new Metroid features mechanics from indie games from 2010 sweet
tbh the “get away from an invincible enemy” thing wasn’t really my favorite part of fusion and adding more of that with Portal robots seems like it’s moving away from the joy of slow-paced action exploration
More from JP Direct: Espgaluda II and Dodonpachi Daifukkatsu later this year.
All the japanese news sites are just mentioning switch so far, but that bandai event is still later today.
I just can’t get over how shiny and toyetic the game looks.
xbox 360 arcade-ass vibes
These aren’t the G-Mode flip phone ports right?
Danganronpa is kinda anime perv but the good parts are so good. It’s very much a real, legit, game about murder mystery solving with mini games and ludicrous plot twists.
Nope, different company
yeah the vibes in this Metroid are very off
i’m just glad Nintendo finally decided to make a sequel to Shadow Complex
so it’s kind of interesting how they aren’t doing new hardware yet or releasing a new mario kart or any of the stuff that was talked about, unless they’re saving the hardware announcement for later this year (which I guess I could see as it’s supposed to be a pretty mild half step anyhow)
sorry guys I’m gonna play this new mergatroyd
That’s a subtle way of telling folks this won’t be other m which was enough of a disaster PR wise even Nintendo couldn’t ignore it.
I’m more worried about Mercury steam being back at the wheel than that.
booo
Looks like Dread is a direct sequel to Fusion. The ADAM computer guy is back. Wonder if it’ll use the same structural guidance as Fusion.
finally a metroid game for the coleco adam