Game of the Year for all Years: Shadow of List Hoarders

Rudie Mix only plz

drakengard 3 >:)

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papers please is a ā€œpolitically consciousā€ game that has nothing to say, its just dressing up an obvious statement (bureaucracy is dehumanizing) in red scare paint.

BECAUSE its soviet kitsch, it does nothing to examine or interrogate the institutional factors that make the bureaucracy surrounding immigration so painful.

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from what I played of it, it seemed way more interested in the bullshit red scare stuff than actually interrogating bureaucracy and its cruelties which would be a much better game. its one of those pieces of media that engages with a topic on a totally surface level that americans love because if you dress anything up like a product of soviet communism its a brilliant masterpiece…really makes you think. it would’ve been more bold to actually use a relatable contemporary setting for your border police fascism game but that requires that the developer actually has anything of value to say, or the desire to say it

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god tell me someone else here is pro papers please, i can’t be team felix again

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@Tulpa #releasethespreadsheet

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it is part of our manifesto work and constantly (not often enough) getting edited so I can’t… I’m too shy to reveal the full badness of my takes

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yeah i, probably worse than booji, don’t remember what month/day/year it is let alone what year games come out. itd be nice to pick from something that is actually in the ballpark of my tastes cuz NOTABLE GAMES RELEASED IN X YEAR almost always leave what i like out

also my favorite games are usually smaller free games who knows when the fuck those come out

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I took Papers Please as using the Soviet framing as an in to present a more universal experience with bureaucracy and arbitrary power; I think the setting makes it more accessible and able to dig deeper than, say, a more direct project by Molleindustria, which finds a much narrower audience which already wants the message.

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papers please probably shouldn’t have used a framing deeply rooted in american propaganda then

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maybe it’s just me but I found Papers Please to be a very effective treatise on how meaningless bureaucracy in service to an exploitative state grinds down not just the people subjected to it but also the bureaucrats. the framing could be different than the Soviet Union (there’s some Steam game which applies the same gameplay formula to post-Brexit UK, although that’s obviously not something PP could’ve done) but the message resonated with me a lot.

the narrative nuances of this come out the longer you play and the more ā€œregularsā€ you end up interacting with - as well as your complicity in (or betrayal of) a coup plot - and it’s one of my favorite games that uses systems to force a particular feeling from the player. in this case, you get so into the routine of judging papers - more judged, more money to feed your distant family - that you completely lose sight of your origins, until a game event shocks you from your reverie and you realize just how complicit you’ve been in the repression of your people and the countries around you.

could it be about ICE and the US? yeah. probably verbatim. but if you told me to play a game where I’m a CBP agent judging Mexican passports, i would (rightfully) assume it was made by racists who think this is a good thing. PP trades one aesthetic baggage for another, and i think it was the right choice, even as i deeply dislike anti-soviet agitprop.

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anyway idk whatever games for wahtever years of the past decade but i know for sure that devil daggers is the best game of 2016 and maybe decade

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howd you get all those colors in devil daggers, i see at least three

Watch this video to the end. You’ll see.

my favorite devil daggers story is i was talking to a game critic peer of mine and i mentioned the game to him, and he mentioned ā€œit wasn’t for himā€

so i went into the game and took a look at my friends-only leaderboard and how far he’d gotten, since every leaderboard run also automatically uploads the associated replay (PLEASE MORE GAMES DO THIS)

he played for twenty seconds and died to the literal first spawn. this was the furthest he got in any playthrough (assuming he even bothered to play more than once)

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List dump

1979: Lunar Lander
1980: Missile Command
1981: Donkey Kong
1982: Time Pilot
1983: Phozon
1984: Tetris
1985: Super Mario Bros.
1986: Metroid
1987: Contra
1988: Super Mario Bros. 3
1989: Cameltry
1990: Wing Commander
1991: Scorched Earth
1992: Street Fighter II Turbo: Hyper Fighting
1993: Doom
1994: Earthbound
1995: Panzer Dragoon
1996: Nights into Dreams
1997: The King of Fighters '97
1998: Uo Poko
1999: Change Air Blade
2000: Deus Ex
2001: Rez
2002: Way of the Samurai
2003: Psyvariar 2
2004: Katamari Damacy
2005: 10,000 Bullets
2006: Gears of War
2007: What Did I Do to Deserve This, My Lord?
2008: Mirror’s Edge
2009: Canabalt
2010: VVVVVV
2011: Dodonpachi Daifukkatsu Black Label Arrange Mode (Ketsuipachi)
2012: Ziggurat
2013: Dragon Quest VII (3ds)
2014: Luftrausers
2015: Oh Deer!
2016: Videoball

1986 and 1998 were hard choices. Those years had a lot of great games.
It’d be nice if there was some clever reason I stopped at Videoball, but I just haven’t played enough recent games to have any opinions past 2016.

If we end up going through year by year I’ll try to do a write up for each, but they may not be timely.

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Papers Please was good and I am glad everyone else wrote all those words about it cuz I sure couldn’t have fuckin’ done that

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Whichever Squaresoft game you pick from 1998, probably says something about you.

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xenogears, of course

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are we at the part of the thread where we talk about videogames yet
it’s metal gear rising, whatwvee year that was