I was eventually going to ask about this so that’s good to know, I’ll stick with 7.
Some of the “episodes” in 7 can last a little longer, but they are all still in nice chunks.
Nah, i was getting the wrong idea.
I was reading some sparse comments (and Tim’s article on Kotaku) regarding this “1 hour bedtime” approach, which has never been mine.
You can play it however you want!
The last few dungeons take a really long time though
sooo i’m pretty far into 7 (on psx) but i actually have yet to reach job system time. wouldn’t it be fair to imagine that changes the pacing and your urge to sink in hours upon hours? just thinking about dq3, ff5, etc. and how those games compel me to grow roots in my chair.
Is DQ7 good, to someone who thoroughly enjoys XI, I, III, and IV?
yes!
it’s just about the comfiest dq. you don’t fight anything for a long time–you just explore and work out a mystery with your friends. (obviously i say this having not completed it, but) it slowly reveals itself as you play in a really deliberate way which stands out from how other dq games unfold. it’s nothing but entirely comfy + pleasant + classic in the best way (consider when looking at the psx version that it came out around the same time as chrono cross and skies of arcadia)
definitely yes, though i sort of have mixed feelings about the 3ds version personally
I want to try it but the game length intimidates me
i’ve always thought so despite being v interested
maybe do what i’m doing and just play it in chunks, pick it up and put it down whenever you feel like it. have it be a nice thing to return to over the years.
it’s great but id sooner play iv innit
make sure you explore everything extra thoroughly in PSX DQ7, i got fucked a couple of times where i didn’t have the shit i needed and had to retrace my steps, and it was extremely annoying
maybe i’m just bad at games, though
overall, though, 7 is great. it’s very comforting. OST is incredible.
7 is very easy to miss important things in. The 3ds version gives you a hint system to avoid this, but don’t feel bad if you gotta FAQ for pieces locations.
Also the job system is like 20 hours into the game on the psx version, a little less on the 3ds.
I think dq7 has the most npc dialogue in any game ever if you are patient enough to revisit each person after any story event. It’s so attentive to detail & full of tiny rewards.
The best example is before the final boss. Every single person in every town has a new line of dialogue re: the end of the world. Some will make you remember things you already know about that person/town, others are completely out of nowhere characterizations that make you reconsider things (like 1 or 2 entire towns are racist), and it gradually adds up to this big humanist statement about what’s at stake. And it’s all completely optional with absolutely no ingame reward, you could completely miss it. This whole thing really softened up my opinion of the game because some of the later chapters are super boring AND have big difficulty spikes where you have to grind.
I just finished the beautiful ps version. I don’t understand why anyone would want to play the 3ds version, it’s much blander looking imo and the localization is like so wordy and terrible. At that volume the writing needs to be extra terse.
I totally got bored of 3DS DQ VII shortly after unlocking its zodiac job system, but I think it has the best presentation for Dragon Quest battles.
also the job system isn’t like, wow time to really think about party composition or anything, there’s one definitive job and you make everyone that
Just completed my second playthrough of DQV.
I was woefully under-prepared for the final battle, completely forgot to refill my yggdrasil dew and restock yggdrasil leaves and elixirs.
Mid battle I realised I had Sancho equipped with both the Hela armour (which reduces his agility to zero), and the Meteor Bracer (which doubles agility)
Luckily I managed to scrape through, although it started getting a bit hairy at the end there.
I just beat 5 on snes this year!
What release were you playing?
The DS remake
I’d forgotten about how the Zenith Dragon talks like Ned Flanders
Does that happen in the Snes release?