wait i tried this and it just swapped to first person, but i couldnāt fire my gun unless i was scoped out. i wouldnāt look down sights either.
Finished it tonight, after 141 hours and 50 minutes. That ending stretch was pretty long! Like, the whole evening and into the night. Turnes out Iād forgotten to finish leveling up Port Know City so in the end I was still missing one star despite my best efforts.
Ultimate pizza-related/ending spoilers (donāt click if you donāt want the pizza storyline or game ending spoiled, seriously): Oh god, that you get the final pizza delivery, complete with a preposterous plot twist, right during the final, twist-rich segment of the game is genius! I did that delivery while working my way through the incoming apocalypse and it was great. Plus that shelter is wonderful, so many little things. I can just picture Higgs devising and practicing his catchy bad guy one-liners, cackling like mad in anticipation and eating pizza fresh from the oven.
More thoughts will probably follow. The game was great although it has some real pacing problems due to serious expository overdose during its beginning and end. But some other bits, especially the more contemplative ones like chapter 14, are incredible. And that sweet, sweet main gameplay loop.
That being said my GOTY is Outer Wilds (possibly because Iām too dumb to have finished Baba is You).
Iāve started playing this now. Took me a super long time to work out how to repair the bike. I thought I was supposed to park it on those small white strips that have a blue circle highlight when you get close. Obviously makes sense that you just park it on the big elevator, but the tutorial text said āgarage elevatorā and since it takes you to the private room I just assumed it was for people only.
Gotta love how Kojima writes all his games so that the player character represents you, the ignorant player who is presented all these amazing facts that he picked up from books or the internet by a whole host of Kojima stand-ins
Also I am now drinking a fair amount more Monster Energy for some reason
The elevator actually has some little vehicle signs floating over it but I guess itās easy to miss.
Yep I totally have no recollection of seeing any vehicle signs. I think Iāve been missing a lot of environmental details as I get stuck into the whole āgotta get the deliveries doneā mindset
Mail Must Go Through, and all that
Huh, could have sworn I was fpsing the first Mads fight but maybe I was just wishing I was.
This song! I dont think ive heard it since I was 5 sitting in the back of a chevy astro van. But hey I know the whole thing.
I hadnāt heard it since I was 5 also, the song spontaneously emerged from deep in my memory as I was typing the post. I think I used to pretend the record was a pizza and bite it a lot?
oh no i accidently hit another couier with a truck. i like to gundam launch out of the city buildings and i thought one of them was one of the holigrams and plowed them down full boost. the other one with them made such distressed noises and they seemed terrified of me. it was so upsetting. thankfully they did not die.
Yeah, Iāve trucked over quite a few terrorists and itās only ever knocked them out. Ran over my first porter two days ago (he jumped the wrong way!) and got docked 100 likes.
read through 2/3rds of this post before realizing this was in a game thread and not a confessional
I feel much more like a straight up working class Joe than an American Hero in this game. And thatās great!
Also really really enjoy the overuse of emojis in emails you receive. It makes the people seem more genuine somehow? And made the thread title more relevant than expected
this channel called a real alpinist to guest in their playthrough. i understand very little of whatās being said, but they seem to engage in v granular detail with those points made by superbunnyhop in his video
I started this game over the weekend. I avoided seeing much of it in Branson because I thought Iād want to experience it myself at some point.
I have always been somewhat curious about the MGS games, though not curious enough to play them. But the theme and setting in this game had me sold from the early trailers.
As I think someone said in this thread or another one, this game does resemble Dragonās Dogma in that a journey really feels like a journey. I like how desperate things can get, especially if you donāt pay enough attention to your route.
The product placement is obnoxious, but itās so obnoxious that itās almost charming in a way. (I have never had an energy drink and this game has not thus far tempted me to try one.)
Metal gear solid requires you to climb a mountain to get to the meat.
With death stranding the meat IS the mountain.
Had a really fun session with my brother last night. We made discoveries, ran from mules, got a motorcycle all the way up to the first prepper, stole from mules and met heart man.
Im starting to realize that the best way to max out likes is not to build all the roads in one session.
Just ejected this disc from my PS4 after the music swelled and the camera cut to an extreme closeup of Fragile crying over nuking a city. I do not know who this character is and I do not care about this world and I am not going to feel any emotions over it no matter how much hokey music you play.
