be my playground rumor squad

to be fair, I’ve beaten it 5 years ago and I just don’t remember anything from it, but yeah I just kinda slashed around out of desperation and got lucky and saw it working. but then I didn’t have the silver arrows my first time fighting him :sweat: gotta say, though, the hints you get in the jp version are pretty helpful.

now I’m playing zelda 2 and why are there such hard enemies in the first dungeon? agh

Zelda 2 takes that blindly stabbing thing and runs with it. An Iron Knuckle in a narrow corridor is probably my least favorite enemy in any video game ever.

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you’re telling me. so far the two strategies I’ve devised are

  1. use the elevator to go over their sword and then stab their head repeatedly
  2. get them to chase you, turning around and getting quick stabs in while you run and hope they die before you hit a wall

also it took me a bit to realize that you need to evenly build yr levels to get them to stick around after death – a dude in a town alluded to it but I thought he was just being weird and mystical

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haaaaa I streamed my first playthrough sometime last year(?) and this happened to me. everyone in chat was like noooooo and I had to die like a chump

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zelda ii makes me so grumpy when I play it. every game over throwing me back to the beginning of the world map and erasing my leveling progress is like a big slap in the face. i just cleared the second dungeon

Save states. You don’t have to engage with these things on their terms anymore. There is good stuff in that game, like most games; but you will not win any prizes for enduring the rest.

quick someone compare Zelda 2 swordfighting to Rastan swordfighting

edit:
It seems to me a lot of the tense back-and-forth energy and heck just how the controls work are pretty similar. Rastan is focused on killing waves but when you get to a boss:

Wait, why even talk about Rastan when Nastar has a shield too?

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