bulletin witch

thank you Parker, hook me up

edit: I found it but there’s no way I’m pulling 30GB off of rapidgator, guess I’ll wait for it to go on rarbg

I mean no disrespect to anyone that makes/enjoys pixel art and 2D platformers, but I’m hitting a personal saturation point for that aesthetic and that format. So I’m usually apathetic or even turned off when presented with new expressions in these modes.

3 Likes

I love 2D platformers, but Blasphemous doesn’t look interesting to me either. It looks like Megaman Zero with gore.

megaman zero looks like a dirty grungy moving piece of cyberpunk graffiti and the cation focuses on smoothness and slicing through things like butter so i’d take mmz over it any day

oh nvm it reached its funding goal in just under two days, lol

3 Likes

most funding occurs on the first few days and last few days, so I’m not sure that it’s even that big of a deal to shorten that time window, unless you think you can raise extra awareness during the whole month.

a longer frame helps people figure out when they can best fork over the money, at least. there are probably people who want to pay $60 for the physical version who won’t be able to come up with that money in 7 days but who might be able to in 30. on the other hand, shorter time frames probably help pick up impulse buys.

CD, 32X, lock-on cartridge, and Sonic cartridge decorations for your Genesis/Mega Drive Mini. Apparently, this was announced at some point in a Famitsu live stream.

4 Likes

That’s hilarious but also makes me wish they had like Snatcher and stuff on them.

5 Likes
1 Like

Its definitely over-used. Although Blasphemous seems like it may not be quite as aggressive with the technique. Its probably an easy way to create a certain feel for the player.

I imagine that also cuts down on the amount of animation frames they need to have for actions and reactions.

The new Samurai Showdown game has pretty heavy handed use of it. And its one thing which has me wondering about the game, rather than a blind buy.

*I mean, they’ve been doing that in 2D fighters since Street Fighter 2. But the freeze frame has become more and more apparent, with modern fighters. And that may be because they are generally faster and have more animation frames.

Hitpause rules!

I thought Daph was talking about only devoting a single frame of animation to the attack, like the weapon ‘manifests’ in front of you. It’s very anime stylization but kind of cheap in certain art styles.

I was buying an air conditioner and had to watch these commericals over and over and Japanese Video Games exist.

Somehow the change in perspective makes this more appealing to me? I’ve never played any of the other games in the series though, and it is kind of baffling to me that this series is still relevant in Year of Luigi 2019

Watching Darksiders footage just makes me wish Todd McFarlane was paying me to make the sick as hell Spawn game I’ve been making in my head for the last several years now.

New game looks alright I guess but it’s tainted by THQ Nordic’s ickyness after they did an AMA with 8chan.

1 Like

It’s too bad we don’t have a videogame ideas thread anymore (I think) because I’d like to hear about this imaginary Spawn game

I think we still have that thread. I’ll post something later.

https://selectbutton.net/t/sb-game-idea-megathread/

1 Like

woo hoo slay the spire on switch

more like slay the switch

or switch the spire

woo hooooooo

5 Likes

I hope Kevin VanOrd is working on the new Baldur’s Gate 3