wait really
I only ever played Crazy Taxi in arcades and never felt like I was able to become good at the game
wait really
I only ever played Crazy Taxi in arcades and never felt like I was able to become good at the game
Iāll get into my picks later but I am already a big fan of how this is going I love reading all of your opinions on these and I love the idea of being a puyo puyo shill
does someone know how to make things in mugen? I mean itās not too much to ask someone to create all 64 games in this contest as mugen characters and run them against each other in a saltybet-esque stream with real fake money to bet on each game right
oh and the two people who talked about ketsui should feel lucky to have received their two votes because my beloved WAYNE GRETZKYāS 3D HOCKEY only received one vote from me
Oh yeah.
So the way to do the drift/boost (as I recall) is shift down then up and hit the gas when you shift up. This is a pain with the arcade controls, but on a DC pad, it is āhit A, then hit X and R at the same timeā which sounds like a lot, but quickly becomes something you can just smash out really easily. Iād have to test it out, because this is like a 15 yead old memory, but I got really good at doing this in the DC version basically whenever I wanted.
yep, the limiting factor is actually the time it takes to physically move the shifter from R->D and vice versa, which is way less instant than the rapid sequence of buttons you press on DC
Iāve been subbed to Final Fantasy XIV for over a year now yet I donāt have a single fond memory of it that comes from actually playing it. I have no stories that were prompted by exploring a dungeon or fighting a boss or coming to the aid of a stranger while traversing the world or dying a weird death. I am pretty sure every moment I treasure could have happened in almost any other online virtual space. It just would have been uglier. Or maybe prettier, if the game were text based. My brain takes words and paints beautiful pictures ā such a powerful organ!!
Yet I spent 2 months playing Final Fantasy XI back in 2003 and experienced a handful of encounters that will likely stay with me until the day I die. I posted about one once. The price I had to pay for such moments was huge and definitely not worth it ā dozens of hours spent spent on a beach, bopping crabs, surrounded by half a dozen nerds who only communicated when it was time to unleash a limitbreak or whatever ā but I came away with something that was mine, yāknow? Unique experiences that arose because of the gameās bullshit rules. I know Iām never gonna get something like that in FF14.
Unless I go to Eureka. People keep telling me some shit goes down in Eureka. But it takes hundreds of hours to get there, and it is easy to miss, as proven by the fact that I still havenāt gone there.
And itās, like, fine that FF14 is more of a hangout game. I think itās incredible how theyāve managed to make a relatively safe place with the nicest player community Iāve ever encountered. So much of its design seems to be focused on minimizing player friction. I havenāt run into many griefers or heard many stories about poison guilds where the worst kind of players gain influence and wreck it for everyone else in their social circle. You can easily dip in and out of the game and thereās little pressuring you to keep grinding or subscribing forever and ever. Itās really remarkable in many ways! It is so completely unlike FF11. I do not feel like the game hates me.
But I also donāt feel it respects me. I still have to pay an enormous time tax to get to the bits I enjoy. Itās nice that I donāt have to spend 20 hours a week crushing crustaceans in order to accomplish anything but likeā¦is walking around a world almost entirely devoid of challenges so I can watch one long, barely animated cutscene after another really much better? Itās just another form of padding, and when I see people going on about the merits of the gameās plot I want to pull out whatās left of my hair, because this story is told in one of the most bloated, least visually interesting ways possible. I refuse to believe anything of value would be lost if most of these cutscenes unfolded in, say, a snappy visual novel-style. I am pretty sure all its big emotional beats would hit as hard or harder if you didnāt spend literally hours watching Alphinaud do the same unskippable resting-chin-on-hand-while-thinking animation before speaking all his lines. Like, this game made me cry! More than once! It has some really cool stuff! There are rare moments where it actually displays some panache and you get fancy cinematography and dramatic action scenes and things that are actually worth watching but on the whole it employs a form of visual storytelling that you will only find in video games, and that is not a compliment. One night about a month ago I tabbed out during a 40 minute cutscene, which meant I couldnāt see the graphics and the music was muted. So I just listened to the 5 second silences between every spoken line of dialogue. It was revelatory. Imagine listening to an audio book like that. Imagine going to a play where the performers only emoted between lines. Imagine a TV show doing a bottle episode totally devoid of tension, or comedy, or character development. Imagine 45 minutes sitting in one room with two camera angles watching half a dozen wooden characters delivering exposition with absolutely no climax or cliffhanger. Just a To Be Continued. That doesnāt happen! Because audiences would not tolerate it. This sort of thing sure happens a lot in video games though! Itās a very cost effective way of adding content! And it fuckinā blowwwwwwsā¦!!
And if you do skip the cutscenes it just further exposes how hollow all the solo content is. It doesnāt help! I will never be satisfied.
