FINAL FANTASY XVI

Apologies for the scattered thoughts on this game but I feel the need to express myself. Are we sure this is a step above the supposed B-tier Square titles of recent memory? I played a little of that Valkyrie Elysium game and it felt cooler than this, and that recent Star Ocean game looked weirder and cooler than this too.

I’m about 3 hours in I guess and it’s a fairly boring/rote action game. I just got wind powers and it’s whatever. I’m thinking I might just enable auto-combos because the action in this game is just stimulation between story beats. Push the buttons, watch the fireworks go off and meaningless numbers fly across the screen.

Eurogamer gave it three stars and that seems about right, slightly above average. Some people talking about this as the game of the year though? Please, this shit isn’t even the third best game released this month.

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If nothing else, FF16 is arguably one of the top 10 PS5 exclusives of all time.

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i’m also leaning toward hater mode on this one but i’m gonna give it a little more time. possible i just need to stop playing shit like this though, when i catch myself on the third consecutive loop of “dry cutscene > five fights, one easy and four trivial > dry cutscene > buy the two new pieces of gear > repeat” i’m like wow i should be doing anything else

i mean i still find myself feeling more warmly toward it once in a while too, idk

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i played the demo with melody last night

the music in this game is fucking incredible

the visuals are also really nice, one of the prettiest games i’ve ever encountered. on “graphics” mode the framerate goes down to like, 10 in one of the eikon fights, but most of the time is surprisingly solid

the combat feels a lot better than XV, which is just too conflicted and confused about what it wants to do. can’t really form impressions beyond “feels good” yet, but that’s a great start

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the game could suck and be a 0/10 but the music in this game is

FUCKING INCREDIBLE

seriously.

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i think legit every tune i’ve heard in the demo so far has been a transcendental banger lmao

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quad post because this shit is HOT

now i want to hear a souls OST scored by Soken, this is so much more interesting than From’s “epic choir” template while still hitting the intended mood

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it’s funny how chromatic movement in dorian (?) scans as vintage FF composition to my ears

are there pop bops tho. i crave style clash

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XV was a great monsterpiece that actually didn’t ever feel that bad to me combat wise, even though it was not good, I was almost never annoyed or bored, which is more than you could say for almost any square action combat since like… secret of mana. this just doesn’t seem as fun or strange or interesting as XV on any level.

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honestly, to me, this is the most “FF”-sounding soundtrack since 9/10. can’t speak to 14 because i don’t play MMOs but daphny sent me some great stuff from those OSTs - not surprising this one is so dank from what i’ve heard.

it’s surprising and inventive and bold and EXHILIRATING

15 is Shimomura which has its own character, and is also an all-timer soundtrack, but Soken is somehow able to seamlessly channel Uematsuisms without sounding subordinate or reverential

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i still want another hamauzu showcase like xiii

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ok i do love it every time the final fantasy boss fight pulse thump drops a minute into the new boss theme

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i hope the environments get trippy eventually. what i’ve seen is not my idea of fantastical

i know XIV’s last expansion is set on the moon and another is set in a pastel dimension or something so it seems likely but

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haven’t finished it. but XV started boring me something fierce

great soundtrack, great (male) characters

open world does very little for that game. what percentage of your time is spent sprinting from the regalia to whatever you are trying to actually reach? 20%? more? what if you include the driving sections where you are waiting to arrive? game wastes your time like a motherfucker.

if you have an open world, it should be fun to explore! but XV’s world is decidedly not fun to explore. you are still accumulating map markers and then lawnmowering them down, the details are just slightly different.

the combat needed to be way more rewarding to redeem the open world! it’s a death knell to sprint for 3 minutes just to reach a mediocre hunt target

soken’s got u

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listen i get why one would prefer the reprise but i feel it’s important to drop the original too for its entirely different vibe

the soundtrack in general is mostly bangers but i can’t remember other specifics rn and it’s too late at night for me to listen to jog my memory but—

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On The Other Hand

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Hard agree on the music, it’s really standout in most cases so far. I admit the game is basically a cutscene treadmill with some DMC lite but it’s working for me idk. Definitely FF7Remake lessons about structure but with the character action combat template.

I’m hoping we get more weird crystal shit or eventually end up in space or something. Clive and Cid are not quite as bland as I thought they’d be but we sure are hearing a lotta gruff men gruffing about what they fight for. Just beat Benedicta for the first time and the music had me into it.

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where does the combat in xvi sit between say, pso and dmc

i think it’s just the mix and compression but it’s so charmingly amateur for a final fantasy game. like when vocaloid artists use guitars and it clearly sounds like a telecaster direct in

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