Populus praise of Okami, DQVI, and FF3 is throwing me.
seeing legend of mana on the JP list surprised me. I feel like there’s some story behind apex legends at 30
Huge among JP vtubers
These Eevee-themed watches were recently announced and are kind of cool.
Too bad they’re $260+ and Japan-only. I really like that Umbreon one with the cool red gem on the side.
When it was my turn to be 12 i had the EGM 200!!
EGM Top 200 courtesy of https://officialfan.proboards.com/thread/453864
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Super Mario Bros
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Pac-Man
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Street Fighter 2
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Tetris
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The Legend of Zelda
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Super Mario 64
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Space Invaders
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The Legend of Zelda: Ocarina of Time
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Grand Theft Auto 3
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Pong
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Metroid
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Metal Gear Solid (PS)
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Adventure
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Super Mario Bros 3
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Donkey Kong
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GoldenEye 007 (N64)
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Halo (xbox)
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Pitfall
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Super Mario Kart
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Virtua Fighter
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Phantasy Star Online
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Soul Calibur
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Super Metroid
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Tetris Attack
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Gran Turismo (PS)
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Phantasy Star 1
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Final Fantasy 7
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Galaga
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Final Fantasy 2/4 (SNES)
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Castlavania Symphony Of The Night
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Star Wars (Arcade)
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Robotron: 2084
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Tecmo Bowl (nes)
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Tony Hawk Pro Skater 1
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Tomb Raider 1
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Final Fantasy 3/6 (snes)
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Virtua Fighter 2
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Asteroids
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Combat
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Zelda 2: The Adventure Of Link
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Double Dragon (Arcade)
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R-Type (Arcade)
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Tron (Arcade)
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Mike Tyson’s Punch Out!!!
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John Madden Football 90 (Genesis)
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Resident Evil 4
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Joust
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Warlords
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NHLPA Hockeys 93
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Zelda: A Link To the Past
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Castlevanaia
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Metroid Prime
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Mega Man 2
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Defender
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NBA Jam (Arcade)
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Sonic The Hedgehog 1
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Virtua Racing
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Baseball Stars
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Super Bomberman
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Final Fantasy Tactris
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Pokemon Red/Blue
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Frogger
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Breakout
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Excitebike
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Resident Evil
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R.C. Pro-AM
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Resident Evil 2
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NFL Football (Intellvision)
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F-Zero
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Mortal Kombat 2
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Tempest
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Spy Hunter
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Gauntlet
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Chrono Trigger
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Socom: U.S. Navy Seals
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Halo 2
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Splinter Cell Pandora Tomorrow
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Daytona USA
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Contra
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Panzer Dragoon Saga
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Ikari Warriors
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Metal Gear Solid 2: Son Of Liberty
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Super Mario World 2: Yoshi Island
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Gunstar Heroes
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Advance Wars
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Ridge Racer
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Missile Command
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Super Mario World
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Golden Axe
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Advanced Dungeons & Dragons
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After Burner
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Super Smash Bros. Melee
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Track & Field (Arcade)
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Centipede
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NFL Blitz
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Marble Madness
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Phantasy Star 2
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Strider
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Final Fight
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Star Wars: Knights Of The Old Republic
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Ninja Gaiden (xbox)
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LandStalker
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Super Mario RPG
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Wipeout
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Karate Champ
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Donkey Kong (GB)
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Ms. Pac-Man
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Super Mario Bros 2
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Gradius
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Street Fighter Alpha 2
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Dragon Force
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God Of War
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Lunar: The Silver Star
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Card Fighters Cash (Neo Geo PC)
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Star Fox
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Shenmue
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Indy 500 (Atari 2600)
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Pro Wrestling NES
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Castlevania 3: Dracula Curse
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OutRun
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Ico
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Virtua Fighter 4
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Battlezone
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Pole Position
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Metal Gear Solid (GBC)
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Animal Crossing
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Zaxxon
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Samurai Shodown 2
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Revenge Of Shinobi
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Twisted Metal (PS)
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Sinstar
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Virtua Tennis
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Final Fantasy X
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Yar’s Revenge
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Ice Hockey NES
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Phantasy Star 4
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Dig Dug
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Wario Ware Inc. Mega Microgame$
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R.B.I Baseball
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Panzer Dragoon
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Paper Mario
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Tekken 3
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Kaboom!