Anyway I am not voting for this game, because I think for every great thing about it there are two things that suck shit. And all the things that suck shit are canceled out by my friends in BUTTS, who I love to death. They have greatly improved the last year of my life. So I donāt regret playing this! But I resent how bad so much of it is. Like, sometimes I think āWould I be playing video games if I wasnāt disabled?ā And thatās not a pleasant thing to think about, thatās something I try and drown out, but God, itās so fucking hard to ignore when Iām dealing with the solo bits of FF14. Yet I never thought that while playing Yakuza 0, even though it suffers from many of the same storytelling issues Iām griping about, or Disco Elysium, which doesnāt. And I sure as hell never thought about it while playing Ikaruga. So Iām voting for that game, fuck FF14.
Glad I got that off my chest!! Now Iāll never complain about FF14 again, Iām sure.
Everyone should play it, itās pretty fun.
Crazy Taxi is the only videogame I think I ever saw my little brother get really really fucking good at
The thing about Crazy Taxi is it feels SO FUCKING GOOD to be good at that game.
im playing through the first expansion of final fantasy xiv again because the latest expansion makes me want to read between so many lines and my head is going to explode. like im tearing up at quests way earlier than before. this is ridiculous
i just want to point out that parker is five classes away from getting every combat class to 80 because THATS HOW YOU GET THE AMARO MOUNT and i respect him and am also terrified of him for this
Re: the lack of STGs/shmups that made this tourney deal, I will like I often do draw a comparison to pro wrestling.
All wrestling hall of fames are dumb, but the least dumb one is probably the Observer Hall of Fame. It had a bit of a problem as for well over a decade many great luchadors werenāt getting in due to the votersā unfamiliarity with them. They changed how the voting works to get around this, but because of the backlog that was created none of the hall of fame level luchadors were even getting all that close to getting in as there were so many worthy options that the vote got split and hence no one did that well. Eventually a few years ago many of the lucha voters realized they needed to vote as a block, and hence a few luchadors have gotten enough votes to enter the hall of fame each of the last few inductions.
I think there were enough people here that like STGs that some could have made it to the final group, but it would have likely required those fans going back and forth among themselves in the nomination phase to determine a few to throw their unified support behind.
I probably shouldāve voted for more STGs, but knowing me I would picked garbage Iāve played like Imperium (SNES) rather than the good ones like DoDonPachi or Touhou 17.5 or whatever.
I should have nominated a Gradius. Gradius V or Salamander. Or co-signed Cho Ren Sha. Or all of that instead of bringing up three or four Kenta Cho games lol.
Also itās weird but Iām fine with the word shmup over STG. And I hate hearing SNES as a single word. Shmup is fine but SNES isnāt. I think I just like the shush sound of shmup more than the hiss sound of SNES.
But another thing is that despite dearly loving the genre I donāt feel like Iām a ātrue fanā or whatever because Iāve never played a Dodonpachi or a Touhou or rotated a tv or monitor to experience TATE mode.
Hydorah should have had at least one nomination. Did anyone nominate Hydorah? Depending on how this whole thing goes maybe we should do this every three months and just keep nominating and voting on 64 games each time but with the condition that you canāt vote for a game that already made it through the previous nomination process. And pit the winners of the previous 64 game mega list against the winners of the new one! Until there are no more games to vote for just the One True List. Just nominating and voting forever.
This is where Iām at despite enjoying Cave/Raizing bullet hells along with most of these games for pure spectacle and ignoring tests of skill/reflex/sometimes pattern memorization that the genre tends to expect of you. It does feel good to get goodā¦itās just been rare for me.
I saw that some folks voted Tyrian and I would have nominated Raptor as my fav shareware Euro/Ameritrashmup.
The other day I listened to a podcast where John Romero interviewed Nasir, the guy who programmed all those NES Final Fantasy games, and Romero kept pronouncing SNES as āSnessā and it totally broke me, it was the first time I heard someone older than me say it that way.
Iām going to presume he picked up the habit from one of his younger wives. No one who played the system while it was getting new releases called it Sness. I refuse to believe otherwise.
Was that a new interview with Nasir or the one he did years ago (I wanna say late 90s/early2000s)?
EVERYONE JUST CALLED IT āNINTENDOā
This is the one. Itās maddening cuz Nasir keeps clicking a pen or some shit as he talks. I do that kinda shit too but holy cow is it awful listening to it on a podcast!!
The old one is here
I have now saved my predictions as a png on my desktop, it is timestamped for posterity and I will be right.
thatās right
ugh, i donāt WANT to vote for ff14
I loved your Kenta Cho nominations I just gave myself an arbitrary number of nominations and thought too hard about them versus the people that nominated 300 games.
In averaging the lists no one is happy!!! Shenmue didnāt make it and Shenmue is one of the pinnacle of the art form and I clearly need to say that more until everyone on this forum replays it and realizes Iām right!!!
I think the place for complaining about nominations was a week ago in the other thread when it actually would have mattered, rather than this thread, where we should be discussing the games on the ballot, such as Everybody Votes, and other games that are very good because they never appeared on PC.