I’ve been enjoying the adventure of forgetting I have AutoHDR turned on and, even on a display that Windows is reporting has a peak brightness of ~480 nits, having my eyes blown out by a screen full of peak white
It’s gotten much better but I’m still not happy with Windows’ tonemapping for SDR content on desktop and browser, so I leave it off unless I’ve got a specific HDR game or video. (it’s why I really need to know what Auto HDR will work on!)
Report back when you do!
enjoying my time with win11 thus far tbh
it is kinda buggy tho. sometimes search doesn’t work. you click on the search icon and it looks like it opens but nothing happens lol.
The actually-more-“pro”-than-the-Airs ARM MBPs are coming
A week later, they finally explain the CPU generation floor for 11
Short version: security stuff for virtualization and hypervisors
Lol ok
phew!
thankfully nobody actually needs or uses virtualization atm for, say, doing things. When you can do everything in excel, why would you ever VM anything?
A what?
Docker?
Is that a 1965 Plymouth V6 entry level Coupé?
For a brief moment, I misinterpreted this as Apple coming out with another, new new chipset this fall, and I had a mini heart attack in regards to my IT job.
forthcoming console update for flight simulator is also apparently gonna make it suck less on quad core so that’s nice
I’ve been waiting since launch for this, I just can’t put myself into learning all these knobs when I knew they’d fix it eventually
setting up nvidia hardware acceleration for ffmpeg on windows and getting to the part where I have to install visual studio before writing it off and following the linux instructions in a VM
whoa you definitely don’t need to do that
it doesn’t even need the CUDA SDK, you just need an ffmpeg build that’s compiled with nvenc support
iirc there’s one included with imagemagick on windows
(in general I approve of the approach though, iirc as of WSL2 on current insider you can access the GPU natively so you don’t need a VM either)
oh yeah nvidia is obliged to say “you have to build it yourself”
techically you do need to build it yourself to get libnpp support which is necessary in order to run it with both a hardware decoder (eg from the iGPU) and a hardware encoder – if you don’t have software on either side, the scaler it needs to call is proprietary and can’t be redistributed – but no one really bothers with that anyway
It’s definitely like every other OSS thing where it’s like
linux: git thing
windows: i’m sorry
I’ve been able to get simple stuff stuff like libxml2 to build as-is on windows with the gcc provided by msys, without having to worry about visual studio or all of that, but ever since the cygwin days, no one really supports that option because no one really trusts mingw implementations not to break across deployments when you could just run linux or use microsoft’s fully blessed toolchain, which is why WSL is so useful.
and even then it produces a bunch of huge statically-linked binaries
did y’all see WSLg, it’s cool
i’m liking win11 so far, quite a bit
yes that’s this