In Gran Turismo 5 you can toggle any of the 189 music tracks on/off for three different phases of the game, which is handy 'cause I finally hit one that triggered a copyright claim on YouTube. Darn “Two Door Cinema Club”! ; D
This is fair enough, although I will say that the “25-30 hour mark” quotes refer to reaching all the endings (of which there are at least 6), which involve such things as finding secret exits to floors. If you want to just “beat the game”, all you need to do is reach the bottom without being dead, as you may have already assumed, and the trick discovered provides a means to do that a little quicker than without.
By the way, here’s a final question. Have you solved this puzzle? I’d left it unmentioned since I consider it to be the easiest puzzle in the game to “first try”, but if you really haven’t (and certain clues in your posts imply that you haven’t), then you’ve surely had a much harder time than someone who has.
started playing Phantasy Star IV last week for the first time. right now i just lost a few folks and gained an android, and we’re about to go stop some earthquakes for some villagers who talked us into it.
the game is really good. i always knew/had a feeling it was good, but back in the days where i relied on others to buy games for me, PS4 just didn’t top the charts of what game i was going to ask for that year.
anyway, PS4 feels like “the best” version of the thing they were doing starting with PS1; i.e. the way i think of Final Fantasy VI with regards to all the FF games that came before it. VI is the pinnacle of an idea they had been trying to get at for all those years, and PSIV feels like the game i’d been wanting to play whenever i loaded up PS1 or 2.
PSO is a cool game, but playing PS4, it makes me a little sad that 4 was sort of the end of it for Sega. as much as i love the Saturn and (honestly) the 32x, it is downright stupid that they never made any actual sequels to this game in the years after the Genesis. but i guess that’s part of what made Sega, Sega. they needed to think about other stuff that would also be cool, but ultimately not save them.
oh, also, on Sega, a week or two ago, i think i told someone here that i have always bounced off Sonic 3D-Blast and don’t care for it very much.
well, the other day, i loaded up the Director’s Cut again to spite myself, and turns out, i do actually kind of like the game. i realized the part i like the least is playing it on a d-pad, because it’s sort of painful. game feels like it was destined to be played with an analog stick, and if you’re not a idiot purist like me, i recommend playing it that way.
I’ve been getting the feeling that I should play this and Skies of Arcadia in honor of Rieko Kodama.
I sampled a smattering of things on my PlayStation 4 game console last night and honestly none of it really hooked me.
I played the intro mission in Star Wars: Squadrons and it was pretty good but I started playing the second intro mission and just felt my desire drain out of my body. Honestly I think I played Tie Fighter back in the day and that’s all the Star Wars flight sim lite that I need.
Similar thing happened to me in Nobody Saves the World when I realized progress was gated with “Kill X baddies in Y specific way” quests. I was going to have to replay the first dungeon because I didn’t kill all the baddies with the fiddly skills? Fuck that. Absolutely no desire to play another moment.
I played some Pac Man World: Re-Pac or whatever it’s called and something about the perspective made it difficult to judge where to jump up to gather floating collectables but otherwise it was fine I guess. Funny how much they sort of lifted from 3D Sonic games actually. There’s just straight up a spin dash in there. This was Fine/10 and again I had no desire to press forward
If you’ve never played Skies of Arcadia, you definitely should.
I’ve also been intending to try Phantasy Star 4 for decades. I’ve always liked the look of it.
After beating Lies of P last week, I haven’t played any other video games.
yeah, i also need to play Skies of Arcadia one of these days! should have picked it up when it came out, but i just didn’t have faith in Sega RPGs back then i guess
oh, other games i picked up last week and played and forgot to mention:
Fatal Fury Special (Game Gear) - holy smokes! what the hell! this game is amazing! it runs at 60fps and plays and feels like arcade FFS. obviously there are some compromises, like a reduction in roster size, no scaling, smaller sprites, and a lack of jumping into the background (tbh who cares), etc., but if i had bought this for my Game Gear when it came out, i would feel like i was really playing Fatal Fury Special. idk how Takara did it
Sonic the Hedgehog: Pocket Adventure (Neo Geo Pocket Color) - game was fairly inexpensive so i grabbed it because i remember people liking this one. it plays like the GG Sonic games, but perhaps a little more fair with better-designed levels that feel more-authentically “Sonic.” i’ve only made it to the second zone, so i’ll wait to reserve total judgement, but it’s a pretty neat portable Sonic game that i probably like more than the Advance series.
I remember thinking to myself while playing this that it really should be more compelling than it is. I liked the puzzles but the world is just kind of there and the story gets in the way, slight as it is, and makes the whole experience more dull. I’ve heard the game is short but even so I didn’t reach the end.
In the world of Portal-likes, Talos Principle 1 and 2 are the reigning champions for me.
they’re Sonic 2 (16-bit) stages with Sonic 3 BGM
Dimps just deadass put Sonic 2 into portable form
Seconding Phantasy Star 4.
Great presentation and sound. had to write down the spells and spell combos I found to keep them straight because the names are so weird.
I wish the manga panel dialog had been ripped off by the wider JRPG world.
I know I took a bunch of screen shots of it and posted them… somewhere but I have no idea where.
I bought my copy on Genesis cart and it was worth the 50 I payed for it 10 years ago.
The dungeons are of the old style and are unforgiving in a way I found created tension more often than frustration. I don’t think it has a teleporter maze hell zone like a lot of older games of this style.
Agreed fully, with the caveat that I probably haven’t played them all. Maybe there’s a weird awesome nearly unknown one, out there, somewhere…
I have like Really Actually Good Games sitting right here (Forgotten City, Outward, Xcom 2) and for like two weeks I just have not wanted to touch any of them. I end up watching like instrument repair videos on youtube instead. I dunno, just in a don’t care about videogames phase. Maybe it’s time to finally play FF9
Maybe it’s because XCOM 2 isn’t freaking good!!!
Oh hey, I started this up two Megadrive Mondays ago and I’ve been enjoying it. I’m playing the Purist version of the Gen 4 retranslation via the miracle of AliExpress overdrive, and it’s such a fun breezy time. And God, the soundtrack is so good, damn.
Is it Phantasy Star season on SB…
PSIV is maybe not the greatest 16bit JRPG but I think it’s by far the most replayable. Very brisk, decent length but not too long. Best desert world and techno dungeon music. I like the weird spell names because they sort of follow a naming convention although not consistently.
I was intending to try out the easy mode on PSII on the Mega Drive Mini 2, but I wasn’t really able to commit to it. Maybe I’ll get back to it someday
Phantasy Star IV is bad ass but Chaz looks like a fuckin’ loser putz and that knocks it down a few notches for me…he looks like baby!!
I think I am not smart enough for return the obra dinn.