games and eroge you played today 12 times the fun and the excitement!

life goes on, bra
la, la how the life goes on

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Phantasy Star 4 is very cool and it’s by far the most approachable one, being a more modern sort of JRPG, but I’ll always favour the first two. They’re such neat little dungeon crawlers trying out all sorts of weird things, they just make me happy.

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feeling kind of Jeff Minter-ish r/n, for whatever reason

might play some Tempest 4000. that, or- anyone know if I, Robot 2000 or w/e they’re calling it is any good?

Edit: i keep forgetting i actually kind of hate Llamasoft’s stuff. Minter may claim he just wants to make games that make players happy (or something along those lines), but he’s evidently one of those people who just doesn’t get upset, ever

in a don’t care about videogames phase. Maybe it’s time to finally play FF9

can not see this helping

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I got that puzzle eventually after someone sorta nudged me towards it (asking if I remember how the first loop ended), although I still went past it a few times.

I put a good hour or so into it today and was the first second loop (really I’ve hopped around so much that I’ve probably played those first 25 puzzles 5 or so times by now) session where I felt I actually accomplished something. I felt clever for seeing what floor 000 was, replenished my locusts a few times only to give them all away, and I got a good 5 or so crystals. That said it feels like I’m still mostly just solving the same puzzles the same way most of the time which is still slowly sapping my enthusiasm away.

I think I found the puzzle that is the sequel to the one you posted, but I quit at said floor as while I get what the clue is suggesting I am unsure how to tie the two together.

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Rune constantly calls home Shortstacks in this version and it’s pretty amusing.

I beat Zio tonight and crashed on a snow planet. Game still rules

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image

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Broken or inaccessible frescos present a much higher difficulty than the intact ones. For most of the endings, leaving them behind is acceptable. You need to do something either in the fresco’s room itself, or use a hint told to you in the room plus clues in subsequent rooms to fill in what’s missing.

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neurodivergent girl blearily peers up from video game that came out two days and 34 minutes ago…

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every bit as classy as the original




jenet is just awash in ā€œembarrassing big sisterā€ energy

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… wait, no, this isn’t about me; this is meant to be amethyst universe

azure isn’t the least bit embarrassing

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I met Zelda in The Legend of Zelda today, who immediately explained everything that is going to happen for the rest of the game.

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did she need to consult her legend

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yes.

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i wouldn’t be around, certainly wouldn’t be me, without phantasy star ii

eotm is just so frickin snappy tho, and makes all three earlier games seem more meaningful for how it builds off of them

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arcadia basically feels like a direct spiritual successor to eotm, except with a blank canvas to do its own thing—and whee boob does it ever

regardless they have a very similar energy and spirit to them; a similar kind of breezy earnestness that feels so very sega, and that repeatedly hits me in exactly the spot to make my eyes mist over with youthful awe

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truly more than meets the eye

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from the looks of the oblivion and talos principle remakes I don’t think I’m a fan of the unreal 5 look

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Every character in PS4 would be the coolest character in 90% of JRPGs… except for Chaz who sucks!!

(OK also Hahn is lame)

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i’m actually playing the ā€œWorking Designsā€ version of the retranslation, which i think does a really good job replicating the overall feel of a 90s RPG that had any effort (at all) at localization

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i still feel like, survivor’s guilt for getting through that puzzle on my first try with no prior knowledge.

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