorta like the game that limit theory (rip) was trying to be
star explorers
what if you stripped all the detail out of no man’s sky and made it about exploring desolate, inhospitable perlin-noise planets for Rocks and Crystals and sometimes an Alien. charming in a low-budget indie way but i dunno if i’m gonna return to it
the surge 2
mid-budget dark souls clone about how nanotech is gonna take over your body and make you a turbo-killer. i played the first one too and one thing i like about these games is the emphasis on decision-making with individual enemies. you can either attack their armored spots to get the gear they wear, or you can attack the unarmored spots to stun and kill them faster. the risk-reward play is better in this game, and the environment is cooler, and it’s just in general a better game than its predecessor. smooth and easy to play and LOTS of dismemberment. love to dismember
hammerting
it sure is side-view dwarf fortress. not as good as oxygen not included. well-produced and detailed.
SWINE
as far as i can tell, awkward russian tactics rts (think ground control or world in conflict) where you guide small squads of tanks and such that require your constant babysitting. each unit is specialized and towing is actually quite important, since your supplies must be towed and manually used (your units can run out of ammo/fuel) and they gain xp/can be upgraded over the course of the campaign so they gradually get more useful. seems interesting enough but i have zero interest in this genre so i played a few missions and then uninstalled. maybe someday.
star singularity
ever play space pirates and zombies? well, this is SPAZ, except it’s not finished. fly around space in a top-down perspective, change your ship loadouts, play faction reputation games, complete quests, etc. nice art and fun combat, feels cool to play, but no real hooks to speak of.
take on mars
this game will appeal to a very specific person and it’s not me. intricate mars exploration simulator that was immediately tediously boring and overstuffed. better suited for the kind of turbonerd who loves rovers and bubble domes.
bee simulator
what if superman 64 was about being a bee? what if superman 64 was an educational game about bees? hated this one, especially since it had so much cool potential. what should’ve been something goofy, janky, and systems driven ends up being Kid’s First Open World Game. oh well. suitable for an 8 year old probably
solar settlers
a single-player tabletop game about settling a solar system. your goal is to reach the number of housed population before the turns run out. fail, and you derank and the game gets easier. succeed, and the game gets harder.
really enjoying this one. the “matches” are maybe ten minutes long but offer a lot of crucial decision-making, so much so that it’s easy to plan too far ahead and end up in a losing situation. you have to strike a careful balance of upgrading territory, keeping your population alive, exploring new spaces, and creating new population. since you can layer upgrades (with each new one negating the old one) you have to balance what you need now vs what you’ll need in 1-2 turns. really clever, accessible, and fun game!
delta-v: rings of saturn
super intricate top-down mining game where you take your rickety industrial spaceship into the rings of saturn to mine ice and other materials.
ironic given my opinion of take on mars, but this game is great! everything is physically modeled and the control scheme is rather unique (mouse control for autopilot, keyboard control for manual) and the aesthetic kicks ass. also: made in godot! cool to see that engine mature and get games on steam (first cruelty squad, now this). did my first dive and i’m excited to play more. seems like the kind of game ripe for disaster stories and i’m all about that. games which make the game all about accomplishing the tediously physical are my kind of jam, as long as the controls are good (and they are in this’un)
I attempted to play Valorant like a half year ago and Riot just emailed me this painful reminder!
My teammates did not treat me like I was in the top 35% of players I’ll tell you that!
The “community” was easily the worst part. If any of my friends played I’d have probably gotten sucked in like I did w/ Dota or League or whatever. It did teach me things about FPS design that I didn’t know (although would have known if I had ever tried Counter Strike for more than a few hours).
teg is there a space dogfighter worth playing in 202X? this is crucial info
Lotta folks I know seem to like the Star Wars one, but that contains the major caveat that it is Star Wars.
is that the one with the quirky lesbian fascists
i mean i’ll still play it i guess, ive played too much tie fighter to use that as an excuse
squadrons is very polished and very fun, I have next to no complaints about the campaign or the multi, I feel like there was this weird sense of resignation about it where no one expected it to be terribly popular even though it is an objectively great successor to tie fighter and pretty accessible, and sure enough it was not too popular, but it’s at least as good a time as like, devil may cry 5. good use of budget, does exactly what you’d want.
news to me! guess i’ll try it on gamespass. indeed i had scrolled past it many times without giving it a second thought.
That released recently? None that come to mind, honestly. Last one I played that was very dogfighting focused instead of general Elite-like was probably the first Everspace. Granted I never played Squadrons.
Oh and I can’t forget House of the Dying Sun, a game with a great title and even better premise. You play the mad-dog executor of the emperor’s final command: kill all of his betrayers. It’s an ultra-fascist blackpilled killer plot, akin to Cruelty Squad, or at least what little of it you participate in (killing the corrupt oligarchs that usurped the empire).
At its core it’s a dogfighting game where there’s some light RTS elements (every ship can be controlled similar to Homeworld). You can ONLY directly fly fighters, which are your weakest ship and also your “lives” (when you are destroyed you automatically take over the closest friendly fighter), and they also have some small loadout customization. There’s a pretty good campaign and the endless mode is surprisingly fun too. Probably my favorite dogfighting game since Freespace.
2016 release though.
this looks very cool and fucking intense. ty im glad i asked :3
got to play 3rd strike with @aislesgrises and @la_ciel and @DaleNixon and had a lot of fun. i got my ass beat a bunch but i feel like i worked some rust off
House of the Dying Sun was made by a dude I knew in high school but since fell out of touch with, so glad to know it’s good shit. I gotta pick it up at some point.
Does Squadrons have any of the power management that the old Xwing/tie fighters had? I had so much fun with that stuff as a kid, and the general imbalance of the sides, which I’ve heard is basically gone in Squadrons.
sure does!
I heard they made the tie fighters have armor to make up for the lack of shields to balance multiplayer which…seems not great, but eh.
they’re still super brittle compared to the other fighters
idk I really think they did their homework and got a lot right with this one, but I guess I tend to actually want modern stuff to engage with retro stuff to a degree that can be unusual (in that most people who have some critical understanding of the latter are more dismissive of the former)
I mean, it’s on my radar to grab cheap at some point, but I also am vaguely suspicious of it, yeah.
came here to recommend house of the dying sun as well, love that game, only wish there was some kind of endless mode but i didn’t finish a full run through the “campaign” so i don’t know if it exists or not
Well, I picked up Suzerain and the game fuckin rules. KoDP tier, easily.