That French game was better than any JRPG released in like 20 years so I’m just gonna be glad I got to enjoy a good game rather than sit around thinking about all the ways shitty people might be racist somewhere down the line cuz it’s not like they really need an excuse to do it, y’know?
I mean, they’re already doing it now about the game, and were before the show too.
They’d be doing it if that game weren’t made, why even talk about them, why even tar that game by associating them with the Worst People. Unless the devs said something icky. Which as far as I know they didn’t. It is a a legit good game and I think there’s way more to be gained by analyzing what a h DMC speedrunning nepobaby did right than focusing on how shitty people might use their success as a launch pad for awful opinions that you can easily avoid by like…not engaging with toxic games media. It is so easy! It is so easy. That’s just my opinion, hope we all take a moment to dwell on it, thanks.
really sucks there was an Ace Combat reveal right before a new Podracing Game reveal, which means I actually got something out of this 3 hour slopfest
Good shit everyone
glad that i continue to live in a timezone where i can’t inflict watching these shows live on myself. being unable to play almost anything other than emulated ps1 games on my laptop means i’m especially checked out of the contemporary games space which makes the keighley awards even more inane and insulting than they would be if i could theoretically play any of this shit being advertised. i would say that i look forward to playing ace combat 8, but i haven’t even played 7 yet. videogames.
So about this game… well I’ll just link to the Draknek Bluesky thread about it
Long story short it basically seemed to have licensed four (or more?) freeware puzzle games, made them look a lot prettier and then mashed them all together. This means that the vast majority of the 1400 or so puzzles in this game (please puzzle game devs, start hiring editors) are completely new, as is the idea to mix them together and whatever new additions are added in as well, but the base puzzle concepts were all created by others.
(It also seems like the licensing stuff was done before Blow was as know to be as… he as he is as it feels like at least Draknek has some buyer’s remorse, but that’s its own separate deal.)
Anyways… I don’t know how to feel about this? You look at the game’s store page and the general press and it’s all “puzzle master Jonathan Blow has returned with his genius ideas” with no mention towards the people whose works provide the backbone this project started from, but on the other hand many people wouldn’t bother actually licensing said games in the first place and would have just yoinked the base concepts anyways. Adding multiple characters and laying the various puzzle mechanics atop one another does appear to be legitimately transformative, he probably could have gotten away with not bothering.
Weird deal.
Thanks for this.
I keep thinking if you called it ootss in his presence he’d get really sad.
I patiently await the Souljaboy review
Pretty funny that the epic sokobon Blow’s been working on for like 10 years with his bespoke programming language is actually just a bloated remix of several other sokobons and the reveal trailer looks like a cheap mobile game.
Here’s the trailer
« what if Sokoban was more like Trine and lasted 100 hours? » is the worst sales pitch of all time. Froth successfully averted
Jonathan Blows Four Other Guys Puzzle Game
I didn’t know blow was full on Maga now wow. love to be right
God help me, I’m watching the vod.
those are Too Much Graphics for a sokoban. genuinely looks like it would be frustrating to play from that alone
Odor of the Stinking Star
Of all the things to steal from scifi novels the fixup concept isn’t the one I’d pick.
my impression is that a handful of these guys of the same cohort were already Maga circa 2016/2017 (him, Jason Rohrer, the previously mentioned Jenova Chen), a lot of them are just more out in the open about it in the last year or two.

