Okay via an… elaborate path I am somewhat back on track in the game. A summary:
-Hit a few points in Caelid where it felt like I was just too outgunned (I’m speaking mostly in terms of how many hits it took to take down standard enemies) so figured it’s probably best to head back “home”/the starting area, but first…
-I had to explore that cave I got warped into first. At this point I’ve picked up enough levels that I’m much more capable against the more deluxe guard creatures there and make it to the boss of the mine a bull-type creature but after a number of attempts feel like I’m just a little bit too underleveled for it. It’d be possible to beat it but it’d require a decent amount of time and too few mistakes, so I say bye to the souls I dropped in there and head back home.
-On the way back I find a fog cave that requires one of those keys to unlock, do so and make a good run there. Cave has a neat gimmick where the first time through you see a lot of on fire enemies behind barred doors, and eventually you pull a level that opens every door but also lets all these folks loose. I do good here, find a place where you have to drop in on a boss that is about my size with an axe that matches my reach but is a bit quicker which is an awful combo, especially with my shield not having a parrying ability. Give up and leave.
-Told that story to a friend and he went “but surely you have a different shield that can parry, if you thought that might help?” which was a good point. Go back with a different shield that can parry which requires me to switch back to one-handing my massive weapon and while I still suck at parry timing I had forgotten that one-handing a weapon makes it a bit quicker (and in this case gives it a touch longer reach) which opened the battle up a good deal. Beat the guy, saw an exit near the rear of that cave behind the “return to cave start” warp. Leads to a beautiful view on a cliff with a few pick-ups that more importantly is back in Limgrave, a shortcut home.
-Said cave drops me right behind a ruin that has the physick flask which seems like it’d be hugely useful, what a good run of luck this has been!
-On the way back to the start I stumble upon a cave with our good friend Patches who tries to give up halfway through the battle, I stop attacking to see if anything happens and after 5 seconds say to heck with it and swing again right as the game goes “okay guess the fights over” instantly enraging him and forcing me to kill him off. Oops, but I assume he was gonna betray me eventually anyways. Bye Patches.
-Near home I end up back at that swamp that warped me halfway across the world and I now know what the second thing @LaurelSoup was trying to warn me about was. I was able to handle it though.
-I cracked a dozen or so hours back so I knew where I had missed the thing that lets me add ashes of war to stuff (I quite literally walked right next to it back in like hour 2 without noticing it was there) so I can now parry with this shield, yay.
-Speaking of things I walked right past many many hours ago I finally found the path to the first castle. I would not have made it very far at all if I found it back then but got past that initial hump and am a good ways into said castle. It is designed very well!
So at hour… 30 or so I am finally where I am supposed to be, I can finally use ashes, I got that new thing that seems very useful, I still have no idea how to use any of these summon things I picked up so hopefully that isn’t a big issue. Still, pretty good progress today, here’s to being in an appropriate state for once!