Final Fantasy 7: The Original, The Remake, The Legacy

never been a better time to Game

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they should just go all in and make a dating sim where u have to like develop a parasocial relationship w the butterfinger corporation to make aerith like u more

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Butterfinger DLC sure seems like the apex of something

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Can’t believe I haven’t gotten any complimentary Batchelor’s Super Noodles yet.

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i want them to go as hard and tone deaf in game w butterfinger as xv did with cup noodles

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Cloud’s two attack modes are interesting to me.

Typically in games, you see rigorous adherence to a slow+powerful/fast+weak dichotomy, but Operator/Punisher plays with this in a way I find kinda interesting. While trying to explain the mode switching to a friend who hadn’t played the game yet, I had initially summarized the two modes as “fast mode” and “strong mode”, but as I thought about it more, that could potentially create some confusion.

In Operator mode, Cloud can dash across the battlefield fast enough to dehydrate a bystander’s eyeballs, and has weaker attacks, so you’d probably assume it would have FASTER attacks, but Operator mode’s hits are slow and choppy. Punisher mode is the polar opposite. Cloud moves at a snail’s pace, but the attacks are lightning-fast and vastly more powerful than in Operator mode.

And somehow, it doesn’t break the strong/fast balance that every other game assumes must be upheld religiously. Both modes work just fine, and there’s a time and place for both of them.

And there’s even another wrench thrown into the works, in that the fast and weak mode is the tanky one, and the slow, powerful mode is more vulnerable. And it works. Rocket-powered tank with a slingshot vs. BMX motorcycle with a gatling howitzer somehow feels fantastic to play despite subverting the classic power/speed dichotomy TWICE.

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mmm i dunno, punisher attacks chain faster i guess but they have a slow startup, which feels like the whole issue. and the question of which is better defensively is arguable too, since punisher is where the counterattack is

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Also the two modes function as a way to either build the stagger meter on an enemy or deplete the hp bar faster. The fast mode builds stagger faster while the slow mode does more overall damage. If you look at Tifa it’s even more apparent. Her attacks are like Cloud’s operator/punisher modes but she has an ability (Unbridled Strength) that adds two extra tiers to her triangle button attack which you can use to overboost the stagger meter well past what you’re able to do just normally attacking (there’s even a trophy for this). Apparently FFXIII is kind of like this? Playing this game makes me want to play that game now.

Meanwhile Barrett and Aerith’s attacks are both all about doing damage at range and Aerith’s triangle attack can even be charged to do even more damage. So in a way Cloud and Tifa kind of mirror each other with their attacks in the same way Barrett and Aerith mirror each other with theirs.

You take full damage on a counter though

pretty sure punisher mode builds stagger faster tho? it definitely builds ATB faster

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Punisher builds stagger too but because operator is faster you build stagger faster because you get more hits in quicker. At least that’s how I’ve come to understand it so far. All four guides for this on gamefaqs are painfully inadequate in actually explaining how the game’s systems work.

I started out favoring punisher mode but I haven’t used it in like a dozen or so hours now. If I’m using Cloud I’m attacking as quickly and as much as possible to build up those stagger/atb meters.

This video is okay at explaining the basics I guess all the good guide people are on youtube now instead of writing faqs.

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punisher’s hits land more quickly than operator’s though

Are you holding the button or tapping it?

tapping it, I wasn’t aware you could just hold it down in this game

Yeah tapping is quicker but holding it will get you a kind of sweeping area of effect kind of thing going as the attacks automatically string together.

I didn’t notice punisher being faster but maybe I wasn’t noticing because you move slower in general.

i feel like using the dodge materia that strengthens your attacks after a roll and then tactically switching to punisher when the opportunity arises is the way to go!

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Again, this is all working off very old memories but I thought the original game is very specific that Marlene is the daughter of Barrett’s friend from his destroyed hometown that he adopted when he thought the friend was dead. Then you fight the friend under Gold Saucer I think??? anyway that desert prison place and he’s like ugggghhh… take care of Marlene…

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well yes but like i’m only talking about the beginning of the game and that stuff’s not in the remake yet