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International Superstar Soccer
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Road Rash
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Splinter Cell
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Spider Man (Atari 2600)
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PaRappa The Rapper
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Ghost N Goblins
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Kirby Adventure
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Front Line
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Cybernator
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Ys Book 1 & 2
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Moon Patrol (arcade)
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Zelda: Majora Mask
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Legendary Axe
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Zelda: The Wind Waker
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Herzog Zwei
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Ecco The Dolphins
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Nights Into Dreams
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Devil May Cry
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Burnout 3: Takedown
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Military Madness
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Bionic Commando
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Double Dribble
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Prince Of Persia The Sand of Time
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Medal Of Honor (PS)
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Sega Rally Championship
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Crazy Taxi
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Perfect Dark
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Beyond Good and Evil
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Katamari Damacy
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Link Awakening
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Snatcher
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Oddworld: Abe Oddysee
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Flashback
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BurgerTime
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Dance Dance Revolution
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Magician Lord
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Super Off Road
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River City Ransom
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Psychonauts
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Gorf
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Blaster Master
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Dragon Lair
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1080 Snowboarding
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Mario Party
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Chu Chu Rocket
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Metal Gear
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Bushido Blade
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Devil Crush
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Shadow Of The Colossus
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SSX
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Nam 1975
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The Chronicles Of Riddick
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Guitar Hero
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NFL 2k1
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Utopia
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Super Castlevania 4
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The Quest For The Rings.
My main memory at the time was this being the first I’d heard of “Warlords” (which i know from memory is the arcade/breakout one) and for some reason the idea of that game rly stuck with me…I was like…damn … Warlords must be epic…
Found the magazine on archive very cool
it’s fuck you konami week
Reviewed poorly and generated almost no buzz, two very important metrics for Sony first-party. It’s a game that EA or Ubisoft would be happy to have but wasn’t a great fit for their publisher’s goals.
I don’t know why, but my first thought after seeing this was “Dang, a new Syphon Filter would never make it today”, and that’s before I even realized Days Gone is actually by the same studio. Just B games in general must be really difficult to fit into modern Sony. (And I continue to wonder how Media Molecule maintains suspended animation within the Playstation corporate universe).
It’s crazy to think how a company like Sony would look at an original game selling 8 million and not see value in continuing it as franchise. Outside its critical reception, I wonder how much other factors weighed in, like how much of those sales were after price drops if it didn’t sell well at launch? How messy was the development? And were those really so bad that they overwrite the 8 million sales?
I remember listening to Giant Bomb and something that came up every now and then before the game’s release was them talking about how casual, non-gamer people they know kept coming up to them and asking them about Days Gone. Like, somehow that game got word of mouth outside gamer-centric circles, where I think it never really picked up steam. Maybe it had some good ads during The Walking Dead.
I played a few hours and thought it was super generic and sucked, but clearly there’s an audience for it out there somewhere.
Given the popularity of Sons of Anarchy and The Walking Dead I feel like this game may have wound up having huge normie appeal. Like I think I know one person who played this game and he loved it, but he’s basically just a head-full-of-rocks Comic Book/Video Game/Movie Nerdbro
Days Gone would have been received better if they got straight to the zombie hordes they showed off during the previews instead of making you slog through literally dozens of hours of nothing super special before bringing them out.
My understanding is that Sony sees 8 million sales and compares it to the similar performance of all their first-party titles across the PS4, which hit that mark for the last three years easy, and thinks, they can get anything to that level so they should try for something critically acclaimed. Half the money spent on these games is marketing and it helps cushion the relative failures.
If it was an Eidos game, with their much-worse marketing team, how many copies would it have sold? 4 million? Maybe barely scraping break-even?
I wonder what the relationships are like across the global structure. Like, do the British studios not get as much flak? Guerilla Games seems to do very well for itself.
Yeah I work with a couple people like that guy and they LOVED Days Gone. It was very weird talking to them.
Historically, regional Sony bosses have had sway over their region’s studios. One of the reasons Sony Japan Studio was shut down has been the movement of power towards Sony Computer Entertainment America. As SCEA has taken charge of system development and exerted more control over global publishing (triggered by these games becoming vastly more capital-intense), it has pushed for the global studios to reflect and be judged against the American studios. The domestic focus of Japan Studio and its lack of success in NA and EU markets sealed its fate under these new standards.
Guerilla Games does well because it fits the SCEA model perfectly. Media Molecule may be on borrowed time – luckily they fill a ‘kids game’ niche that Sony lacks, especially after it killed Japan Studio.
There’s a lot of unhappiness among the Japan and Europe publisher teams – or, those that are still around, since a lot of those operations were consolidated inside SCEA.
currently having my mind blown that the bubsy 3d people turned into a first party studio at some point
We’re supposed to feel good Sony didn’t sign off on a-sequel-to-a-good-selling-game-that-no-one-really-liked, right? I do
The actual combat reminds me more of D3/Oneechanbara tier stuff, as Grasshopper can sell the sense of force and impact on attacks better in their games. Is definitely got a vibe though.
I think the bizarre minigames and home hub space give me that feeling. Same with the open world(?) ambition that surely is beyond scope. Looking forward to it.