This all came after Sam walked in on Fragile in the shower which yāknow fine at least Kojima had the restraint not to show a butt or play some BOI-OI-OING sound effects or have her do a Flashdance or have Sam immediately murder or grope her. At least heās learning a teeny bit.
The amount of time I have gone between making any meaningful decisions or actions in this game is absurd. I think back to Breath of the Wild or MGS5 and how often Iād discover interesting locations or get wrapped up in madcap hijinx or feel compelled to experiment with different mechanics or just enjoy the feeling of scaling a mountain or running across a plain andā¦in this game all Iāve done is go from point A to point B, occasionally pulling on triggers to make sure I donāt drop my packages. And even that became a triviality once I got the robot legs. Usually a game that lets me explore a sprawling wasteland makes me lose control* ā please do not ask me how much time I put into Fallout 3 ā but thereās justā¦nothing here so far? There are no interesting characters. There are no interesting locations ā it all looks nice but I can walk half a mile and climb a mountain so yeah who cares. There are lots of bars getting filled and numbers going up and people praising me but thatās it, thatās all, I see no reason to have any faith that this game is going to deliver anything more than Iāve already seen. Itās making me long for that diarrhea guy from MGS4. He sucked but I remember him 11 years later so at least he sucked in a funny way.
I utterly despise how every NPC praises me. I hate all the menus. I hate all the numbers going up. I donāt care if this is a joke. Itās indistinguishable from the sort of shit youād see in an Ubisoft game so I aināt fucking laughing. I hate Kojimaās boner for military shit. I hate that I know what Junji Ito looks like and I hate that he has this total dweeb voice in this game.
There were moments when I got really into the game, when all the mechanics kicked in and I had to manage my dumb baby and avoid the spooky guys and judge elevation and make sure the rain didnāt gobble up my packages but that was likeā¦half an hour out the XX hours Iāve played. I really crave games that shy away from violence so I appreciate that Iām not constantly āpopping capsā but the pacing is so fucked. The time I spent with the game was almost totally devoid of tension. Plenty of waiting though and I do enough of that in real life so fuck this.
There was some really strong imagery early on, such as lugging your momās corpse to the crematorium. If the entire game had been that Iād be like hell yeah five stars baby. But then you have things like boss battles and skull mask dudes and I dunno, I really donāt have it in me to play games by a dude who probably owns at least three 1:7 scale Bane statues and God knows how many terabytes of celeb mocap data in his āspankbankā.
I try not to make negative posts Iām sorry Iām sorry but I kept thinking I was playing this game wrong ā was hoping I was, cuz I loved MGS5 and I spent money I shouldnāt have on this ā but this is one of those deals where I say shit in public so Iāll have to commit to something in private and this time that something is āActually mail this shit after someone buys my copy off eBay.ā
*Do you think Ian Curtis ever watched The Patty Duke Show?
Iām at he Tar belt and the shit they are asking me to do⦠I reeally want to know what Dead Man is up to that he thinks Im cool with taking that kind of risk. This is maybe the first time Iāve been actually mad at my boss in a video game. Im trying to build connections, run cable, deliver pizza. (I really like those pizza missions)
Dont yall have a boat or something?
Am I experiencing the art? Why didnāt sam get mad?! This plan is stupid.
Fragile just sucks. Even Sam doesnāt seem to know what to make of her so yeah when that music kicks in it was a little weird. You know I donāt even know why she wants to help you. Iām just ignoring about half this game honestly. Im still kinda with Samās initial āfuck thisā take on things.
Iām confused by someone loving the charmless artlessness of fallout 3 but think the wilderness of Death Stranding is too dull. I feel lot less bored then I was at 10 hours into BOTW as well. But yeah thats the flavor, its a slow often repetitive meditation on land formations interrupted with dangers.
The meaningful decisions I encounter were always just: do you fill in the map, gather resources and build infrastructure or just book it. I tend to just pick a run of deliveries and just rush in with scant prep and have a good hour to 4 hour play session. It is however VERY easy to make the game boring. Most options make the game more boring and its a design problem right at the core of the thing. Getting the fun out is a trick and it really shouldnāt be.
I really really REALLY wish there were harder deliveries. Deliveries where even given every mechanical advantage they are skin-of-the-teeth affairs.