I just liked that weird vibe so I’m building it out in Tyranobuilder which is good for someone like me who wants to mainly work with text and video and hates to program anything more complicated than a plain html webpage. It’s a very convenient little engine and you can really make proper FMV games if you want to.
Anyhow the game is about you being a gig worker who gets an assignment to get isekaied into the video game world undercover as Funky Kong’s cousin Pharma Kong. You move in with Funky and during the day you work at a pharmacy (you are replacing Freddy Pharkas) where you chat with video game characters about their bodily ailments. At night you chill with Funky and just kind of hang out while uncovering the truth about the world.
Here are some twitter posts I made about it
The structure of the game itself is based on a porn game called “Do You Have Akira Points?”. It’s sort of board game styled situation where after work you choose to rent a movie or go to the grocery store or buy a game and there is kind of a “hangout” mode where these manifest in various minigames. I eventually want to expand on that idea some more in a different project, too.
This is an Ultra Fanfic that is somehow also canon with Reboot and Tron and and Ready Player One and Kingdom Hearts and eXistenZ and Quantum Leap and assorted conspiracy theories and all sorts of things that make absolutely no sense. The dying dream of a 00s webcomic as it’s mind deteriorates.
just want to say that for a period of at least a year my husband and i would listen to the funky kong picks you up from the airport asmr video like once a week and we still say “major dweebs at work” in the voice at each other all the time
Damn, that’s a great Peach render. Did you do that in Blender? Looks kinda blendery to me and I think getting the same result in Daz3D would be a lot of work…
I have heard of Akira Points and it’s well regarded, though I think I never played it myself. Very exciting! Add me to the can’t wait to play this list, oh yes
it is actually daz3d but the hair is imported. i am definitely going be using a suite of tools and resources that people use to make 3d pornos of these characters like: mmd, daz3d, sfm, xnalara etc to make a comedy game which is definitely part of the comedic tension for me
I never worked with Tyrano but have played a couple of games in that engine. It’s kind of an ugly experience most of the time I have to say but I guess that can add to the charm. Surprises me that it’s easier to dev for than Ren’Py, actually!
yeah mostly no actual programming as in typing just mostly visual point and click dev which makes more sense to me as i can just think of pseudocode in my head and just…do it. although i do end up cutting and pasting a little bit of the scripting language as needed. also the games themselves are technically just html5 wrapped in a browser so you can sort of just pack in a twine game or a standalone html5 game from something like construct and just stuff it in there like a lasagna if you want.
ren’py definitely seems more ideal for VNs but i am allergic to typing out code
also playing with a lot of AI tools like the face depixelizer thing that extrapolates faces from low res pixel art, the myheritage deep nostalgia thing that makes faces blink and move around, artbreeder, pretty sure i’m gonna deepfake john leguizamo as luigi
An important element of Funky Kong Country is the concept of smell and “scent memory”. The character of Funky is a preservationist librarian of scratch and sniff literature, trying to ensure that their smells carry into future generations.
As a Kong with advanced senses you have access to the S.N.I.F. system aka Scent Notification and Information Function. This allows you on almost any screen to smell the game world for a higher level of immersion.