Final Fantasy Seven Rebirth Thread One

I really hate the feeling of entering a new area of an open world game and seeing the map populate with little icons, I feel like there should be a german word for it

10 Likes

schadenmäher

4 Likes
what noise would you make if you were a chocobo?
  • wark
  • kweh
  • both, as suits my needs and desires
  • I would not make either of these noises
0 voters
2 Likes

Wark vs kweh tearing this country apart. This is what the electoral college was designed for

4 Likes

oh theres a both option. but i guess my excitement for WARK says something

8 Likes

Primarily wark but will kweh if the need arises

3 Likes

I have genuinely laughed at so much shit in this game. most of it was intended to be funny, too! it’s kind of crazy how consistently the writing hits there. it often feels like it’s just outright parodying the original. I kind of love that. there’s an undertone of sneering disrespect for certain parts of the original that make the hater in me feel all warm and fuzzy.

3 Likes

Good point, can confirm that I also quickly felt like SQEX knew they had to lean into the silliness, and considering how easy it is to fail horribly and become a “geddit? GEDDIT?” caricature meme-fest that’s brought up for the wrong reasons, FF7R#2 manages to straddle the line in the right way: never leans into it too much, but doesn’t take itself too seriously. Maybe this sentiment will change when i have spent more time with it, but for now it manages to get it right.

2 Likes

Both is such Clintonite third way bullshit

4 Likes

But then, that’s a very kweh way of looking at the world

1 Like

realising that despite “Kweh” and “Wark” being frequently written in text, I don’t think there’s ever been an attempt to make onomatopoeia for the chocobo’s happy cry (Hu-hi-huo~)

1 Like

One of my favourite little moments so far.

Golden Saucer has a more appropriately creepy undertone of excess. Barrett losing it in the virtual graveyard felt like a relatable reset of motivation after just having to walk through the town he sold out. The planet is suffering so Disney Vegas kitsch-em-up has a battery.

2 Likes

we need to wait for the innovation of at-home 4DX TVs that include smells so we can really take in Gau’s stench

FF6 has to have so many smells

3 Likes

They’re definitely capturing the amount of random minigame stuff. I feel like I’ve played 2 hours of just minigames.

Still playing this after 70 hours.

I’m in easily the worst dungeon so far and hopefully for the remainder of the game. In a now established tradition from Remake it’s Hojo adjacent but now based around box throwing puzzles and Cait Sith solo sections where he repeatly fights enemies which are immune to his normal attacks at least half of the time. Real sicko aficionado shit. In keeping with the original I had been keeping Cait Sith strictly away from the party. Went through about a 15 hour stretch where the only new weapons I found were for him as well.

Excessive minigame randomness surprasses even old memories of the original. I’ve completely igorned the Yakuza style minigame subquests in 2 of the 4 areas I’ve done. I’ve not even unlocked whatever it is in the 5th despite clearing out most of the area. Exploring the area around Nibelheim has been a nice change of pace from the last 2 areas as the exploration has switched up from tighly defined chocobo movement points to wideopen chocobo movement.

It has addressed the biggest failings of XV (a wideopen barren world substitued for varied discreet areas) and XVI (lots of dull sidequests replaced with a handful per area all at least based around an individual party member). Weird that Square are in an era where mainline games are being used as experiments for a sideshow/spinoff.

10 Likes

Mine would go clop clop like the Chocobos in Type Zero. Why clawed birds make Clop Clop I do not know.

Got the Little Bronco so in that little window of last chance to do all these new sidequests we have just made available.

Which seems to involves a lot of combat simulators. The way this game handles the party is weird. Cid and Vincent can’t be used in combat - ok fine. Despite being introduced about 20 hours after Cid I’ve had a Vincent boss fight and a sidequest already. Cid has had a dialogue while the plane flys between places and his town which has presumably been pushed back to the 3rd game. As another illustration I’m at a Collosieum which goes with the rule of Human people only so my barely used Red XIII and Cait Sith stay unused.

1 Like

I’ve gotten to the point where I feel like I’m finally getting fatigued with the game. It feels like a good time to check in with thoughts.

Yuffie fits into the narrative nicely but tends to dominate in sidequest dialogue. It kinda fits given her history as an optional character, she doesn’t usually have much relevance in the main story stuff.

Costa Del Sol works well as a big minigame hub with fun character moments. The scene with Hojo reveals Rebirth’s worst recurring problem which is the narrative doesn’t always justify characters’ big decisions. Why not be killing key Shinra personnel on a more regular basis? They just let him run off. They keep doing this later when they could just make it so the villains are harder to corner.

I might be losing my mind, but they seem to apply subtle breast physics during the bikini bit but only on Tifa? I guess they commit to the idea that she otherwise doesn’t move thanks to her industrial strength sportswear.

Gongaga navigation is a bit too choosy about when you can or can’t get off a ledge, and it ends up being a slog to get through that world map. It’d be ok if the mushrooms were more common, but the narrow corridors and multi-storey stuff means you’re on ropes more often than flying through mushroom jumps.

How old is Cid exactly?

Always imagined him with the energy of that pilot from that one Bebop episode.

artworks-000339392841-qlt37o-t500x500

Cosmo Canyon is exquisite. My game desert fetish and that overworld music is carrying me through the current fatigue.

Red XIII’s voice change as a permanent unlock has turned me against the character when he used to be one of my favourites. I do not like the change, like the dub isn’t amazing but this is really making me hate it. It’s one thing if he uses the same script with a different voice but he just turns into a completely different character. Red and Barrett do an Ocarina of Time dungeon.

Thank God I only have one more open world bit is all I’ll say. I generally am enjoying the spectacle, reinterpretations, and character stuff but part of me is wanting to be free of the game.

The first half of game is a great running start, taking the covert outlaw road trip through a scifi dystopia.

Second half is a mystical pilgrimage that loses the momentum of Shinra and Sephiroth for planetary myth. It works well but the second half definitely feels like it has less energy. That, or it’s the 25 or so minigames. You know what, roll call:

  1. Minecart
  2. Queen’s Blood
    a. Includes specific challenge variants aside from matches
  3. Cloud box smasher
  4. Cactuar killing
  5. 3D polygonal fighting game
  6. Barrett Turret section (first time you get the buggy)
  7. Chocobo racing
  8. Arena fights/Simulator fights
  9. Pirate shooting game
  10. Red XIII FIFA
  11. Various scavenger hunt/photography games where the player has a reference image
    a. Flower picking
  12. Bike minigame
  13. Frog jumping game
  14. Fort Condor
  15. Chocobo stealth
  16. Tifa Situps
  17. Dolphin speed up jump minigame
  18. Galactic space shmup
  19. Parade march rhythm game
  20. Piano rhythm game (you can play a fully functional piano freestyle as well)
  21. Assassinate Rufus Shinra
  22. Moogle herding
  23. Chicken clanging
  24. Flying Cid’s plane
  25. Chocobo de Glide
  26. Gears and Gambits/Fort Conbot

I probably missed some, there are a lot of minigames. Possibly more than FF7 had if we include little weird contextual shifts that only happen once. No basketball though. I hated that minigame.

8 Likes

Cid is something of a dinosaur in age, only slightly younger than the decrepit and elderly Barret—Cid is 32 (Barret is 35).

4 Likes

I know that JRPG/anime ages famously skew unrealistically young but I actually think “prematurely washed and bitter guy in his 30s” is pretty fun characterization even if the text doesn’t do that much with it

5 Likes